Player Matchup

Pele
Pele
Alanluck01
Pele
Level 82
God Stats
2W - 2L
1,167 SR
Queue Stats
334W - 327L
1,474 Elo+
Solo
Persephone
Persephone
ITZDLIFE
Persephone
Level 65
God Stats
2W - 3L
1,734 SR
Queue Stats
67W - 64L
1,369 Elo+
Solo
Artemis
Artemis
MajorStyx
Artemis
Level 115
God Stats
5W - 3L
1,661 SR
Queue Stats
100W - 80L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
Scotty_Tippin
Cabrakan
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 30L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
YodaBeatMyKids
Jormungandr
Level 114
God Stats
12W - 4L
1,815 SR
Queue Stats
28W - 28L
1,596 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,465 Elo+

VS

Team Averages
Level 117
1,470 SR
1,441 Elo+
Nu Wa
Nu Wa
Artemischaos
Nu Wa
Level 105
God Stats
22W - 16L
1,542 SR
Queue Stats
63W - 71L
1,372 Elo+
Solo
Tyr
Tyr
FaSeCeX
Tyr
Level 157
God Stats
4W - 9L
1,302 SR
Queue Stats
191W - 199L
1,474 Elo+
Solo
Skadi
Skadi
GCNkid
Skadi
Level 119
God Stats
21W - 21L
1,536 SR
Queue Stats
96W - 115L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Gaberdanz
Kukulkan
Level 82
God Stats
3W - 6L
1,418 SR
Queue Stats
187W - 159L
1,558 Elo+
Solo
Chaac
Chaac
grimmieleon
Chaac
Level 124
God Stats
3W - 10L
1,551 SR
Queue Stats
169W - 179L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,739
537
7,241
15,946
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
ITZDLIFE
Persephone
17
5 / 7 / 2
11,175
559
7,507
14,541
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
MajorStyx
Artemis
17
3 / 2 / 5
11,018
551
9,243
11,686
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Scotty_Tippin
Cabrakan
14
3 / 4 / 5
9,214
461
6,687
15,397
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
YodaBeatMyKids
Jormungandr
19
6 / 1 / 2
11,313
566
16,253
15,614
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
11,456
573
16,572
12,005
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
17
2 / 5 / 3
10,787
539
7,129
20,650
16,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
GCNkid
Skadi
11
2 / 3 / 1
7,518
376
4,055
6,584
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Gaberdanz
Kukulkan
19
8 / 8 / 2
11,943
597
18,490
14,305
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 2
7,635
382
4,032
9,333
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
21
Kills
18
17
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
5
2
3
3.25
L
Tyr
2
5
3
0.7
L
Skadi
GCNkid
Skadi
2
3
1
0.83
L
Kukulkan
Gaberdanz
Kukulkan
8
8
2
1.13
W
Persephone
ITZDLIFE
Persephone
5
7
2
0.86
W
Artemis
MajorStyx
Artemis
3
2
5
2.75
W
Cabrakan
Scotty_Tippin
Cabrakan
3
4
5
1.38
W
Jormungandr
YodaBeatMyKids
Jormungandr
6
1
2
7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,931
Damage
50,278
73,184
Taken
62,877
41,665
Mitigated
35,552
19,330
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,241
2,048
0
5,885
15,946
5,253
0
7,699
8,247
0
64,239
L
16,572
5,344
0
3,553
12,005
5,242
3,206
3,882
7,953
82,523
5,406
L
Tyr
7,129
961
0
7,213
20,650
16,401
600
13,408
6,233
0
71,941
L
Skadi
GCNkid
Skadi
4,055
1,369
525
1,477
6,584
1,656
0
2,318
4,266
0
28,858
L
Kukulkan
Gaberdanz
Kukulkan
18,490
2,294
0
1,565
14,305
5,772
0
7,431
6,542
100,246
0
W
Persephone
ITZDLIFE
Persephone
7,507
644
825
2,989
14,541
5,265
3,045
7,145
7,389
52,671
0
W
Artemis
MajorStyx
Artemis
9,243
4,138
0
3,963
11,686
3,822
2,953
5,091
6,595
0
63,561
W
Cabrakan
Scotty_Tippin
Cabrakan
6,687
1,014
0
1,792
15,397
14,685
66
6,543
8,854
26,125
0
W
Jormungandr
YodaBeatMyKids
Jormungandr
16,253
4,405
0
3,876
15,614
12,640
1,067
8,338
7,276
75,427
0
L
4,032
358
0
2,577
9,333
6,481
0
1,897
7,436
0
29,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
49,339
505
Minions Killed
550
0
Camps Cleared
0
1,825,540
Distance Traveled
1,484,741
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,739
537
106
5
0
395,187
0
L
Nu Wa
11,456
573
144
7
0
322,849
0
L
Tyr
10,787
539
140
7
0
361,679
1
L
Skadi
7,518
376
46
2
0
245,724
3
L
Kukulkan
11,943
597
166
8
0
310,946
2
W
Persephone
11,175
559
107
5
0
392,081
0
W
Artemis
11,018
551
129
6
0
349,653
8
W
Cabrakan
9,214
461
32
2
0
363,827
3
W
Jormungandr
11,313
566
131
7
0
324,792
1
L
Chaac
7,635
382
54
3
0
243,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role