Player Matchup

Mercury
Mercury
Doos__k
Mercury
Level 28
God Stats
24W - 22L
1,505 SR
Queue Stats
197W - 253L
1,332 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JodeculsCAZORLA
Cu Chulainn
Level 19
God Stats
21W - 17L
1,548 SR
Queue Stats
59W - 61L
1,339 Elo+
Party 1
Ymir
Ymir
TKX DoXxTaZz
Ymir
Level 18
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Poseidon
Poseidon
Zvnkoo
Poseidon
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Scylla
Scylla
ricard2005367
Scylla
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,495 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,433 Elo+

VS

Team Averages
Level 16
1,439 SR
1,177 Elo+
Cthulhu
Cthulhu
DwightReeves
Cthulhu
Level 18
God Stats
12W - 3L
1,891 SR
Queue Stats
33W - 41L
1,195 Elo+
Party 2
Camazotz
Camazotz
Orio69
Camazotz
Level 18
God Stats
0W - 1L
1,462 SR
Queue Stats
5W - 16L
1,228 Elo+
Party 3
Bellona
Bellona
Sarius SK
Bellona
Level 7
God Stats
0W - 4L
1,360 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 3
Ra
Ra
ZeroTortoise35
Ra
Level 17
God Stats
4W - 9L
1,329 SR
Queue Stats
4W - 14L
1,185 Elo+
Party 3
Neith
Neith
Zhiraslan
Neith
Level 20
God Stats
3W - 7L
1,150 SR
Queue Stats
37W - 44L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doos__k
Mercury
19
10 / 2 / 10
12,469
520
15,821
14,319
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
JodeculsCAZORLA
Cu Chulainn
20
12 / 2 / 9
14,010
584
19,124
25,172
17,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 0
8,519
355
3,846
15,685
6,632
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Zvnkoo
Poseidon
11
1 / 9 / 0
8,090
337
5,057
8,317
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 3 / 2
13,367
557
20,828
13,408
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DwightReeves
Cthulhu
16
6 / 4 / 6
10,649
444
11,909
18,605
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
Orio69
Camazotz
16
7 / 6 / 2
10,957
457
13,910
22,847
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Sarius SK
Bellona
13
0 / 14 / 2
8,641
360
5,063
18,803
12,297
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 8 / 1
11,478
478
8,060
16,433
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zhiraslan
Neith
16
6 / 6 / 3
10,932
456
10,840
13,728
5,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
37
Kills
22
23
Deaths
38
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Doos__k
Mercury
10
2
10
7.5
L
Cthulhu
DwightReeves
Cthulhu
6
4
6
2.25
W
Cu Chulainn
JodeculsCAZORLA
Cu Chulainn
12
2
9
8.25
L
Camazotz
Orio69
Camazotz
7
6
2
1.33
L
Bellona
Sarius SK
Bellona
0
14
2
0.07
W
0
7
0
0
L
3
8
1
0.44
L
Neith
Zhiraslan
Neith
6
6
3
1.25
W
Poseidon
Zvnkoo
Poseidon
1
9
0
0.11
W
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,676
Damage
49,782
76,901
Taken
90,416
37,393
Mitigated
48,185
13,711
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Doos__k
Mercury
15,821
9,388
0
279
14,319
6,837
0
1,670
12,513
0
84,331
L
Cthulhu
DwightReeves
Cthulhu
11,909
933
0
4,822
18,605
15,569
837
10,446
7,765
40,260
0
W
Cu Chulainn
JodeculsCAZORLA
Cu Chulainn
19,124
4,445
0
9,617
25,172
17,247
1,045
4,876
19,900
11,053
79,520
L
Camazotz
Orio69
Camazotz
13,910
1,887
0
8,952
22,847
9,669
0
3,569
19,138
0
66,419
L
Bellona
Sarius SK
Bellona
5,063
2,178
0
335
18,803
12,297
130
1,633
17,126
0
24,790
W
3,846
475
0
0
15,685
6,632
930
5,962
9,363
26,761
0
L
8,060
809
0
3,198
16,433
5,098
1,184
11,859
3,814
68,800
0
L
Neith
Zhiraslan
Neith
10,840
5,473
0
4,059
13,728
5,552
2,894
3,175
10,415
0
68,170
W
Poseidon
Zvnkoo
Poseidon
5,057
1,316
0
60
8,317
2,013
914
2,017
6,084
25,867
0
W
20,828
2,019
0
3,755
13,408
4,664
1,229
3,818
9,072
81,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
52,657
513
Minions Killed
430
0
Camps Cleared
0
2,033,662
Distance Traveled
2,074,496
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,469
520
122
5
0
538,023
0
L
Cthulhu
10,649
444
62
3
0
460,216
0
W
Cu Chulainn
14,010
584
164
7
0
466,993
1
L
Camazotz
10,957
457
95
4
0
447,389
0
L
Bellona
8,641
360
42
2
0
384,270
3
W
Ymir
8,519
355
49
2
0
333,368
0
L
Ra
11,478
478
122
5
0
399,631
1
L
Neith
10,932
456
109
5
0
382,990
2
W
Poseidon
8,090
337
41
2
0
284,098
1
W
Scylla
13,367
557
137
6
0
411,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role