Player Matchup

Sobek
Sobek
Deatok
Sobek
Level 60
God Stats
9W - 8L
1,435 SR
Queue Stats
47W - 65L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
DjBlackFlame
Gilgamesh
Level 72
God Stats
3W - 3L
1,708 SR
Queue Stats
41W - 36L
1,770 Elo+
Solo
Erlang Shen
Erlang Shen
Dãkk
Erlang Shen
Level 65
God Stats
23W - 18L
1,162 SR
Queue Stats
588W - 507L
1,565 Elo+
Solo
Thoth
Thoth
ElusiveProwler
Thoth
Level 103
God Stats
64W - 36L
1,614 SR
Queue Stats
488W - 451L
1,539 Elo+
Solo
Hachiman
Hachiman
akumasf3
Hachiman
Level 122
God Stats
25W - 33L
1,564 SR
Queue Stats
765W - 869L
1,398 Elo+
Solo
Team Averages
Level 84
1,496 SR
1,526 Elo+

VS

Team Averages
Level 91
1,520 SR
1,482 Elo+
Jing Wei
Jing Wei
Deadlygoofy1
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 283L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Peppa D Pig
Gilgamesh
Level 93
God Stats
9W - 8L
1,496 SR
Queue Stats
255W - 263L
1,432 Elo+
Solo
Thoth
Thoth
Samberker1
Thoth
Level 65
God Stats
3W - 1L
1,420 SR
Queue Stats
230W - 247L
1,420 Elo+
Solo
Fafnir
Fafnir
Yungugly19
Fafnir
Level 103
God Stats
2W - 5L
1,685 SR
Queue Stats
680W - 627L
1,574 Elo+
Party 1
Artio
Artio
klausperez
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deatok
Sobek
14
3 / 2 / 4
10,045
529
6,276
15,019
16,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
DjBlackFlame
Gilgamesh
16
1 / 5 / 0
9,498
500
5,509
13,527
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
Dãkk
Erlang Shen
18
7 / 4 / 6
11,496
605
13,143
16,141
9,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
19 / 0 / 3
12,861
677
24,148
8,909
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
akumasf3
Hachiman
13
0 / 4 / 2
7,888
415
2,008
11,190
3,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deadlygoofy1
Jing Wei
15
5 / 4 / 2
9,369
493
11,689
13,968
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Peppa D Pig
Gilgamesh
14
3 / 6 / 5
9,327
491
10,297
15,093
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
13
0 / 11 / 0
7,810
411
3,398
15,381
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Yungugly19
Fafnir
17
4 / 2 / 4
10,684
562
8,658
12,011
12,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
12
3 / 7 / 1
8,462
445
4,503
18,962
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
30
Kills
15
15
Deaths
30
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Deadlygoofy1
Jing Wei
5
4
2
1.5
W
Sobek
Deatok
Sobek
3
2
4
2.5
W
Gilgamesh
DjBlackFlame
Gilgamesh
1
5
0
0.2
W
Erlang Shen
Dãkk
Erlang Shen
7
4
6
2.5
W
19
0
3
20.5
L
Gilgamesh
Peppa D Pig
Gilgamesh
3
6
5
0.92
L
Thoth
0
11
0
0
L
Fafnir
Yungugly19
Fafnir
4
2
4
3
W
Hachiman
akumasf3
Hachiman
0
4
2
0.25
L
Artio
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
38,545
64,786
Taken
75,415
41,902
Mitigated
35,240
14,978
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Deadlygoofy1
Jing Wei
11,689
8,859
0
5,337
13,968
4,238
452
4,840
9,072
0
62,584
W
Sobek
Deatok
Sobek
6,276
611
0
4,281
15,019
16,169
523
2,082
12,937
32,885
0
W
Gilgamesh
DjBlackFlame
Gilgamesh
5,509
1,393
0
1,185
13,527
9,501
630
6,002
7,097
0
53,913
W
Erlang Shen
Dãkk
Erlang Shen
13,143
8,041
0
2,169
16,141
9,489
1,357
2,874
13,126
0
93,123
W
24,148
782
0
2,691
8,909
3,636
1,055
3,938
4,927
79,228
0
L
Gilgamesh
Peppa D Pig
Gilgamesh
10,297
3,658
0
1,407
15,093
5,530
84
3,924
10,969
0
48,597
L
Thoth
3,398
79
0
3,324
15,381
3,674
480
8,359
6,504
42,435
0
L
Fafnir
Yungugly19
Fafnir
8,658
2,444
0
4,382
12,011
12,402
270
2,474
9,451
50,404
0
W
Hachiman
akumasf3
Hachiman
2,008
1,069
492
4,160
11,190
3,107
153
1,050
10,140
0
36,009
L
Artio
4,503
382
432
3,466
18,962
9,396
0
9,732
8,995
29,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
45,652
503
Minions Killed
424
0
Camps Cleared
0
1,770,759
Distance Traveled
1,679,504
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,369
493
90
5
0
328,744
4
W
Sobek
10,045
529
56
3
0
355,518
0
W
Gilgamesh
9,498
500
111
6
0
345,224
3
W
Erlang Shen
11,496
605
140
7
0
402,518
1
W
Thoth
12,861
677
130
7
0
401,498
7
L
Gilgamesh
9,327
491
83
4
0
356,131
8
L
Thoth
7,810
411
76
4
0
320,929
1
L
Fafnir
10,684
562
111
6
0
328,946
1
W
Hachiman
7,888
415
66
3
0
266,001
1
L
Artio
8,462
445
64
3
0
344,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role