Player Matchup

Cerberus
Cerberus
Pellejin92
Cerberus
Level 11
God Stats
45W - 39L
1,559 SR
Queue Stats
61W - 73L
1,317 Elo+
Party 2
Cu Chulainn
Cu Chulainn
balsamo-placoide
Cu Chulainn
Level 77
God Stats
10W - 10L
1,555 SR
Queue Stats
502W - 422L
1,513 Elo+
Party 1
Artemis
Artemis
capilla-pequenin
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,500 Elo+
Party 1
Anubis
Anubis
josepmbas93
Anubis
Level 28
God Stats
79W - 89L
1,450 SR
Queue Stats
87W - 109L
1,333 Elo+
Party 2
Tyr
Tyr
trota_gradita
Tyr
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 15L
1,500 Elo+
Party 1
Team Averages
Level 24
1,513 SR
1,433 Elo+

VS

Team Averages
Level 22
1,502 SR
1,306 Elo+
Izanami
Izanami
lolobier
Izanami
Level 27
God Stats
10W - 9L
1,696 SR
Queue Stats
22W - 20L
1,247 Elo+
Party 3
Baron Samedi
Baron Samedi
oleswood
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,250 Elo+
Solo
Fenrir
Fenrir
theded_kiler
Fenrir
Level 24
God Stats
4W - 8L
1,179 SR
Queue Stats
21W - 17L
1,095 Elo+
Party 3
Athena
Athena
tsukuyomee11
Athena
Level 29
God Stats
70W - 57L
1,638 SR
Queue Stats
278W - 297L
1,439 Elo+
Solo
Bellona
Bellona
tymosha-krytish
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pellejin92
Cerberus
9
2 / 3 / 3
6,013
501
3,811
7,615
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
balsamo-placoide
Cu Chulainn
12
6 / 1 / 2
7,364
614
4,598
8,299
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 4
6,180
515
6,265
5,799
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
5 / 1 / 2
7,670
639
6,180
5,882
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 1
8,015
668
4,544
5,450
2,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
lolobier
Izanami
9
1 / 4 / 0
5,155
430
2,763
6,846
1,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
oleswood
Baron Samedi
8
0 / 8 / 0
4,801
400
3,056
9,419
2,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
9
2 / 3 / 0
6,085
507
3,360
7,579
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 0 / 1
4,818
402
1,395
6,824
2,368
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 6 / 1
4,279
357
1,647
7,168
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
21
Kills
3
6
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Pellejin92
Cerberus
2
3
3
1.17
W
Cu Chulainn
balsamo-placoide
Cu Chulainn
6
1
2
7
W
3
1
4
5
W
Anubis
5
1
2
6
L
Izanami
lolobier
Izanami
1
4
0
0.25
L
Baron Samedi
oleswood
Baron Samedi
0
8
0
0
L
Fenrir
2
3
0
0.67
W
5
0
1
5.5
L
Athena
0
0
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
12,221
33,045
Taken
37,836
14,371
Mitigated
11,953
11,791
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Pellejin92
Cerberus
3,811
173
0
1,022
7,615
4,497
34
528
7,087
18,516
0
W
Cu Chulainn
balsamo-placoide
Cu Chulainn
4,598
659
0
3,840
8,299
2,762
0
211
8,088
0
41,707
W
6,265
1,979
0
1,864
5,799
1,560
290
656
5,143
0
21,817
W
Anubis
6,180
165
0
3,303
5,882
2,772
1,533
2,903
2,826
46,296
0
L
Izanami
lolobier
Izanami
2,763
2,227
0
860
6,846
1,915
0
586
6,260
0
29,807
L
Baron Samedi
oleswood
Baron Samedi
3,056
721
0
1,350
9,419
2,422
0
4,695
4,724
20,914
0
L
Fenrir
3,360
929
0
2,122
7,579
2,120
0
493
7,086
0
22,717
W
4,544
880
0
1,762
5,450
2,780
0
0
5,450
0
50,444
L
Athena
1,395
256
306
2,135
6,824
2,368
0
1,398
5,426
10,068
0
L
1,647
705
0
175
7,168
3,128
0
2,819
4,349
0
7,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,242
Gold Earned
25,138
349
Minions Killed
163
0
Camps Cleared
0
1,105,266
Distance Traveled
1,067,279
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,013
501
35
3
0
220,171
0
W
Cu Chulainn
7,364
614
85
7
0
235,528
0
W
Artemis
6,180
515
35
3
0
222,250
0
W
Anubis
7,670
639
84
7
0
179,475
0
L
Izanami
5,155
430
51
4
0
200,092
0
L
Baron Samedi
4,801
400
30
3
0
189,692
2
L
Fenrir
6,085
507
54
5
0
227,271
0
W
Tyr
8,015
668
110
9
0
247,842
6
L
Athena
4,818
402
16
1
0
226,182
2
L
Bellona
4,279
357
12
1
0
224,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role