Player Matchup

Fafnir
Fafnir
EDDIEG36z
Fafnir
Level 142
God Stats
4W - 3L
1,591 SR
Queue Stats
159W - 126L
1,627 Elo+
Party 1
Bastet
Bastet
SauceLORD2411
Bastet
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 93L
1,645 Elo+
Party 2
He Bo
He Bo
ShinyMusic
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StumpyMarsh
Danzaburou
Level 127
God Stats
4W - 5L
1,647 SR
Queue Stats
289W - 224L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
lWhiteLatinol
Gilgamesh
Level 128
God Stats
12W - 11L
1,557 SR
Queue Stats
199W - 171L
1,601 Elo+
Party 1
Team Averages
Level 129
1,559 SR
1,603 Elo+

VS

Team Averages
Level 136
1,618 SR
1,505 Elo+
Da Ji
Da Ji
Crown30
Da Ji
Level 127
God Stats
5W - 7L
1,554 SR
Queue Stats
482W - 462L
1,558 Elo+
Solo
Hercules
Hercules
Itachi2201
Hercules
Level 154
God Stats
9W - 4L
1,722 SR
Queue Stats
290W - 271L
1,600 Elo+
Party 3
Discordia
Discordia
Kitsooki
Discordia
Level 128
God Stats
19W - 19L
1,588 SR
Queue Stats
285W - 264L
1,575 Elo+
Party 3
Apollo
Apollo
LONEGRAYWOLF87
Apollo
Level 152
God Stats
10W - 9L
1,744 SR
Queue Stats
637W - 619L
1,585 Elo+
Solo
Athena
Athena
Valkyriana
Athena
Level 120
God Stats
3W - 4L
1,485 SR
Queue Stats
107W - 92L
1,205 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EDDIEG36z
Fafnir
16
5 / 1 / 12
11,084
924
6,230
11,836
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 0 / 9
9,888
824
11,575
7,848
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
17
3 / 4 / 10
9,442
787
9,262
9,597
3,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
StumpyMarsh
Danzaburou
17
7 / 1 / 9
11,006
917
10,061
5,689
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
lWhiteLatinol
Gilgamesh
15
2 / 4 / 12
9,546
796
7,732
17,043
8,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crown30
Da Ji
14
2 / 6 / 7
8,374
698
8,293
11,044
4,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Itachi2201
Hercules
14
4 / 4 / 4
8,682
724
10,369
14,096
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Kitsooki
Discordia
15
0 / 4 / 5
7,831
653
11,044
7,286
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 5
9,038
753
7,785
9,295
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Valkyriana
Athena
14
1 / 4 / 5
8,434
703
3,021
12,387
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
21
Kills
10
10
Deaths
21
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Crown30
Da Ji
2
6
7
0.92
W
Fafnir
EDDIEG36z
Fafnir
5
1
12
11
L
Hercules
Itachi2201
Hercules
4
4
4
1.5
L
Discordia
Kitsooki
Discordia
0
4
5
0.63
L
3
3
5
1.83
W
4
0
9
8.5
W
He Bo
3
4
10
2
W
Danzaburou
StumpyMarsh
Danzaburou
7
1
9
11.5
L
Athena
Valkyriana
Athena
1
4
5
0.88
W
Gilgamesh
lWhiteLatinol
Gilgamesh
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
40,512
52,013
Taken
54,108
35,228
Mitigated
40,091
9,019
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Crown30
Da Ji
8,293
1,474
0
400
11,044
4,840
0
4,194
6,799
0
18,803
W
Fafnir
EDDIEG36z
Fafnir
6,230
1,471
0
2,916
11,836
15,080
437
4,693
6,653
15,756
0
L
Hercules
Itachi2201
Hercules
10,369
2,414
0
3,935
14,096
15,664
0
4,710
9,266
0
20,810
L
Discordia
Kitsooki
Discordia
11,044
838
0
0
7,286
2,889
1
1,274
5,862
40,002
0
L
7,785
3,831
0
2,820
9,295
4,098
176
1,450
7,725
0
33,848
W
11,575
1,946
0
330
7,848
6,068
0
1,445
6,143
0
31,652
W
He Bo
9,262
297
0
1,046
9,597
3,454
485
696
7,644
37,223
0
W
Danzaburou
StumpyMarsh
Danzaburou
10,061
3,701
0
2,040
5,689
2,608
1,834
1,117
4,522
0
46,848
L
Athena
Valkyriana
Athena
3,021
343
0
583
12,387
12,600
50
4,199
8,158
11,894
0
W
Gilgamesh
lWhiteLatinol
Gilgamesh
7,732
2,009
0
2,687
17,043
8,018
585
5,488
11,119
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
42,359
240
Minions Killed
249
6
Camps Cleared
6
1,171,686
Distance Traveled
1,085,468
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,374
698
36
3
0
218,140
2
W
Fafnir
11,084
924
18
2
1
229,218
2
L
Hercules
8,682
724
29
2
1
215,560
4
L
Discordia
7,831
653
83
7
3
222,177
6
L
Apollo
9,038
753
75
6
1
201,687
3
W
Bastet
9,888
824
46
4
2
263,781
0
W
He Bo
9,442
787
76
6
2
217,853
4
W
Danzaburou
11,006
917
77
6
0
227,131
0
L
Athena
8,434
703
26
2
1
227,904
2
W
Gilgamesh
9,546
796
23
2
1
233,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role