Player Matchup

Tiamat
Tiamat
FarmHeroGirl
Tiamat
Level 24
God Stats
9W - 13L
1,330 SR
Queue Stats
182W - 211L
1,413 Elo+
Solo
Xing Tian
Xing Tian
FugtigiFugen
Xing Tian
Level 27
God Stats
26W - 37L
1,401 SR
Queue Stats
202W - 228L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ICEZephyr
Ah Muzen Cab
Level 29
God Stats
11W - 8L
1,399 SR
Queue Stats
163W - 136L
1,451 Elo+
Solo
Set
Set
SWD_Gorilla
Set
Level 25
God Stats
25W - 32L
1,398 SR
Queue Stats
108W - 111L
1,384 Elo+
Solo
Hades
Hades
Wanasa99
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,161 Elo+
Solo
Team Averages
Level 22
1,406 SR
1,367 Elo+

VS

Team Averages
Level 20
1,549 SR
1,296 Elo+
Bacchus
Bacchus
BBrumgt
Bacchus
Level 21
God Stats
24W - 19L
1,668 SR
Queue Stats
120W - 149L
1,395 Elo+
Solo
Susano
Susano
Elipie01
Susano
Level 29
God Stats
3W - 2L
1,663 SR
Queue Stats
47W - 41L
1,523 Elo+
Solo
Arachne
Arachne
OTF_Plug-187
Arachne
Level 27
God Stats
9W - 11L
1,884 SR
Queue Stats
35W - 53L
1,356 Elo+
Solo
Guan Yu
Guan Yu
ZOU_JIAN_76
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Olorun
Olorun
bennycraz
Olorun
Level 17
God Stats
0W - 5L
1,029 SR
Queue Stats
15W - 31L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 3 / 8
14,162
545
13,141
16,826
12,683
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FugtigiFugen
Xing Tian
19
6 / 3 / 11
13,104
504
8,677
20,350
24,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ICEZephyr
Ah Muzen Cab
20
10 / 4 / 9
13,928
536
20,405
18,914
8,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 10
13,423
516
10,882
17,459
9,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Wanasa99
Hades
16
4 / 9 / 7
11,601
446
12,534
21,066
12,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BBrumgt
Bacchus
17
8 / 8 / 4
11,692
450
14,734
17,650
8,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Elipie01
Susano
19
7 / 5 / 4
12,109
466
15,241
23,705
18,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
OTF_Plug-187
Arachne
16
6 / 9 / 3
11,124
428
17,322
21,327
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ZOU_JIAN_76
Guan Yu
7
0 / 4 / 1
7,322
282
186
9,426
3,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
bennycraz
Olorun
16
2 / 10 / 2
10,098
388
8,470
16,565
6,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
31
Kills
23
23
Deaths
36
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BBrumgt
Bacchus
8
8
4
1.25
L
Susano
Elipie01
Susano
7
5
4
1.8
W
Tiamat
5
3
8
3
W
Xing Tian
FugtigiFugen
Xing Tian
6
3
11
3.83
W
Ah Muzen Cab
ICEZephyr
Ah Muzen Cab
10
4
9
3.63
L
Arachne
OTF_Plug-187
Arachne
6
9
3
0.83
W
6
4
10
2.75
W
Hades
Wanasa99
Hades
4
9
7
0.83
L
Guan Yu
ZOU_JIAN_76
Guan Yu
0
4
1
0.13
L
Olorun
bennycraz
Olorun
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,639
Damage
55,953
94,615
Taken
88,673
67,018
Mitigated
44,881
30,495
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BBrumgt
Bacchus
14,734
343
0
557
17,650
8,427
0
8,285
9,246
37,030
0
L
Susano
Elipie01
Susano
15,241
2,294
0
3,132
23,705
18,029
577
11,598
11,797
0
71,319
W
Tiamat
13,141
1,764
182
6,990
16,826
12,683
4,387
3,161
12,869
106,913
0
W
Xing Tian
FugtigiFugen
Xing Tian
8,677
299
0
1,400
20,350
24,388
1,300
4,695
15,369
44,346
0
W
Ah Muzen Cab
ICEZephyr
Ah Muzen Cab
20,405
12,801
0
9,102
18,914
8,284
3,692
6,889
11,651
0
102,500
L
Arachne
OTF_Plug-187
Arachne
17,322
12,390
0
4,011
21,327
8,761
0
5,553
15,774
0
52,959
W
10,882
5,264
0
6,754
17,459
9,526
2,627
3,039
14,256
0
96,148
W
Hades
Wanasa99
Hades
12,534
1,836
556
5,511
21,066
12,137
2,235
4,306
16,568
46,761
0
L
Guan Yu
ZOU_JIAN_76
Guan Yu
186
37
124
1,415
9,426
3,389
0
1,183
8,219
0
13,199
L
Olorun
bennycraz
Olorun
8,470
4,734
0
2,204
16,565
6,275
1,539
6,966
9,285
58,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,218
Gold Earned
52,345
636
Minions Killed
374
0
Camps Cleared
0
2,259,844
Distance Traveled
1,990,761
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,692
450
61
2
0
487,926
5
L
Susano
12,109
466
114
4
0
511,896
5
W
Tiamat
14,162
545
205
8
0
406,445
4
W
Xing Tian
13,104
504
75
3
0
507,419
2
W
Ah Muzen Cab
13,928
536
146
6
0
424,609
2
L
Arachne
11,124
428
75
3
0
472,450
1
W
Set
13,423
516
136
5
0
502,218
0
W
Hades
11,601
446
74
3
0
419,153
3
L
Guan Yu
7,322
282
28
1
0
180,933
3
L
Olorun
10,098
388
96
4
0
337,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role