Player Matchup

Hercules
Hercules
Gold IV
Liquid__Black
Hercules
Gold IV
Level 141
God Stats
18W - 27L
1,449 SR
Queue Stats
211W - 211L
1,440 MMR
Solo
Yemoja
Yemoja
Bronze III
O_Ogladiator
Yemoja
Bronze III
Level 126
God Stats
31W - 33L
1,349 SR
Queue Stats
86W - 69L
1,466 MMR
Solo
Merlin
Merlin
Gold II
XxADRIAN_QMxX14
Merlin
Gold II
Level 125
God Stats
16W - 11L
1,631 SR
Queue Stats
150W - 163L
1,476 MMR
Solo
Serqet
Serqet
Silver III
Yogo194
Serqet
Silver III
Level 44
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 10L
1,453 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
YouAreARat3057
Ah Muzen Cab
Bronze III
Level 57
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 5L
1,406 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,484 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,573 SR
1,448 MMR
Raijin
Raijin
Silver III
BijiDeniz2152
Raijin
Silver III
Level 38
God Stats
3W - 0L
1,487 SR
Queue Stats
11W - 5L
1,442 MMR
Solo
Mulan
Mulan
Bronze III
CDELMARMBOB
Mulan
Bronze III
Level 69
God Stats
2W - 1L
1,733 SR
Queue Stats
29W - 26L
1,400 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
SirTiMbOvanZoMb
Kuzenbo
Gold IV
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 53L
1,475 MMR
Party 1
Skadi
Skadi
Gold III
Wolfsrudel_5
Skadi
Gold III
Level 147
God Stats
12W - 10L
1,598 SR
Queue Stats
172W - 154L
1,491 MMR
Party 1
Arachne
Arachne
Gold III
gaby10fr
Arachne
Gold III
Level 67
God Stats
36W - 22L
1,546 SR
Queue Stats
249W - 245L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Liquid__Black
Hercules
20
1 / 6 / 2
13,023
465
13,264
33,488
38,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
17
1 / 5 / 4
11,498
411
8,647
22,582
25,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
5 / 7 / 1
13,607
486
23,429
23,133
11,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Yogo194
Serqet
15
0 / 10 / 3
10,141
362
6,574
25,171
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
YouAreARat3057
Ah Muzen Cab
19
2 / 7 / 1
12,191
435
20,087
24,235
11,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetGilgameshTiamatAthenaNemesis

VS

Bans
King ArthurCu ChulainnScyllaDanzaburouAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 7
14,709
525
16,400
13,934
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 0 / 6
18,278
653
30,751
27,351
32,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 1 / 11
16,986
607
20,702
27,874
34,386
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 2 / 12
15,284
546
20,544
22,275
9,820
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
gaby10fr
Arachne
20
6 / 4 / 11
14,357
513
13,537
27,152
14,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
9
Kills
35
35
Deaths
9
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
14
0
6
17
L
Hercules
Liquid__Black
Hercules
1
6
2
0.33
L
Yemoja
1
5
4
0.6
W
6
1
11
11.5
W
6
2
12
6
L
5
7
1
0.79
L
Serqet
Yogo194
Serqet
0
10
3
0.15
L
Ah Muzen Cab
YouAreARat3057
Ah Muzen Cab
2
7
1
0.36
W
Arachne
gaby10fr
Arachne
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,001
Damage
101,934
128,609
Taken
118,586
97,418
Mitigated
97,639
40,734
Healing
42,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,400
1,663
0
4,339
13,934
5,678
1,193
7,695
6,239
99,888
0
W
30,751
6,660
0
9,748
27,351
32,967
1,064
6,610
20,741
793
128,881
L
Hercules
Liquid__Black
Hercules
13,264
4,373
0
10,280
33,488
38,929
0
7,560
25,928
1,024
97,086
L
Yemoja
8,647
2,183
8,113
4,835
22,582
25,128
611
9,184
13,398
38,678
0
W
20,702
6,423
0
9,743
27,874
34,386
692
7,157
20,717
75,479
0
W
20,544
10,510
0
8,728
22,275
9,820
10,748
4,826
17,449
0
163,054
L
23,429
1,065
663
5,476
23,133
11,759
0
6,882
16,251
120,642
0
L
Serqet
Yogo194
Serqet
6,574
1,376
0
2,430
25,171
9,703
70
4,941
20,230
0
60,502
L
Ah Muzen Cab
YouAreARat3057
Ah Muzen Cab
20,087
7,094
963
7,974
24,235
11,899
2,299
8,647
15,588
0
98,142
W
Arachne
gaby10fr
Arachne
13,537
8,906
0
10,212
27,152
14,788
1,069
8,020
18,335
0
99,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,460
Gold Earned
79,614
688
Minions Killed
865
0
Camps Cleared
0
2,381,386
Distance Traveled
2,754,410
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,709
525
186
7
0
506,699
11
W
Mulan
18,278
653
218
8
0
576,299
6
L
Hercules
13,023
465
182
7
0
505,992
13
L
Yemoja
11,498
411
56
2
0
486,096
1
W
Kuzenbo
16,986
607
110
4
0
533,237
9
W
Skadi
15,284
546
225
8
0
494,520
3
L
Merlin
13,607
486
202
7
0
467,080
11
L
Serqet
10,141
362
85
3
0
496,176
2
L
Ah Muzen Cab
12,191
435
163
6
0
426,042
2
W
Arachne
14,357
513
126
5
0
643,655
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role