Player Matchup

Neith
Neith
BG_Godlike1909
Neith
Level 59
God Stats
51W - 44L
1,534 SR
Queue Stats
348W - 347L
1,486 Elo+
Solo
Cerberus
Cerberus
KirillionGames
Cerberus
Level 122
God Stats
8W - 4L
1,508 SR
Queue Stats
221W - 191L
1,585 Elo+
Party 2
Zeus
Zeus
jessereser
Zeus
Level 93
God Stats
6W - 3L
1,662 SR
Queue Stats
66W - 52L
1,659 Elo+
Party 2
Team Averages
Level 91
1,568 SR
1,577 Elo+

VS

Team Averages
Level 122
1,696 SR
1,447 Elo+
Cupid
Cupid
AMAZING_HARLEYY
Cupid
Level 121
God Stats
14W - 4L
1,715 SR
Queue Stats
262W - 352L
1,392 Elo+
Party 1
Chaac
Chaac
DLloris
Chaac
Level 87
God Stats
6W - 10L
1,820 SR
Queue Stats
95W - 112L
1,495 Elo+
Solo
Anubis
Anubis
IzaGodOfTheDeath
Anubis
Level 159
God Stats
150W - 139L
1,555 SR
Queue Stats
708W - 1,037L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
9,639
689
7,242
6,823
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
13
4 / 1 / 8
9,464
676
8,363
9,580
9,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 6
9,658
690
10,094
5,749
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,647
546
3,829
11,014
3,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
DLloris
Chaac
11
2 / 3 / 1
8,787
628
6,755
9,210
7,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 2
8,626
616
6,630
9,732
3,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
0
6
7
L
Chaac
DLloris
Chaac
2
3
1
0.83
L
1
4
2
0.5
W
Cerberus
4
1
8
8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
17,214
22,152
Taken
29,956
13,550
Mitigated
14,544
5,698
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
1,916
1,305
3,858
11,014
3,235
0
7,030
3,984
0
22,726
W
7,242
2,887
0
3,434
6,823
2,390
2,099
2,002
4,821
0
36,994
L
Chaac
DLloris
Chaac
6,755
599
0
1,269
9,210
7,433
0
5,766
3,444
0
23,025
L
6,630
342
0
2,968
9,732
3,876
0
5,706
4,026
41,573
0
W
Cerberus
8,363
400
0
1,700
9,580
9,208
429
3,593
5,987
19,446
0
W
10,094
618
0
564
5,749
1,952
504
1,119
4,630
48,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
25,060
184
Minions Killed
151
0
Camps Cleared
0
704,162
Distance Traveled
712,050
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,647
546
45
3
0
239,531
2
W
Neith
9,639
689
77
6
0
252,677
3
L
Chaac
8,787
628
36
3
0
251,399
3
L
Anubis
8,626
616
70
5
0
221,120
0
W
Cerberus
9,464
676
26
2
0
236,242
3
W
Zeus
9,658
690
81
6
0
215,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role