Player Matchup

Gilgamesh
Gilgamesh
DevkeBog
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,471 Elo+
Party 3
Medusa
Medusa
Paremare
Medusa
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 56L
1,539 Elo+
Party 1
Arachne
Arachne
RedDragonos
Arachne
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
47W - 53L
1,542 Elo+
Solo
Anubis
Anubis
Tormentor23
Anubis
Level 33
God Stats
2W - 3L
1,357 SR
Queue Stats
14W - 16L
1,391 Elo+
Party 3
Sylvanus
Sylvanus
Zullius
Sylvanus
Level 24
God Stats
22W - 12L
1,983 SR
Queue Stats
38W - 33L
1,577 Elo+
Party 1
Team Averages
Level 28
1,528 SR
1,504 Elo+

VS

Team Averages
Level 21
1,519 SR
1,542 Elo+
Skadi
Skadi
Hacles
Skadi
Level 39
God Stats
21W - 19L
1,409 SR
Queue Stats
65W - 58L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
MiroX9665
Kukulkan
Level 13
God Stats
2W - 2L
1,542 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Fenrir
Fenrir
UwuLena
Fenrir
Level 21
God Stats
14W - 14L
1,643 SR
Queue Stats
50W - 43L
1,517 Elo+
Solo
Neith
Neith
Zuko5Honor
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
shinnosai
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevkeBog
Gilgamesh
14
5 / 5 / 4
8,408
601
6,919
9,000
7,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Paremare
Medusa
12
3 / 1 / 7
7,509
536
9,815
7,332
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
RedDragonos
Arachne
14
4 / 2 / 6
8,562
612
7,026
9,366
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
14
5 / 2 / 2
8,565
612
6,637
9,236
4,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Zullius
Sylvanus
12
5 / 3 / 7
7,798
557
6,964
9,591
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hacles
Skadi
11
2 / 4 / 5
6,716
480
7,024
8,336
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MiroX9665
Kukulkan
11
4 / 6 / 3
7,192
514
6,079
7,561
2,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
UwuLena
Fenrir
12
2 / 3 / 4
7,263
519
3,916
10,555
6,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
13
4 / 4 / 6
7,832
559
10,203
12,984
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
shinnosai
Athena
10
1 / 5 / 6
5,877
420
3,580
10,811
3,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
22
Kills
13
13
Deaths
22
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DevkeBog
Gilgamesh
5
5
4
1.4
L
Skadi
Hacles
Skadi
2
4
5
1.13
L
Kukulkan
MiroX9665
Kukulkan
4
6
3
0.92
W
Medusa
Paremare
Medusa
3
1
7
6.5
W
Arachne
RedDragonos
Arachne
4
2
6
3.5
W
Anubis
5
2
2
3
L
Fenrir
UwuLena
Fenrir
2
3
4
1.33
L
Neith
4
4
6
1.75
W
Sylvanus
Zullius
Sylvanus
5
3
7
2.83
L
Athena
shinnosai
Athena
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,361
Damage
30,802
44,525
Taken
50,247
26,467
Mitigated
18,643
15,712
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DevkeBog
Gilgamesh
6,919
1,065
0
407
9,000
7,002
622
443
8,391
0
39,169
L
Skadi
Hacles
Skadi
7,024
2,908
0
625
8,336
2,354
0
2,327
6,009
0
29,377
L
Kukulkan
MiroX9665
Kukulkan
6,079
1,095
0
0
7,561
2,183
0
3,292
4,269
23,057
0
W
Medusa
Paremare
Medusa
9,815
3,574
0
1,215
7,332
2,630
1,935
2,408
4,876
0
33,555
W
Arachne
RedDragonos
Arachne
7,026
4,509
0
3,975
9,366
4,170
0
957
8,293
0
54,879
W
Anubis
6,637
644
0
5,644
9,236
4,988
1,279
2,647
6,351
47,144
0
L
Fenrir
UwuLena
Fenrir
3,916
1,142
0
2,902
10,555
6,619
180
1,211
9,344
0
35,849
L
Neith
10,203
4,544
0
5,699
12,984
3,736
0
3,648
9,336
0
48,677
W
Sylvanus
Zullius
Sylvanus
6,964
1,468
1,188
3,283
9,591
7,677
1,025
2,704
6,685
29,811
5,190
L
Athena
shinnosai
Athena
3,580
1,315
0
150
10,811
3,751
0
2,840
7,971
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
34,880
376
Minions Killed
308
0
Camps Cleared
0
1,310,910
Distance Traveled
1,345,335
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,408
601
91
7
0
249,307
0
L
Skadi
6,716
480
57
4
0
267,537
4
L
Kukulkan
7,192
514
64
5
0
266,063
0
W
Medusa
7,509
536
37
3
0
267,579
0
W
Arachne
8,562
612
94
7
0
320,830
0
W
Anubis
8,565
612
81
6
0
246,448
0
L
Fenrir
7,263
519
79
6
0
295,545
7
L
Neith
7,832
559
92
7
0
233,756
0
W
Sylvanus
7,798
557
73
5
0
226,746
3
L
Athena
5,877
420
16
1
0
282,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role