Player Matchup

Mercury
Mercury
Mekhiii
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 2
Skadi
Skadi
SneakyFxck
Skadi
Level 46
God Stats
22W - 26L
1,536 SR
Queue Stats
48W - 57L
1,512 Elo+
Party 2
Merlin
Merlin
luigi129
Merlin
Level 31
God Stats
22W - 25L
1,510 SR
Queue Stats
88W - 79L
1,488 Elo+
Party 2
Team Averages
Level 28
1,515 SR
1,497 Elo+

VS

Team Averages
Level 99
1,603 SR
1,600 Elo+
Nemesis
Nemesis
Cëlëstïnë
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,617 Elo+
Party 1
Sol
Sol
FLOPxCRAKJAK
Sol
Level 125
God Stats
4W - 2L
1,680 SR
Queue Stats
49W - 42L
1,561 Elo+
Party 1
Hercules
Hercules
K4NEKIxKEN22
Hercules
Level 145
God Stats
25W - 22L
1,629 SR
Queue Stats
228W - 191L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mekhiii
Mercury
12
1 / 8 / 0
10,226
538
4,207
16,110
6,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
15
1 / 7 / 1
11,259
593
9,709
14,612
5,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
luigi129
Merlin
16
0 / 3 / 1
10,924
575
14,558
11,674
4,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 1 / 2
9,958
524
150
3,927
1,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 1 / 7
13,410
706
18,895
12,666
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
K4NEKIxKEN22
Hercules
19
9 / 0 / 8
13,751
724
17,046
24,064
24,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
18
18
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
0
1
2
1
W
9
1
7
12.5
W
Hercules
K4NEKIxKEN22
Hercules
9
0
8
13
L
Mercury
Mekhiii
Mercury
1
8
0
0.13
L
Skadi
1
7
1
0.21
L
Merlin
luigi129
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
36,091
42,396
Taken
40,657
16,678
Mitigated
30,350
7,146
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
150
0
0
0
3,927
1,203
0
979
2,948
0
18,796
W
18,895
2,665
0
5,976
12,666
4,778
2,581
5,002
7,664
70,737
0
W
Hercules
K4NEKIxKEN22
Hercules
17,046
4,530
1,050
10,493
24,064
24,369
90
8,756
15,308
0
57,351
L
Mercury
Mekhiii
Mercury
4,207
2,489
133
1,442
16,110
6,195
367
7,580
7,850
0
29,560
L
Skadi
9,709
4,547
0
498
14,612
5,632
1,058
6,411
7,537
0
46,330
L
Merlin
luigi129
Merlin
14,558
343
618
4,455
11,674
4,851
96
3,890
7,152
80,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
37,119
228
Minions Killed
215
0
Camps Cleared
0
1,051,310
Distance Traveled
1,166,030
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,958
524
23
1
0
377,871
0
W
Sol
13,410
706
98
5
0
389,893
2
W
Hercules
13,751
724
94
5
0
398,266
6
L
Mercury
10,226
538
38
2
0
367,909
0
L
Skadi
11,259
593
64
3
0
331,044
3
L
Merlin
10,924
575
126
7
0
352,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role