Player Matchup

Anubis
Anubis
 
Anubis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GNKK-Dope
Chaac
Level 157
God Stats
1W - 1L
1,956 SR
Queue Stats
59W - 51L
1,648 Elo+
Party 1
Ganesha
Ganesha
Kruemellmonster
Ganesha
Level 147
God Stats
1W - 0L
1,910 SR
Queue Stats
140W - 144L
1,648 Elo+
Party 1
Camazotz
Camazotz
cesj8
Camazotz
Level 128
God Stats
6W - 5L
1,548 SR
Queue Stats
297W - 292L
1,609 Elo+
Solo
Apollo
Apollo
hajavinho97
Apollo
Level 97
God Stats
462W - 394L
1,589 SR
Queue Stats
881W - 765L
1,567 Elo+
Solo
Team Averages
Level 128
1,701 SR
1,594 Elo+

VS

Team Averages
Level 98
1,623 SR
1,603 Elo+
Tyr
Tyr
Ashuraa666
Tyr
Level 84
God Stats
19W - 11L
1,606 SR
Queue Stats
289W - 188L
1,653 Elo+
Party 2
Chang'e
Chang'e
FullBerserk24
Chang'e
Level 121
God Stats
4W - 2L
1,735 SR
Queue Stats
239W - 199L
1,587 Elo+
Party 2
Geb
Geb
Melødy
Geb
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
RenoiSoin_
Mulan
Level 106
God Stats
6W - 5L
1,668 SR
Queue Stats
550W - 376L
1,629 Elo+
Party 2
Anhur
Anhur
iMPRESSYVE
Anhur
Level 66
God Stats
8W - 4L
1,605 SR
Queue Stats
322W - 175L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 4
8,252
589
7,897
7,353
3,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
GNKK-Dope
Chaac
14
1 / 0 / 2
8,325
595
7,349
14,212
8,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 1 / 8
7,060
504
5,943
11,236
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
cesj8
Camazotz
13
3 / 1 / 6
7,938
567
8,884
12,084
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
14
3 / 2 / 0
8,390
599
5,810
7,796
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,497
607
8,371
8,493
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
11
1 / 3 / 3
6,979
499
9,221
8,309
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Geb
9
0 / 3 / 3
6,246
446
3,645
12,307
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
13
2 / 2 / 2
7,389
528
5,785
11,756
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
13
3 / 2 / 1
8,014
572
6,889
9,593
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
10
Kills
6
6
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
4
2.5
L
0
0
0
0
L
Chang'e
1
3
3
0.83
W
Chaac
GNKK-Dope
Chaac
1
0
2
2
W
0
1
8
4
L
Geb
0
3
3
0.5
L
Mulan
2
2
2
1.5
W
Camazotz
cesj8
Camazotz
3
1
6
6
W
Apollo
3
2
0
1.5
L
Anhur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,883
Damage
33,911
52,681
Taken
50,458
24,157
Mitigated
19,123
26,083
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,897
460
0
3,970
7,353
3,124
0
3,889
3,464
59,412
0
L
8,371
1,950
0
5,127
8,493
6,037
264
0
8,493
0
67,391
L
Chang'e
9,221
203
1,182
3,781
8,309
1,534
322
4,180
4,129
48,259
0
W
Chaac
GNKK-Dope
Chaac
7,349
1,212
0
8,392
14,212
8,674
0
726
13,486
0
55,740
W
5,943
281
0
4,114
11,236
5,204
0
3,874
7,362
22,096
0
L
Geb
3,645
646
0
2,291
12,307
5,517
0
4,217
8,090
11,604
0
L
Mulan
5,785
698
0
3,438
11,756
3,535
0
3,667
8,089
0
52,440
W
Camazotz
cesj8
Camazotz
8,884
4,863
0
5,961
12,084
5,374
0
3,009
9,075
0
54,572
W
Apollo
5,810
3,887
0
3,646
7,796
1,781
434
1,368
6,428
0
46,976
L
Anhur
6,889
3,208
0
3,422
9,593
2,500
0
1,776
7,817
0
53,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
37,125
458
Minions Killed
469
0
Camps Cleared
0
1,357,054
Distance Traveled
1,350,623
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,252
589
111
8
0
237,625
3
L
Tyr
8,497
607
152
11
0
300,584
4
L
Chang'e
6,979
499
104
7
0
269,672
6
W
Chaac
8,325
595
135
10
0
277,858
5
W
Ganesha
7,060
504
8
1
0
277,000
5
L
Geb
6,246
446
9
1
0
246,097
3
L
Mulan
7,389
528
98
7
0
290,794
3
W
Camazotz
7,938
567
94
7
0
308,828
3
W
Apollo
8,390
599
110
8
0
255,743
1
L
Anhur
8,014
572
106
8
0
243,476
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role