Player Matchup

Serqet
Serqet
BigAutism
Serqet
Level 127
God Stats
2W - 3L
1,737 SR
Queue Stats
95W - 103L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GBcheese11
Cu Chulainn
Level 131
God Stats
8W - 8L
1,615 SR
Queue Stats
93W - 100L
1,507 Elo+
Party 3
Janus
Janus
Knives2021
Janus
Level 21
God Stats
4W - 5L
1,524 SR
Queue Stats
17W - 15L
1,543 Elo+
Party 3
Anhur
Anhur
LILBLUETIGER
Anhur
Level 109
God Stats
1W - 3L
1,544 SR
Queue Stats
68W - 76L
1,542 Elo+
Party 1
Fafnir
Fafnir
hegotttabomb
Fafnir
Level 102
God Stats
0W - 3L
1,206 SR
Queue Stats
117W - 108L
1,445 Elo+
Solo
Team Averages
Level 98
1,525 SR
1,504 Elo+

VS

Team Averages
Level 88
1,594 SR
1,413 Elo+
Kuzenbo
Kuzenbo
BurntWeet
Kuzenbo
Level 80
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Devious Alteron
Gilgamesh
Level 155
God Stats
1W - 1L
1,917 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
SmokiestMeerkat
Kukulkan
Level 68
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 2
Medusa
Medusa
aerilious
Medusa
Level 107
God Stats
2W - 6L
1,445 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
lemarooni
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BigAutism
Serqet
11
0 / 8 / 4
6,994
538
4,653
13,089
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
GBcheese11
Cu Chulainn
17
6 / 4 / 2
10,715
824
13,785
18,546
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
14
1 / 5 / 3
7,846
604
10,671
9,702
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 5 / 4
9,659
743
7,324
14,643
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
15
1 / 4 / 7
9,372
721
11,627
13,917
9,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BurntWeet
Kuzenbo
15
2 / 3 / 18
10,557
812
7,440
15,765
16,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Devious Alteron
Gilgamesh
15
3 / 1 / 11
10,594
815
13,023
12,149
8,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
16
6 / 5 / 9
10,253
789
9,634
8,699
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
aerilious
Medusa
17
5 / 2 / 12
10,781
829
9,751
12,510
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
lemarooni
Baron Samedi
19
10 / 0 / 10
12,240
942
21,557
11,823
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
11
Kills
26
26
Deaths
11
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Serqet
BigAutism
Serqet
0
8
4
0.25
W
Kuzenbo
BurntWeet
Kuzenbo
2
3
18
3.67
W
Gilgamesh
Devious Alteron
Gilgamesh
3
1
11
8.5
L
Cu Chulainn
GBcheese11
Cu Chulainn
6
4
2
1.75
L
Janus
1
5
3
0.5
L
3
5
4
1
W
Kukulkan
6
5
9
2.1
W
Medusa
aerilious
Medusa
5
2
12
5.5
L
Fafnir
1
4
7
1.13
W
Baron Samedi
lemarooni
Baron Samedi
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,060
Damage
61,405
69,897
Taken
60,946
34,554
Mitigated
40,453
13,702
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BigAutism
Serqet
4,653
1,294
0
120
13,089
5,116
0
5,012
7,965
0
11,984
W
Kuzenbo
BurntWeet
Kuzenbo
7,440
2,416
1,866
2,771
15,765
16,873
771
7,885
7,880
14,491
0
W
Gilgamesh
Devious Alteron
Gilgamesh
13,023
4,626
1,158
2,414
12,149
8,234
2,403
4,161
7,988
0
30,936
L
Cu Chulainn
GBcheese11
Cu Chulainn
13,785
2,071
713
5,938
18,546
10,680
0
9,420
8,974
838
31,332
L
Janus
10,671
383
0
878
9,702
3,465
1
7,645
1,887
30,286
0
L
7,324
4,836
0
2,480
14,643
5,359
0
8,616
5,742
0
40,822
W
Kukulkan
9,634
992
0
51
8,699
3,557
635
3,373
5,266
31,561
0
W
Medusa
aerilious
Medusa
9,751
5,252
604
3,390
12,510
5,489
1,344
4,157
8,353
0
35,402
L
Fafnir
11,627
1,739
0
3,573
13,917
9,934
0
7,220
6,571
30,834
0
W
Baron Samedi
lemarooni
Baron Samedi
21,557
1,431
2,683
8,060
11,823
6,300
3,086
4,115
7,708
61,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
54,425
256
Minions Killed
287
6
Camps Cleared
9
1,112,116
Distance Traveled
1,209,751
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,994
538
10
1
0
191,647
1
W
Kuzenbo
10,557
812
15
1
0
256,791
0
W
Gilgamesh
10,594
815
39
3
2
265,364
5
L
Cu Chulainn
10,715
824
48
4
3
248,405
0
L
Janus
7,846
604
53
4
0
213,831
0
L
Anhur
9,659
743
95
7
2
219,263
3
W
Kukulkan
10,253
789
52
4
0
208,127
0
W
Medusa
10,781
829
63
5
3
224,186
2
L
Fafnir
9,372
721
50
4
1
238,970
2
W
Baron Samedi
12,240
942
118
9
4
255,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role