Player Matchup

Anhur
Anhur
Silver I
DimaDust
Anhur
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Eluat
Anubis
Gold V
Level 123
God Stats
8W - 4L
1,691 SR
Queue Stats
917W - 928L
1,268 MMR
Solo
Terra
Terra
Gold V
Nauclerus
Terra
Gold V
Level 108
God Stats
14W - 17L
1,622 SR
Queue Stats
309W - 320L
1,250 MMR
Solo
Bakasura
Bakasura
Gold III
Vosek
Bakasura
Gold III
Level 128
God Stats
5W - 7L
1,339 SR
Queue Stats
198W - 193L
1,315 MMR
Solo
Chronos
Chronos
Silver I
samoilaaaaa
Chronos
Silver I
Level 57
God Stats
41W - 26L
1,639 SR
Queue Stats
87W - 100L
1,171 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,558 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,416 SR
1,242 MMR
Kukulkan
Kukulkan
Silver II
Dum1Dum2
Kukulkan
Silver II
Level 144
God Stats
4W - 8L
1,417 SR
Queue Stats
208W - 209L
1,150 MMR
Solo
Nemesis
Nemesis
Silver III
ErKiller99
Nemesis
Silver III
Level 53
God Stats
0W - 4L
1,195 SR
Queue Stats
98W - 99L
1,246 MMR
Party 1
Apollo
Apollo
Gold V
Kubitz
Apollo
Gold V
Level 88
God Stats
2W - 2L
1,621 SR
Queue Stats
66W - 71L
1,275 MMR
Solo
Cabrakan
Cabrakan
Silver V
hehehe12345
Cabrakan
Silver V
Level 105
God Stats
0W - 2L
1,346 SR
Queue Stats
21W - 32L
1,176 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
jacobp321
Cu Chulainn
Silver II
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 162L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DimaDust
Anhur
19
8 / 3 / 9
13,789
627
12,270
16,366
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Eluat
Anubis
20
11 / 0 / 8
14,083
640
17,833
14,215
7,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Nauclerus
Terra
18
2 / 2 / 17
13,597
618
7,119
18,042
17,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Vosek
Bakasura
20
11 / 2 / 6
14,326
651
19,853
20,777
14,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
samoilaaaaa
Chronos
20
7 / 3 / 0
15,665
712
13,703
13,395
5,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetChang'eAthenaGilgameshTsukuyomi

VS

Bans
GebHeimdallrTiamatTyrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dum1Dum2
Kukulkan
17
2 / 7 / 1
10,848
493
12,441
12,605
3,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ErKiller99
Nemesis
15
1 / 8 / 3
9,164
417
12,064
21,463
10,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Kubitz
Apollo
16
2 / 6 / 2
10,385
472
4,961
16,891
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
hehehe12345
Cabrakan
13
2 / 10 / 1
9,037
411
10,936
22,793
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
jacobp321
Cu Chulainn
15
3 / 8 / 0
9,446
429
9,397
20,507
14,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
39
Kills
10
10
Deaths
39
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
DimaDust
Anhur
8
3
9
4.17
L
Kukulkan
Dum1Dum2
Kukulkan
2
7
1
0.36
W
Anubis
Eluat
Anubis
11
0
8
15
L
Nemesis
ErKiller99
Nemesis
1
8
3
0.31
L
Apollo
Kubitz
Apollo
2
6
2
0.5
W
Terra
Nauclerus
Terra
2
2
17
5.25
W
Bakasura
Vosek
Bakasura
11
2
6
7
L
Cabrakan
hehehe12345
Cabrakan
2
10
1
0.25
L
Cu Chulainn
jacobp321
Cu Chulainn
3
8
0
0.38
W
Chronos
samoilaaaaa
Chronos
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,778
Damage
49,799
82,795
Taken
94,259
52,995
Mitigated
53,613
41,357
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DimaDust
Anhur
12,270
7,854
0
7,879
16,366
7,014
1,739
7,129
9,237
0
102,317
L
Kukulkan
Dum1Dum2
Kukulkan
12,441
427
0
1,023
12,605
3,918
0
6,546
5,621
87,492
0
W
Anubis
Eluat
Anubis
17,833
491
654
10,020
14,215
7,870
1,710
6,313
7,902
82,269
0
L
Nemesis
ErKiller99
Nemesis
12,064
5,705
0
5,778
21,463
10,836
0
8,737
11,518
0
55,053
L
Apollo
Kubitz
Apollo
4,961
1,491
0
4,157
16,891
4,775
0
7,052
9,085
0
52,411
W
Terra
Nauclerus
Terra
7,119
1,087
2,442
7,035
18,042
17,628
1,194
6,291
11,751
33,324
0
W
Bakasura
Vosek
Bakasura
19,853
14,950
0
9,872
20,777
14,723
5,851
2,354
18,423
0
109,954
L
Cabrakan
hehehe12345
Cabrakan
10,936
1,616
0
1,827
22,793
19,516
0
7,411
14,673
50,404
0
L
Cu Chulainn
jacobp321
Cu Chulainn
9,397
2,890
0
3,259
20,507
14,568
0
7,991
11,762
0
52,858
W
Chronos
samoilaaaaa
Chronos
13,703
4,531
0
3,455
13,395
5,760
7,606
2,564
10,831
124,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,460
Gold Earned
48,880
703
Minions Killed
526
0
Camps Cleared
0
2,102,230
Distance Traveled
1,866,751
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,789
627
126
6
0
359,479
5
L
Kukulkan
10,848
493
178
8
0
387,935
7
W
Anubis
14,083
640
155
7
0
424,430
6
L
Nemesis
9,164
417
83
4
0
412,290
3
L
Apollo
10,385
472
104
5
0
371,518
5
W
Terra
13,597
618
60
3
0
455,630
6
W
Bakasura
14,326
651
166
8
0
451,064
5
L
Cabrakan
9,037
411
72
3
0
316,146
8
L
Cu Chulainn
9,446
429
89
4
0
378,862
0
W
Chronos
15,665
712
196
9
0
411,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role