Player Matchup

Gilgamesh
Gilgamesh
Gold V
CallmeBadBigWolf
Gilgamesh
Gold V
Level 148
God Stats
0W - 4L
1,760 SR
Queue Stats
221W - 224L
1,223 MMR
Solo
Fafnir
Fafnir
Silver II
SOZ_Carnage
Fafnir
Silver II
Level 109
God Stats
2W - 5L
1,504 SR
Queue Stats
399W - 409L
992 MMR
Solo
Danzaburou
Danzaburou
Gold V
SidSkinner
Danzaburou
Gold V
Level 129
God Stats
14W - 9L
1,645 SR
Queue Stats
961W - 979L
1,249 MMR
Solo
Arachne
Arachne
Bronze III
h1stik
Arachne
Bronze III
Level 36
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Hercules
Hercules
Silver IV
thelionking0003
Hercules
Silver IV
Level 57
God Stats
1W - 3L
1,450 SR
Queue Stats
51W - 49L
1,233 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,543 SR
1,220 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,634 SR
1,222 MMR
Tiamat
Tiamat
Bronze III
BomberBom_21
Tiamat
Bronze III
Level 43
God Stats
5W - 2L
1,664 SR
Queue Stats
34W - 27L
1,446 MMR
Solo
Chaac
Chaac
Bronze III
DonChab
Chaac
Bronze III
Level 59
God Stats
2W - 0L
1,624 SR
Queue Stats
2W - 4L
1,309 MMR
Solo
Cerberus
Cerberus
Silver II
Richy_Ando1
Cerberus
Silver II
Level 129
God Stats
23W - 19L
1,663 SR
Queue Stats
468W - 478L
989 MMR
Solo
Izanami
Izanami
Silver II
Stinkybathtub84
Izanami
Silver II
Level 121
God Stats
9W - 11L
1,656 SR
Queue Stats
584W - 604L
1,009 MMR
Solo
Ravana
Ravana
Gold V
UsedDegree82145
Ravana
Gold V
Level 104
God Stats
48W - 43L
1,565 SR
Queue Stats
485W - 491L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
6
1 / 1 / 0
3,629
726
708
3,064
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fafnir
3
0 / 1 / 0
2,890
578
296
1,965
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SidSkinner
Danzaburou
6
0 / 0 / 0
3,526
705
1,485
3,174
563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
h1stik
Arachne
3
0 / 2 / 0
2,838
568
457
3,308
562
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
6
0 / 0 / 0
3,644
729
1,397
2,760
735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ApolloSobekHeimdallrBakasuraHades

VS

Bans
ScyllaTyrAnubisAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 1 / 1
3,361
672
724
1,593
377
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
DonChab
Chaac
5
0 / 0 / 0
3,183
637
1,734
3,106
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Richy_Ando1
Cerberus
5
1 / 0 / 2
3,202
640
1,659
3,257
1,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
2 / 0 / 1
3,713
743
1,935
1,793
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,826
765
959
2,042
541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
1
1
0.5
L
Gilgamesh
1
1
0
1
W
Chaac
DonChab
Chaac
0
0
0
0
W
Cerberus
Richy_Ando1
Cerberus
1
0
2
2
L
Fafnir
0
1
0
0
L
Danzaburou
SidSkinner
Danzaburou
0
0
0
0
W
2
0
1
2.5
W
1
0
0
1
L
Arachne
h1stik
Arachne
0
2
0
0
L
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,343
Damage
7,011
14,271
Taken
11,791
3,736
Mitigated
4,857
4,972
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
724
249
0
492
1,593
377
0
0
1,593
12,954
0
L
Gilgamesh
708
122
0
823
3,064
1,243
0
724
2,340
0
11,936
W
Chaac
DonChab
Chaac
1,734
613
0
1,431
3,106
1,485
0
0
3,106
0
9,805
W
Cerberus
Richy_Ando1
Cerberus
1,659
187
0
882
3,257
1,968
183
296
2,961
6,316
0
L
Fafnir
296
41
0
858
1,965
633
0
528
1,437
1,757
0
L
Danzaburou
SidSkinner
Danzaburou
1,485
430
0
1,864
3,174
563
0
650
2,524
0
15,962
W
1,935
1,358
0
748
1,793
486
363
0
1,793
0
18,138
W
959
275
0
433
2,042
541
0
0
2,042
0
14,118
L
Arachne
h1stik
Arachne
457
296
0
371
3,308
562
0
481
2,827
0
5,720
L
Hercules
1,397
454
0
1,056
2,760
735
0
0
2,520
0
14,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,527
Gold Earned
17,285
114
Minions Killed
124
0
Camps Cleared
0
420,765
Distance Traveled
488,012
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,361
672
17
3
0
89,732
2
L
Gilgamesh
3,629
726
30
6
0
100,959
0
W
Chaac
3,183
637
18
4
0
114,741
0
W
Cerberus
3,202
640
5
1
0
97,088
1
L
Fafnir
2,890
578
3
1
0
62,290
0
L
Danzaburou
3,526
705
28
6
0
79,387
0
W
Izanami
3,713
743
47
9
0
72,716
0
W
Ravana
3,826
765
37
7
0
113,735
0
L
Arachne
2,838
568
13
3
0
75,813
0
L
Hercules
3,644
729
40
8
0
102,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role