Player Matchup

Medusa
Medusa
DojaSHEESHH
Medusa
Level 4
God Stats
1W - 2L
1,143 SR
Queue Stats
6W - 3L
1,112 Elo+
Party 1
Merlin
Merlin
HallowedWheat32
Merlin
Level 13
God Stats
7W - 11L
1,232 SR
Queue Stats
67W - 83L
1,233 Elo+
Solo
Tiamat
Tiamat
RulyCastle4
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,461 Elo+
Solo
Olorun
Olorun
TREW4Y420
Olorun
Level 37
God Stats
2W - 3L
1,411 SR
Queue Stats
44W - 67L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
UpperGoat338872
Kukulkan
Level 7
God Stats
7W - 3L
1,347 SR
Queue Stats
26W - 33L
1,428 Elo+
Solo
Team Averages
Level 14
1,327 SR
1,347 Elo+

VS

Team Averages
Level 17
1,510 SR
1,353 Elo+
Horus
Horus
AngelicOne11
Horus
Level 5
God Stats
6W - 3L
1,256 SR
Queue Stats
21W - 15L
1,125 Elo+
Solo
Baron Samedi
Baron Samedi
EtherealTooth36
Baron Samedi
Level 18
God Stats
28W - 18L
1,813 SR
Queue Stats
66W - 52L
1,524 Elo+
Party 2
Ares
Ares
Francia5890
Ares
Level 28
God Stats
36W - 40L
1,315 SR
Queue Stats
414W - 489L
1,242 Elo+
Solo
Merlin
Merlin
PurpleTurtle300
Merlin
Level 8
God Stats
9W - 5L
1,533 SR
Queue Stats
11W - 9L
1,304 Elo+
Solo
Medusa
Medusa
k1d parra 530
Medusa
Level 27
God Stats
185W - 117L
1,634 SR
Queue Stats
195W - 133L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 10 / 3
12,199
938
17,581
25,871
9,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 0
9,400
723
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
0 / 9 / 5
11,034
849
6,217
23,530
13,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
TREW4Y420
Olorun
18
4 / 9 / 3
12,382
952
21,009
30,697
11,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
17
0 / 5 / 3
10,668
821
10,408
18,759
6,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 14
13,353
1,027
14,883
12,566
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
EtherealTooth36
Baron Samedi
20
8 / 2 / 19
13,399
1,031
28,326
12,097
7,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
1 / 1 / 18
11,919
917
9,000
13,368
23,432
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 2 / 16
12,892
992
16,227
12,028
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 3 / 13
14,235
1,095
26,071
13,359
6,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
8
Kills
33
33
Deaths
8
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
Medusa
4
10
3
0.55
W
Baron Samedi
EtherealTooth36
Baron Samedi
8
2
19
8.75
W
1
1
18
10
L
0
0
0
0
W
4
2
16
6
L
Tiamat
0
9
5
0.28
L
Olorun
TREW4Y420
Olorun
4
9
3
0.61
L
Kukulkan
0
5
3
0.3
W
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,215
Damage
94,507
98,857
Taken
63,418
41,968
Mitigated
57,576
12,844
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,883
6,904
7,856
8,015
12,566
14,538
0
6,011
6,555
0
24,950
L
Medusa
17,581
9,316
0
15
25,871
9,705
0
11,642
14,229
0
41,832
W
Baron Samedi
EtherealTooth36
Baron Samedi
28,326
2,031
4,801
3,384
12,097
7,495
0
8,893
3,204
44,770
0
W
9,000
637
0
0
13,368
23,432
0
7,222
6,146
13,806
0
L
0
0
0
0
0
0
0
0
0
0
0
W
16,227
1,549
0
0
12,028
5,562
0
8,078
3,950
41,933
0
L
Tiamat
6,217
1,457
0
2,801
23,530
13,745
0
11,065
12,465
25,978
0
L
Olorun
TREW4Y420
Olorun
21,009
10,144
2,251
7,749
30,697
11,967
0
19,154
11,543
39,589
0
L
Kukulkan
10,408
1,496
0
28
18,759
6,551
0
11,692
7,067
27,412
0
W
26,071
13,726
0
0
13,359
6,549
0
7,430
5,929
0
55,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
65,798
174
Minions Killed
233
3
Camps Cleared
6
806,045
Distance Traveled
1,102,235
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,353
1,027
24
2
4
236,918
1
L
Medusa
12,199
938
48
4
1
196,780
0
W
Baron Samedi
13,399
1,031
42
3
0
244,018
0
W
Ares
11,919
917
11
1
1
213,233
6
L
Merlin
9,400
723
0
0
0
0
0
W
Merlin
12,892
992
79
6
1
188,045
3
L
Tiamat
11,034
849
35
3
0
215,537
0
L
Olorun
12,382
952
44
3
1
193,690
0
L
Kukulkan
10,668
821
47
4
1
200,038
4
W
Medusa
14,235
1,095
77
6
0
220,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role