Player Matchup

Cerberus
Cerberus
RompeDasking
Cerberus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
Slackmommy
Heimdallr
Level 112
God Stats
3W - 3L
1,587 SR
Queue Stats
251W - 211L
1,722 Elo+
Party 2
Anubis
Anubis
djeveldyrkar
Anubis
Level 108
God Stats
4W - 2L
1,751 SR
Queue Stats
190W - 146L
1,724 Elo+
Party 2
Team Averages
Level 89
1,613 SR
1,653 Elo+

VS

Team Averages
Level 53
1,563 SR
1,780 Elo+
Cerberus
Cerberus
CoolGamerViking
Cerberus
Level 49
God Stats
0W - 2L
1,778 SR
Queue Stats
205W - 114L
1,750 Elo+
Party 1
Olorun
Olorun
bruhamnesiahaze
Olorun
Level 27
God Stats
4W - 2L
1,659 SR
Queue Stats
65W - 17L
1,812 Elo+
Party 1
Bakasura
Bakasura
vinnie544
Bakasura
Level 82
God Stats
1W - 2L
1,252 SR
Queue Stats
347W - 181L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RompeDasking
Cerberus
15
2 / 2 / 14
12,256
721
9,497
14,416
13,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Slackmommy
Heimdallr
15
3 / 5 / 8
12,145
714
11,685
15,806
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
12 / 5 / 4
13,970
822
31,843
18,159
8,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 4 / 8
13,004
765
11,742
25,972
27,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 8 / 5
9,967
586
9,400
14,974
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
vinnie544
Bakasura
17
10 / 5 / 2
13,297
782
17,487
22,311
6,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
12
12
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
8
1.5
W
Cerberus
RompeDasking
Cerberus
2
2
14
4.5
W
Heimdallr
Slackmommy
Heimdallr
3
5
8
1.4
L
0
8
5
0.31
W
Anubis
12
5
4
2.8
L
Bakasura
vinnie544
Bakasura
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,025
Damage
38,629
48,381
Taken
63,257
27,312
Mitigated
37,359
16,879
Healing
22,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,742
1,231
0
9,991
25,972
27,293
216
15,621
10,351
36,622
0
W
Cerberus
RompeDasking
Cerberus
9,497
460
0
2,680
14,416
13,144
122
6,661
6,375
29,333
0
W
Heimdallr
Slackmommy
Heimdallr
11,685
7,523
0
3,405
15,806
5,666
1,859
4,204
9,662
0
63,116
L
9,400
3,545
730
2,880
14,974
3,553
0
12,302
2,672
38,247
0
W
Anubis
31,843
1,129
0
10,794
18,159
8,502
205
10,298
7,336
96,110
0
L
Bakasura
vinnie544
Bakasura
17,487
12,550
0
8,935
22,311
6,513
1,253
14,124
8,187
0
58,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
36,268
243
Minions Killed
209
0
Camps Cleared
0
861,941
Distance Traveled
1,011,569
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,004
765
57
3
0
354,734
3
W
Cerberus
12,256
721
25
1
0
311,219
1
W
Heimdallr
12,145
714
104
6
0
281,292
1
L
Olorun
9,967
586
63
4
0
281,583
1
W
Anubis
13,970
822
114
7
0
269,430
0
L
Bakasura
13,297
782
89
5
0
375,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role