Player Matchup

Olorun
Olorun
Jameseyy
Olorun
Level 75
God Stats
0W - 3L
1,406 SR
Queue Stats
121W - 100L
1,633 Elo+
Solo
Athena
Athena
Jcubs10
Athena
Level 108
God Stats
13W - 5L
1,623 SR
Queue Stats
239W - 212L
1,524 Elo+
Solo
Anhur
Anhur
JoeCid0
Anhur
Level 64
God Stats
3W - 6L
1,373 SR
Queue Stats
234W - 246L
1,510 Elo+
Party 1
Artio
Artio
Skryder
Artio
Level 141
God Stats
3W - 4L
1,550 SR
Queue Stats
214W - 249L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Urmachea
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,490 SR
1,528 Elo+

VS

Team Averages
Level 123
1,547 SR
1,516 Elo+
Hera
Hera
Dinotoba
Hera
Level 102
God Stats
2W - 2L
1,736 SR
Queue Stats
110W - 119L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
HollusStump
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
670W - 668L
1,553 Elo+
Solo
Geb
Geb
Merkal03
Geb
Level 86
God Stats
2W - 1L
1,472 SR
Queue Stats
90W - 91L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Ominox
Danzaburou
Level 127
God Stats
1W - 5L
1,593 SR
Queue Stats
106W - 78L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
iAmMrNooobbb
Gilgamesh
Level 139
God Stats
8W - 6L
1,435 SR
Queue Stats
128W - 115L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jameseyy
Olorun
12
2 / 3 / 0
7,122
594
2,923
6,881
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Jcubs10
Athena
10
1 / 5 / 4
5,918
493
5,779
9,804
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
JoeCid0
Anhur
11
1 / 3 / 1
6,139
512
5,143
7,165
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Skryder
Artio
9
0 / 2 / 2
5,933
494
2,493
11,357
5,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Urmachea
Sun Wukong
12
1 / 2 / 0
6,955
580
3,100
8,909
4,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 1 / 1
7,255
605
4,997
4,380
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
HollusStump
Cabrakan
12
1 / 1 / 2
7,275
606
5,450
7,082
7,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 5
6,440
537
6,399
8,219
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Ominox
Danzaburou
11
3 / 1 / 2
6,709
559
6,594
7,385
1,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
iAmMrNooobbb
Gilgamesh
12
6 / 1 / 5
7,665
639
8,962
8,188
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
15
15
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
3
1
1
3.5
W
Cabrakan
HollusStump
Cabrakan
1
1
2
2
L
Olorun
Jameseyy
Olorun
2
3
0
0.67
L
Athena
Jcubs10
Athena
1
5
4
0.6
L
Anhur
JoeCid0
Anhur
1
3
1
0.5
W
2
1
5
4.5
W
Danzaburou
Ominox
Danzaburou
3
1
2
4
L
Artio
Skryder
Artio
0
2
2
0.5
L
Sun Wukong
Urmachea
Sun Wukong
1
2
0
0.5
W
Gilgamesh
iAmMrNooobbb
Gilgamesh
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,438
Damage
32,402
44,116
Taken
35,254
18,255
Mitigated
18,989
10,310
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,997
1,298
0
787
4,380
1,536
41
2,651
1,729
41,266
0
W
Cabrakan
HollusStump
Cabrakan
5,450
787
0
2,748
7,082
7,472
0
495
6,587
43,268
0
L
Olorun
Jameseyy
Olorun
2,923
1,393
51
1,644
6,881
2,425
354
2,943
3,938
42,243
0
L
Athena
Jcubs10
Athena
5,779
1,249
0
776
9,804
3,579
0
3,124
6,680
30,947
0
L
Anhur
JoeCid0
Anhur
5,143
2,720
0
1,884
7,165
2,163
40
1,682
5,483
0
38,498
W
6,399
1,211
0
1,040
8,219
4,746
0
2,884
5,335
19,027
0
W
Danzaburou
Ominox
Danzaburou
6,594
4,219
0
3,231
7,385
1,771
1,004
2,036
5,349
0
36,090
L
Artio
Skryder
Artio
2,493
394
679
2,391
11,357
5,200
0
3,819
7,538
12,587
0
L
Sun Wukong
Urmachea
Sun Wukong
3,100
376
0
2,885
8,909
4,888
0
5,278
3,631
0
41,547
W
Gilgamesh
iAmMrNooobbb
Gilgamesh
8,962
3,380
0
2,218
8,188
3,464
0
3,129
5,059
0
47,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
35,344
358
Minions Killed
373
0
Camps Cleared
0
1,126,733
Distance Traveled
1,109,770
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,255
605
86
7
0
217,534
1
W
Cabrakan
7,275
606
111
9
0
202,959
2
L
Olorun
7,122
594
104
9
0
225,050
2
L
Athena
5,918
493
56
5
0
245,979
4
L
Anhur
6,139
512
68
6
0
204,859
5
W
Geb
6,440
537
21
2
0
222,646
3
W
Danzaburou
6,709
559
73
6
0
216,832
4
L
Artio
5,933
494
26
2
0
224,332
3
L
Sun Wukong
6,955
580
104
9
0
226,513
3
W
Gilgamesh
7,665
639
82
7
0
249,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role