Player Matchup

Set
Set
Metalcrok
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,305 Elo+
Party 1
Bellona
Bellona
Seárrell
Bellona
Level 30
God Stats
6W - 5L
1,636 SR
Queue Stats
64W - 64L
1,509 Elo+
Solo
Cthulhu
Cthulhu
SpringL0ck
Cthulhu
Level 3
God Stats
5W - 4L
1,416 SR
Queue Stats
6W - 7L
1,391 Elo+
Party 1
Nemesis
Nemesis
serpitooo
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,305 Elo+
Party 1
Merlin
Merlin
v3rm1nx
Merlin
Level 26
God Stats
9W - 0L
2,000 SR
Queue Stats
215W - 24L
1,942 Elo+
Solo
Team Averages
Level 16
1,610 SR
1,490 Elo+

VS

Team Averages
Level 18
1,590 SR
1,530 Elo+
Danzaburou
Danzaburou
DerHardi01
Danzaburou
Level 23
God Stats
8W - 9L
1,457 SR
Queue Stats
28W - 25L
1,495 Elo+
Solo
Neith
Neith
DriftOG
Neith
Level 15
God Stats
4W - 3L
1,437 SR
Queue Stats
4W - 3L
1,801 Elo+
Solo
He Bo
He Bo
LonelyGun
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
NinjaAlexFish
Baron Samedi
Level 8
God Stats
1W - 1L
1,749 SR
Queue Stats
8W - 5L
1,682 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zauna7
Tsukuyomi
Level 15
God Stats
17W - 14L
1,806 SR
Queue Stats
69W - 77L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 15
12,146
1,012
11,615
14,136
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Seárrell
Bellona
20
6 / 4 / 20
13,040
1,087
8,929
17,870
14,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SpringL0ck
Cthulhu
20
1 / 9 / 24
12,100
1,008
8,470
19,098
21,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
serpitooo
Nemesis
19
3 / 11 / 19
12,059
1,005
8,004
17,610
8,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
v3rm1nx
Merlin
20
29 / 2 / 14
19,452
1,621
63,337
12,817
5,767
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerHardi01
Danzaburou
18
3 / 10 / 17
11,745
979
13,226
22,609
6,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
DriftOG
Neith
18
1 / 5 / 21
11,141
928
10,536
16,044
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
LonelyGun
He Bo
19
15 / 6 / 13
14,382
1,199
22,553
17,196
4,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NinjaAlexFish
Baron Samedi
19
9 / 11 / 18
13,134
1,095
16,930
25,035
9,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Zauna7
Tsukuyomi
19
3 / 11 / 22
11,235
936
11,514
23,715
6,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
122
43
Kills
31
31
Deaths
43
92
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DerHardi01
Danzaburou
3
10
17
1.15
L
Neith
DriftOG
Neith
1
5
21
2.3
L
He Bo
LonelyGun
He Bo
15
6
13
3.58
W
4
5
15
2.3
L
Baron Samedi
NinjaAlexFish
Baron Samedi
9
11
18
1.64
W
Bellona
Seárrell
Bellona
6
4
20
4
W
Cthulhu
SpringL0ck
Cthulhu
1
9
24
1.44
L
Tsukuyomi
Zauna7
Tsukuyomi
3
11
22
1.27
W
Nemesis
serpitooo
Nemesis
3
11
19
1.14
W
Merlin
v3rm1nx
Merlin
29
2
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,355
Damage
74,759
81,531
Taken
104,599
56,353
Mitigated
31,190
11,401
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DerHardi01
Danzaburou
13,226
6,591
0
1,613
22,609
6,404
0
15,542
6,857
0
39,615
L
Neith
DriftOG
Neith
10,536
6,289
0
3,315
16,044
4,818
0
10,074
5,910
0
32,804
L
He Bo
LonelyGun
He Bo
22,553
1,258
0
1,482
17,196
4,299
0
13,144
3,992
45,113
0
W
11,615
4,578
829
595
14,136
5,984
0
8,499
5,637
0
34,726
L
Baron Samedi
NinjaAlexFish
Baron Samedi
16,930
2,808
1,782
2,850
25,035
9,023
0
16,045
8,846
35,672
0
W
Bellona
Seárrell
Bellona
8,929
2,168
0
1,820
17,870
14,875
0
9,843
8,027
0
29,481
W
Cthulhu
SpringL0ck
Cthulhu
8,470
547
1,050
681
19,098
21,601
0
6,814
12,284
21,499
0
L
Tsukuyomi
Zauna7
Tsukuyomi
11,514
3,549
0
4
23,715
6,646
0
17,002
6,563
0
18,113
W
Nemesis
serpitooo
Nemesis
8,004
1,017
0
716
17,610
8,126
0
9,049
8,561
0
16,010
W
Merlin
v3rm1nx
Merlin
63,337
3,937
377
5,333
12,817
5,767
0
5,278
7,539
115,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,797
Gold Earned
61,637
245
Minions Killed
219
12
Camps Cleared
5
1,154,828
Distance Traveled
1,027,400
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,745
979
49
4
0
197,475
0
L
Neith
11,141
928
59
5
2
199,631
0
L
He Bo
14,382
1,199
57
5
3
218,648
0
W
Set
12,146
1,012
45
4
3
233,585
0
L
Baron Samedi
13,134
1,095
46
4
0
167,184
0
W
Bellona
13,040
1,087
46
4
5
234,468
0
W
Cthulhu
12,100
1,008
14
1
0
232,602
2
L
Tsukuyomi
11,235
936
8
1
0
244,462
0
W
Nemesis
12,059
1,005
21
2
2
240,849
1
W
Merlin
19,452
1,621
119
10
2
213,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role