Player Matchup

Osiris
Osiris
Silver I
Rigz011
Osiris
Silver I
Level 148
God Stats
7W - 5L
1,608 SR
Queue Stats
309W - 303L
1,167 MMR
Solo
Raijin
Raijin
Bronze III
SixWolfD
Raijin
Bronze III
Level 123
God Stats
1W - 2L
1,426 SR
Queue Stats
68W - 87L
1,158 MMR
Solo
Bastet
Bastet
Silver II
angelitus
Bastet
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
printe
Izanami
Silver II
Level 68
God Stats
2W - 3L
1,515 SR
Queue Stats
19W - 30L
1,200 MMR
Solo
Athena
Athena
Silver II
technodix
Athena
Silver II
Level 77
God Stats
0W - 1L
1,088 SR
Queue Stats
15W - 30L
1,189 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,427 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,411 SR
1,225 MMR
Pele
Pele
Silver I
AVALOSYT
Pele
Silver I
Level 158
God Stats
1W - 2L
1,317 SR
Queue Stats
223W - 225L
1,116 MMR
Solo
Sobek
Sobek
Silver III
PhantomDoge
Sobek
Silver III
Level 42
God Stats
1W - 2L
1,244 SR
Queue Stats
27W - 26L
1,027 MMR
Party 1
Apollo
Apollo
Silver IV
SantaPVP
Apollo
Silver IV
Level 123
God Stats
4W - 1L
1,381 SR
Queue Stats
80W - 101L
1,222 MMR
Solo
Arachne
Arachne
Silver I
lolyesnoyes
Arachne
Silver I
Level 79
God Stats
72W - 60L
1,615 SR
Queue Stats
202W - 207L
1,260 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
supersanic06
Zhong Kui
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Rigz011
Osiris
11
1 / 6 / 2
7,135
420
8,749
21,888
17,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
SixWolfD
Raijin
14
4 / 8 / 2
9,379
552
3,927
11,110
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
angelitus
Bastet
11
4 / 9 / 4
7,729
455
6,716
15,443
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
printe
Izanami
13
2 / 3 / 3
8,481
499
6,416
10,343
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
technodix
Athena
10
0 / 8 / 2
7,235
426
3,552
14,918
6,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshTsukuyomiScyllaSetTiamat

VS

Bans
NemesisGuan YuNu WaSun WukongKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
7 / 1 / 3
12,009
706
14,115
18,671
12,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 10
9,712
571
2,649
14,980
9,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
SantaPVP
Apollo
17
4 / 2 / 3
11,924
701
8,126
11,813
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
lolyesnoyes
Arachne
17
14 / 2 / 3
12,066
710
16,644
15,686
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
supersanic06
Zhong Kui
17
9 / 3 / 9
12,046
709
16,069
11,875
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
34
34
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
7
1
3
8.5
W
0
4
10
1.25
L
Osiris
Rigz011
Osiris
1
6
2
0.33
W
Apollo
SantaPVP
Apollo
4
2
3
2.75
L
Raijin
SixWolfD
Raijin
4
8
2
0.63
L
Bastet
angelitus
Bastet
4
9
4
0.67
W
Arachne
lolyesnoyes
Arachne
14
2
3
7.75
L
Izanami
printe
Izanami
2
3
3
1.17
W
Zhong Kui
supersanic06
Zhong Kui
9
3
9
4.5
L
Athena
technodix
Athena
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
57,603
73,702
Taken
73,025
40,208
Mitigated
41,300
14,950
Healing
29,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
14,115
3,901
0
7,667
18,671
12,983
3,364
2,035
15,976
0
74,118
W
2,649
546
0
2,889
14,980
9,765
0
2,094
12,680
16,082
0
L
Osiris
Rigz011
Osiris
8,749
2,917
0
7,192
21,888
17,920
0
3,155
18,733
0
36,082
W
Apollo
SantaPVP
Apollo
8,126
6,534
0
6,960
11,813
4,306
2,747
807
11,006
0
99,161
L
Raijin
SixWolfD
Raijin
3,927
471
0
388
11,110
3,802
0
5,591
5,519
40,440
0
L
Bastet
angelitus
Bastet
6,716
2,862
0
3,953
15,443
8,611
0
3,735
11,708
0
32,535
W
Arachne
lolyesnoyes
Arachne
16,644
11,683
0
6,126
15,686
6,148
0
3,442
11,915
0
91,044
L
Izanami
printe
Izanami
6,416
5,016
0
2,802
10,343
3,175
360
1,821
8,522
0
61,958
W
Zhong Kui
supersanic06
Zhong Kui
16,069
1,741
0
6,144
11,875
8,098
3,073
2,247
9,471
71,589
0
L
Athena
technodix
Athena
3,552
533
0
615
14,918
6,700
0
4,416
10,502
13,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
57,757
353
Minions Killed
569
0
Camps Cleared
0
1,563,151
Distance Traveled
1,692,282
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,009
706
134
8
0
339,756
1
W
Sobek
9,712
571
32
2
0
357,290
7
L
Osiris
7,135
420
72
4
0
323,954
3
W
Apollo
11,924
701
157
9
0
329,498
0
L
Raijin
9,379
552
83
5
0
291,308
2
L
Bastet
7,729
455
59
3
0
312,898
2
W
Arachne
12,066
710
117
7
0
340,456
0
L
Izanami
8,481
499
111
7
0
283,231
0
W
Zhong Kui
12,046
709
129
8
0
325,282
5
L
Athena
7,235
426
28
2
0
351,760
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role