Player Matchup

Cthulhu
Cthulhu
DJAGGERNAYD
Cthulhu
Level 7
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 11L
1,156 Elo+
Solo
Discordia
Discordia
Insomniatic1029
Discordia
Level 18
God Stats
27W - 29L
1,447 SR
Queue Stats
68W - 97L
1,363 Elo+
Party 3
Neith
Neith
KingKongPoes
Neith
Level 17
God Stats
23W - 32L
1,358 SR
Queue Stats
27W - 48L
1,280 Elo+
Party 3
Baron Samedi
Baron Samedi
milanik2008
Baron Samedi
Level 6
God Stats
3W - 5L
1,336 SR
Queue Stats
7W - 14L
1,255 Elo+
Party 2
Loki
Loki
szymekmaks
Loki
Level 11
God Stats
3W - 3L
1,254 SR
Queue Stats
12W - 18L
1,313 Elo+
Party 2
Team Averages
Level 12
1,380 SR
1,273 Elo+

VS

Team Averages
Level 20
1,416 SR
1,330 Elo+
Fenrir
Fenrir
DromeNN
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,195 Elo+
Solo
Loki
Loki
Stijncat
Loki
Level 49
God Stats
5W - 10L
1,290 SR
Queue Stats
11W - 16L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
babsihond
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Medusa
Medusa
durango73
Medusa
Level 6
God Stats
2W - 1L
1,291 SR
Queue Stats
2W - 1L
1,364 Elo+
Party 1
Bellona
Bellona
iletmynutshang
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJAGGERNAYD
Cthulhu
15
1 / 8 / 8
9,404
940
5,887
14,872
14,313
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Insomniatic1029
Discordia
15
0 / 3 / 7
9,915
992
6,282
6,777
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 3 / 4
11,316
1,132
10,845
13,178
5,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
milanik2008
Baron Samedi
17
5 / 10 / 8
11,064
1,106
13,580
17,429
9,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 12 / 10
10,764
1,076
10,757
18,062
7,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

68

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DromeNN
Fenrir
15
2 / 3 / 3
9,342
934
2,175
6,585
2,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
18
16 / 2 / 10
13,789
1,379
16,795
10,798
4,647
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
babsihond
Cthulhu
18
3 / 3 / 23
11,769
1,177
14,828
13,750
13,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
durango73
Medusa
19
10 / 4 / 16
12,601
1,260
16,456
9,183
3,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 17
11,237
1,124
16,043
16,351
13,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
17
Kills
35
36
Deaths
17
37
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DJAGGERNAYD
Cthulhu
1
8
8
0.63
W
Fenrir
DromeNN
Fenrir
2
3
3
1.17
L
Discordia
Insomniatic1029
Discordia
0
3
7
1.17
L
7
3
4
3
W
Loki
16
2
10
10.5
W
Cthulhu
babsihond
Cthulhu
3
3
23
4.83
W
Medusa
durango73
Medusa
10
4
16
4.5
W
4
5
17
2.5
L
Baron Samedi
milanik2008
Baron Samedi
5
10
8
0.9
L
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,351
Damage
66,297
70,318
Taken
56,667
38,565
Mitigated
37,584
4,830
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DJAGGERNAYD
Cthulhu
5,887
771
0
243
14,872
14,313
0
4,531
10,341
8,473
0
W
Fenrir
DromeNN
Fenrir
2,175
530
0
358
6,585
2,653
0
2,439
4,146
0
10,712
L
Discordia
Insomniatic1029
Discordia
6,282
380
0
19
6,777
2,218
0
2,019
4,758
26,026
0
L
10,845
4,463
0
1,008
13,178
5,218
0
2,055
11,123
0
25,637
W
Loki
16,795
7,953
0
926
10,798
4,647
0
5,610
5,188
0
27,855
W
Cthulhu
babsihond
Cthulhu
14,828
721
1,228
1,575
13,750
13,166
0
8,290
5,460
29,564
0
W
Medusa
durango73
Medusa
16,456
8,844
0
884
9,183
3,734
0
4,100
5,083
12
38,286
W
16,043
4,889
0
1,511
16,351
13,384
0
5,310
11,041
422
35,089
L
Baron Samedi
milanik2008
Baron Samedi
13,580
820
1,187
2,373
17,429
9,745
0
4,255
13,174
33,430
0
L
10,757
2,825
0
0
18,062
7,071
0
2,402
15,660
0
18,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
58,738
137
Minions Killed
168
4
Camps Cleared
9
755,988
Distance Traveled
963,154
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,404
940
6
1
1
83,744
0
W
Fenrir
9,342
934
16
2
1
181,009
3
L
Discordia
9,915
992
50
5
0
141,670
0
L
Neith
11,316
1,132
25
3
2
173,580
0
W
Loki
13,789
1,379
18
2
3
236,313
0
W
Cthulhu
11,769
1,177
34
3
2
190,194
2
W
Medusa
12,601
1,260
62
6
0
177,489
0
W
Bellona
11,237
1,124
38
4
3
178,149
1
L
Baron Samedi
11,064
1,106
35
4
1
183,489
2
L
Loki
10,764
1,076
21
2
0
173,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role