Player Matchup

Erlang Shen
Erlang Shen
DragonKing90
Erlang Shen
Level 122
God Stats
1W - 1L
1,329 SR
Queue Stats
6W - 8L
1,605 Elo+
Party 1
Kuzenbo
Kuzenbo
Kryyptic
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,620 Elo+
Solo
Ra
Ra
Nexyv19
Ra
Level 4
God Stats
2W - 1L
1,714 SR
Queue Stats
3W - 2L
1,605 Elo+
Party 1
Anhur
Anhur
OKbink
Anhur
Level 27
God Stats
1W - 4L
1,345 SR
Queue Stats
75W - 56L
1,641 Elo+
Solo
Medusa
Medusa
zack120
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Team Averages
Level 34
1,478 SR
1,595 Elo+

VS

Team Averages
Level 36
1,618 SR
1,585 Elo+
Fenrir
Fenrir
MattInTheHat5216
Fenrir
Level 7
God Stats
5W - 6L
1,624 SR
Queue Stats
297W - 264L
1,604 Elo+
Party 2
Odin
Odin
Subzero72602
Odin
Level 27
God Stats
5W - 2L
1,651 SR
Queue Stats
231W - 229L
1,572 Elo+
Solo
Persephone
Persephone
SuperToxicAF
Persephone
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
395W - 327L
1,675 Elo+
Solo
Sylvanus
Sylvanus
TwinkieWeiner
Sylvanus
Level 26
God Stats
48W - 42L
1,576 SR
Queue Stats
227W - 220L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bakaking54
Ah Muzen Cab
Level 99
God Stats
1W - 1L
1,738 SR
Queue Stats
137W - 119L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DragonKing90
Erlang Shen
12
3 / 7 / 1
7,497
500
7,403
16,788
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Kryyptic
Kuzenbo
9
0 / 7 / 0
5,970
398
5,486
15,530
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 7 / 1
6,295
420
4,453
9,467
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
OKbink
Anhur
7
0 / 2 / 1
5,458
364
1,877
5,257
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
zack120
Medusa
5
0 / 14 / 0
4,746
316
102
10,734
2,241

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
10,159
677
6,929
8,942
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 1 / 7
10,123
675
5,165
6,169
3,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
SuperToxicAF
Persephone
15
13 / 2 / 11
11,172
745
19,502
8,356
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TwinkieWeiner
Sylvanus
14
4 / 1 / 14
9,046
603
6,923
11,181
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
bakaking54
Ah Muzen Cab
14
7 / 0 / 8
9,788
653
8,661
8,327
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
83
4
Kills
37
37
Deaths
4
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DragonKing90
Erlang Shen
3
7
1
0.5
L
Kuzenbo
Kryyptic
Kuzenbo
0
7
0
0
W
9
0
6
12
L
1
7
1
0.21
L
Anhur
OKbink
Anhur
0
2
1
0.25
W
4
1
7
7.5
W
Persephone
SuperToxicAF
Persephone
13
2
11
9.25
W
Sylvanus
TwinkieWeiner
Sylvanus
4
1
14
11
W
Ah Muzen Cab
bakaking54
Ah Muzen Cab
7
0
8
11
L
Medusa
zack120
Medusa
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
47,180
57,776
Taken
42,975
25,492
Mitigated
23,962
5,134
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DragonKing90
Erlang Shen
7,403
4,216
0
1,029
16,788
6,370
0
7,560
8,966
0
39,721
L
Kuzenbo
Kryyptic
Kuzenbo
5,486
2,367
0
822
15,530
13,287
0
5,720
9,697
21,067
0
W
6,929
2,919
0
4,320
8,942
5,014
1,458
1,089
7,735
0
59,019
L
4,453
328
697
1,482
9,467
2,711
0
6,169
3,108
28,392
0
L
Anhur
OKbink
Anhur
1,877
1,267
0
1,104
5,257
883
0
1,366
3,891
0
18,158
W
5,165
2,435
0
0
6,169
3,120
4,148
1,260
4,845
0
53,354
W
Persephone
SuperToxicAF
Persephone
19,502
3,158
0
3,713
8,356
2,853
1,995
2,025
6,045
71,108
0
W
Sylvanus
TwinkieWeiner
Sylvanus
6,923
2,488
988
3,823
11,181
10,253
1,597
3,426
7,640
30,933
5,912
W
Ah Muzen Cab
bakaking54
Ah Muzen Cab
8,661
5,945
0
5,221
8,327
2,722
5,770
1,517
6,770
0
62,389
L
Medusa
zack120
Medusa
102
102
0
0
10,734
2,241
0
4,360
6,232
0
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
50,288
230
Minions Killed
527
0
Camps Cleared
0
1,169,560
Distance Traveled
1,384,653
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,497
500
82
5
0
305,078
1
L
Kuzenbo
5,970
398
39
3
0
272,254
4
W
Fenrir
10,159
677
119
8
0
330,391
2
L
Ra
6,295
420
62
4
0
242,003
0
L
Anhur
5,458
364
40
3
0
140,351
0
W
Odin
10,123
675
108
7
0
256,885
8
W
Persephone
11,172
745
109
7
0
280,775
0
W
Sylvanus
9,046
603
75
5
0
250,913
1
W
Ah Muzen Cab
9,788
653
116
8
0
265,689
1
L
Medusa
4,746
316
7
0
0
209,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role