Player Matchup

Ymir
Ymir
RompeDasking
Ymir
Level 46
God Stats
1W - 1L
1,220 SR
Queue Stats
7W - 6L
1,426 Elo+
Party 1
Medusa
Medusa
Slackmommy
Medusa
Level 112
God Stats
25W - 12L
1,945 SR
Queue Stats
251W - 211L
1,708 Elo+
Party 1
Scylla
Scylla
djeveldyrkar
Scylla
Level 108
God Stats
32W - 23L
1,715 SR
Queue Stats
190W - 146L
1,711 Elo+
Party 1
Team Averages
Level 89
1,627 SR
1,615 Elo+

VS

Team Averages
Level 50
1,409 SR
1,406 Elo+
Gilgamesh
Gilgamesh
JING10
Gilgamesh
Level 41
God Stats
0W - 2L
1,227 SR
Queue Stats
3W - 7L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
alexRKY
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
destructor0507
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,541
754
2,189
3,393
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Slackmommy
Medusa
10
3 / 2 / 5
7,638
764
6,269
8,123
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
4 / 0 / 4
7,332
733
12,511
4,191
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JING10
Gilgamesh
9
2 / 4 / 0
6,382
638
5,155
9,580
4,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
alexRKY
Cthulhu
9
0 / 1 / 2
6,372
637
4,036
8,313
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
9
0 / 3 / 2
6,209
621
2,706
7,951
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JING10
Gilgamesh
2
4
0
0.5
W
1
0
7
4.5
W
Medusa
Slackmommy
Medusa
3
2
5
2.75
L
Cthulhu
alexRKY
Cthulhu
0
1
2
1
L
Jing Wei
0
3
2
0.33
W
Scylla
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,969
Damage
11,897
15,707
Taken
25,844
5,726
Mitigated
11,959
4,951
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JING10
Gilgamesh
5,155
1,160
0
775
9,580
4,977
0
4,424
5,156
0
23,031
W
2,189
351
0
1,401
3,393
1,925
120
1,297
2,096
8,097
0
W
Medusa
Slackmommy
Medusa
6,269
3,346
0
2,727
8,123
2,540
605
1,572
6,551
0
28,028
L
Cthulhu
alexRKY
Cthulhu
4,036
37
123
2,477
8,313
4,299
0
5,524
2,789
12,849
0
L
Jing Wei
2,706
1,698
0
1,582
7,951
2,683
0
4,823
3,128
0
18,206
W
Scylla
12,511
1,306
0
823
4,191
1,261
449
1,223
2,968
41,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
18,963
128
Minions Killed
97
0
Camps Cleared
0
533,666
Distance Traveled
562,054
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,382
638
33
3
0
186,156
1
W
Ymir
7,541
754
12
1
0
174,292
0
W
Medusa
7,638
764
55
6
0
177,439
2
L
Cthulhu
6,372
637
20
2
0
191,422
0
L
Jing Wei
6,209
621
44
4
0
184,476
0
W
Scylla
7,332
733
61
6
0
181,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role