Player Matchup

Anubis
Anubis
ChunkDueces
Anubis
Level 27
God Stats
25W - 6L
1,791 SR
Queue Stats
103W - 113L
1,546 Elo+
Solo
Agni
Agni
SrSolosolito
Agni
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 29L
1,563 Elo+
Solo
Artio
Artio
llBlossomll
Artio
Level 26
God Stats
6W - 6L
1,657 SR
Queue Stats
72W - 61L
1,650 Elo+
Solo
Mercury
Mercury
thebeast209
Mercury
Level 28
God Stats
9W - 10L
1,566 SR
Queue Stats
63W - 58L
1,563 Elo+
Solo
Izanami
Izanami
tomacito5
Izanami
Level 28
God Stats
20W - 18L
1,527 SR
Queue Stats
120W - 117L
1,480 Elo+
Solo
Team Averages
Level 23
1,608 SR
1,560 Elo+

VS

Team Averages
Level 20
1,513 SR
1,572 Elo+
Khepri
Khepri
Candylaand
Khepri
Level 12
God Stats
10W - 4L
1,709 SR
Queue Stats
26W - 20L
1,427 Elo+
Solo
Mulan
Mulan
DisARobbery
Mulan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 108L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
LightningLui
Gilgamesh
Level 28
God Stats
4W - 5L
1,519 SR
Queue Stats
143W - 116L
1,622 Elo+
Solo
Hel
Hel
RicoNastyy
Hel
Level 25
God Stats
6W - 5L
1,338 SR
Queue Stats
133W - 121L
1,544 Elo+
Solo
Anhur
Anhur
TygueLee
Anhur
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 13L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 5 / 7
12,280
534
22,953
18,720
10,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 4
11,030
480
9,497
16,818
5,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 12
10,054
437
9,492
25,130
19,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
thebeast209
Mercury
19
3 / 5 / 9
11,797
513
7,933
17,405
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
tomacito5
Izanami
18
8 / 7 / 7
12,373
538
16,038
24,710
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Candylaand
Khepri
14
0 / 5 / 19
10,455
455
5,633
13,440
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 5 / 11
12,707
552
18,760
22,862
18,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilgamesh
LightningLui
Gilgamesh
20
14 / 4 / 6
14,114
614
20,341
26,743
33,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 6 / 16
11,756
511
8,934
14,597
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
TygueLee
Anhur
17
3 / 3 / 11
11,247
489
17,072
19,812
6,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
92
22
Kills
29
29
Deaths
23
39
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Khepri
Candylaand
Khepri
0
5
19
1.9
L
Anubis
8
5
7
2.3
W
9
5
11
2.9
W
Gilgamesh
LightningLui
Gilgamesh
14
4
6
4.25
W
3
6
16
1.83
L
1
6
4
0.5
W
Anhur
TygueLee
Anhur
3
3
11
2.83
L
2
6
12
1.33
L
Mercury
thebeast209
Mercury
3
5
9
1.5
L
Izanami
tomacito5
Izanami
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
70,740
102,783
Taken
97,454
51,526
Mitigated
74,716
34,988
Healing
29,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Candylaand
Khepri
5,633
260
0
582
13,440
12,577
218
7,103
6,337
20,138
0
L
Anubis
22,953
992
0
8,185
18,720
10,818
0
3,682
14,847
94,058
0
W
18,760
5,045
0
6,386
22,862
18,266
1,528
9,554
13,308
0
86,366
W
Gilgamesh
LightningLui
Gilgamesh
20,341
5,413
0
4,017
26,743
33,019
889
13,206
13,537
0
104,972
W
8,934
559
6,367
5,726
14,597
4,659
909
9,000
5,597
41,679
0
L
9,497
579
0
3,988
16,818
5,982
1,836
2,466
14,218
67,506
0
W
Anhur
TygueLee
Anhur
17,072
9,063
0
5,947
19,812
6,195
2,550
7,489
12,323
0
82,707
L
9,492
669
4,124
7,828
25,130
19,684
231
3,561
21,425
26,034
0
L
Mercury
thebeast209
Mercury
7,933
3,422
0
1,329
17,405
6,655
1,055
1,794
15,527
0
88,249
L
Izanami
tomacito5
Izanami
16,038
11,253
1,060
8,474
24,710
8,387
3,617
3,875
20,689
0
72,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
60,279
540
Minions Killed
501
0
Camps Cleared
0
2,144,495
Distance Traveled
2,138,797
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,455
455
27
1
0
469,502
2
L
Anubis
12,280
534
149
6
0
406,404
5
W
Mulan
12,707
552
128
6
0
420,273
1
W
Gilgamesh
14,114
614
158
7
0
462,536
1
W
Hel
11,756
511
80
3
0
411,133
11
L
Agni
11,030
480
134
6
0
417,833
11
W
Anhur
11,247
489
108
5
0
375,353
7
L
Artio
10,054
437
20
1
0
431,290
9
L
Mercury
11,797
513
132
6
0
511,770
7
L
Izanami
12,373
538
105
5
0
377,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role