Player Matchup

Bellona
Bellona
Drydexx
Bellona
Level 3
God Stats
0W - 4L
1,239 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 1
Agni
Agni
LiL_R1pp3r_-X69
Agni
Level 62
God Stats
6W - 11L
1,457 SR
Queue Stats
323W - 436L
1,409 Elo+
Party 3
Neith
Neith
XHEROI
Neith
Level 5
God Stats
1W - 4L
1,268 SR
Queue Stats
2W - 6L
1,115 Elo+
Party 1
Susano
Susano
awakeningXcrow
Susano
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
mueble-organico0
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,526 Elo+
Party 3
Team Averages
Level 16
1,393 SR
1,364 Elo+

VS

Team Averages
Level 14
1,388 SR
1,474 Elo+
Sylvanus
Sylvanus
Hantzil
Sylvanus
Level 49
God Stats
1W - 1L
1,154 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 2
Fenrir
Fenrir
KlaaaU
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 10L
1,443 Elo+
Party 2
Hercules
Hercules
Niiratok
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,731 Elo+
Party 2
Olorun
Olorun
SgtoPanQQ
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 2
Izanami
Izanami
lUtos198
Izanami
Level 11
God Stats
61W - 70L
1,288 SR
Queue Stats
565W - 620L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drydexx
Bellona
12
0 / 9 / 1
7,578
399
5,147
16,140
9,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 9 / 4
10,077
530
18,239
15,653
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
XHEROI
Neith
16
5 / 3 / 2
10,272
541
8,925
10,927
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 8 / 3
7,807
411
4,170
13,151
4,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 5 / 7
10,170
535
12,610
12,569
5,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hantzil
Sylvanus
15
3 / 4 / 8
9,554
503
5,126
13,915
11,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
KlaaaU
Fenrir
19
13 / 5 / 8
11,687
615
14,069
16,995
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Niiratok
Hercules
17
12 / 1 / 4
11,616
611
15,694
18,723
19,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
SgtoPanQQ
Olorun
14
4 / 6 / 12
9,677
509
9,229
14,770
6,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
lUtos198
Izanami
13
1 / 1 / 3
8,679
457
2,248
8,018
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
33
34
Deaths
17
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Drydexx
Bellona
0
9
1
0.06
W
Sylvanus
Hantzil
Sylvanus
3
4
8
1.75
W
Fenrir
KlaaaU
Fenrir
13
5
8
3.4
L
6
9
4
0.89
W
Hercules
Niiratok
Hercules
12
1
4
14
W
Olorun
SgtoPanQQ
Olorun
4
6
12
1.67
L
Neith
XHEROI
Neith
5
3
2
2
L
1
8
3
0.31
W
Izanami
lUtos198
Izanami
1
1
3
2.5
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,091
Damage
46,366
68,440
Taken
72,421
30,317
Mitigated
48,798
11,511
Healing
26,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Drydexx
Bellona
5,147
1,588
0
1,161
16,140
9,706
0
2,407
13,253
0
28,649
W
Sylvanus
Hantzil
Sylvanus
5,126
1,113
4,735
5,233
13,915
11,185
870
6,170
7,745
23,500
0
W
Fenrir
KlaaaU
Fenrir
14,069
3,347
0
4,573
16,995
9,068
1,130
5,368
11,627
0
83,274
L
18,239
661
358
3,122
15,653
5,987
610
4,278
11,225
71,280
0
W
Hercules
Niiratok
Hercules
15,694
4,855
0
7,022
18,723
19,627
1,766
5,985
12,738
0
51,193
W
Olorun
SgtoPanQQ
Olorun
9,229
5,361
335
2,696
14,770
6,069
1,968
11,743
3,027
36,538
0
L
Neith
XHEROI
Neith
8,925
4,849
0
3,728
10,927
4,243
0
1,253
9,614
0
66,400
L
4,170
823
0
1,367
13,151
4,454
0
2,604
10,427
0
39,991
W
Izanami
lUtos198
Izanami
2,248
687
0
1,871
8,018
2,849
654
1,583
6,435
0
44,299
L
12,610
655
0
1,775
12,569
5,927
0
3,946
8,563
34,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
51,213
389
Minions Killed
408
0
Camps Cleared
0
1,682,254
Distance Traveled
1,731,025
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,578
399
59
3
0
337,308
3
W
Sylvanus
9,554
503
49
3
0
345,579
4
W
Fenrir
11,687
615
129
7
0
374,191
1
L
Agni
10,077
530
106
6
0
331,416
2
W
Hercules
11,616
611
92
5
0
395,801
1
W
Olorun
9,677
509
56
3
0
321,429
0
L
Neith
10,272
541
130
7
0
356,336
0
L
Susano
7,807
411
53
3
0
305,468
0
W
Izanami
8,679
457
82
4
0
294,025
4
L
Nox
10,170
535
41
2
0
351,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role