Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MintHook
Janus
Level 128
God Stats
3W - 3L
1,508 SR
Queue Stats
225W - 214L
1,562 Elo+
Solo
Geb
Geb
SMGeneral
Geb
Level 157
God Stats
6W - 6L
1,549 SR
Queue Stats
626W - 502L
1,651 Elo+
Solo
Thor
Thor
Souleatsu
Thor
Level 122
God Stats
2W - 3L
1,542 SR
Queue Stats
181W - 147L
1,616 Elo+
Solo
Set
Set
reaper2133
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 144L
1,651 Elo+
Solo
Team Averages
Level 143
1,520 SR
1,596 Elo+

VS

Team Averages
Level 146
1,634 SR
1,643 Elo+
Ne Zha
Ne Zha
Chef
Ne Zha
Level 160
God Stats
6W - 2L
1,682 SR
Queue Stats
356W - 207L
1,724 Elo+
Party 1
Nox
Nox
ChefCorgi
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
PiirateGod
Raijin
Level 148
God Stats
3W - 4L
1,987 SR
Queue Stats
313W - 266L
1,628 Elo+
Solo
Aphrodite
Aphrodite
silentghost28
Aphrodite
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,773 Elo+
Party 1
Skadi
Skadi
vermithrax17
Skadi
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 206L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 4 / 7
7,976
886
5,700
15,600
10,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
MintHook
Janus
16
3 / 4 / 4
8,616
957
6,384
8,124
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 4 / 9
6,950
772
4,330
9,616
10,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
13
4 / 6 / 5
8,238
915
10,323
12,172
7,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 3 / 3
7,640
849
5,810
6,021
2,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chef
Ne Zha
15
5 / 3 / 14
8,310
923
12,522
13,670
12,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 15
8,739
971
9,259
7,927
3,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
PiirateGod
Raijin
13
3 / 4 / 9
8,041
893
7,733
8,095
3,357
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
silentghost28
Aphrodite
15
4 / 3 / 13
8,443
938
8,184
8,965
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 8
8,031
892
7,670
5,848
2,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
15
Kills
20
21
Deaths
16
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
7
1.38
W
Ne Zha
Chef
Ne Zha
5
3
14
4
W
5
3
15
4.17
L
Janus
MintHook
Janus
3
4
4
1.25
W
Raijin
PiirateGod
Raijin
3
4
9
1.88
L
1
4
9
1.38
L
Thor
4
6
5
1.08
L
5
3
3
2.17
W
Aphrodite
silentghost28
Aphrodite
4
3
13
3.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,547
Damage
45,368
51,533
Taken
44,505
34,092
Mitigated
28,337
14,155
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,700
805
3,471
4,821
15,600
10,670
0
8,240
7,360
8,790
0
W
Ne Zha
Chef
Ne Zha
12,522
3,087
802
2,823
13,670
12,140
539
4,271
9,399
0
22,749
W
9,259
1,069
512
1,512
7,927
3,840
865
3,040
4,887
14,097
0
L
Janus
MintHook
Janus
6,384
589
310
1,503
8,124
3,266
105
2,408
5,716
26,933
0
W
Raijin
PiirateGod
Raijin
7,733
754
1,279
2,237
8,095
3,357
518
2,763
5,332
17,668
0
L
4,330
636
0
216
9,616
10,055
0
5,309
4,307
8,295
0
L
Thor
10,323
1,408
1,029
1,227
12,172
7,259
0
5,941
6,231
0
11,126
L
5,810
2,057
758
820
6,021
2,842
40
3,278
2,743
0
14,228
W
Aphrodite
silentghost28
Aphrodite
8,184
959
4,924
4,792
8,965
6,632
635
4,652
4,313
16,531
0
W
7,670
3,083
739
1,109
5,848
2,368
1,932
1,688
4,160
0
14,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
41,564
85
Minions Killed
94
0
Camps Cleared
0
682,834
Distance Traveled
745,320
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,976
886
5
1
0
138,409
0
W
Ne Zha
8,310
923
5
1
0
158,621
0
W
Nox
8,739
971
15
2
0
161,510
0
L
Janus
8,616
957
47
5
0
151,887
4
W
Raijin
8,041
893
38
4
0
151,658
1
L
Geb
6,950
772
8
1
0
129,387
0
L
Thor
8,238
915
1
0
0
145,145
2
L
Set
7,640
849
24
3
0
118,006
0
W
Aphrodite
8,443
938
18
2
0
139,989
0
W
Skadi
8,031
892
18
2
0
133,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role