Player Matchup

Gilgamesh
Gilgamesh
Gold I
Bang
Gilgamesh
Gold I
Level 156
God Stats
5W - 3L
1,598 SR
Queue Stats
304W - 289L
1,580 MMR
Solo
Chernobog
Chernobog
Gold V
Pokimeme
Chernobog
Gold V
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 202L
1,542 MMR
Solo
He Bo
He Bo
Gold IV
RicoStrong2032
He Bo
Gold IV
Level 74
God Stats
4W - 0L
1,508 SR
Queue Stats
58W - 52L
1,495 MMR
Solo
Hercules
Hercules
Silver II
YaBoyJ0hnny
Hercules
Silver II
Level 71
God Stats
3W - 5L
1,596 SR
Queue Stats
12W - 13L
1,482 MMR
Solo
Poseidon
Poseidon
Gold III
YaigoKot
Poseidon
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,541 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,543 SR
1,511 MMR
Guan Yu
Guan Yu
Gold III
HirumaYouichi7
Guan Yu
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Saiyuh
Anubis
Platinum V
Level 82
God Stats
5W - 9L
1,540 SR
Queue Stats
288W - 287L
1,561 MMR
Solo
Anhur
Anhur
Bronze III
TheBraydon
Anhur
Bronze III
Level 109
God Stats
9W - 10L
1,500 SR
Queue Stats
227W - 225L
1,493 MMR
Solo
Fenrir
Fenrir
Gold IV
TikiDooo
Fenrir
Gold IV
Level 87
God Stats
1W - 7L
1,673 SR
Queue Stats
127W - 129L
1,528 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
WatchMeGetUlts
Tsukuyomi
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bang
Gilgamesh
8
4 / 3 / 1
5,195
649
2,672
5,798
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Pokimeme
Chernobog
9
1 / 3 / 1
5,065
633
3,389
4,510
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
4,785
598
1,445
2,759
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
YaBoyJ0hnny
Hercules
8
3 / 1 / 1
5,244
656
3,488
5,973
3,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
YaigoKot
Poseidon
10
2 / 0 / 1
5,388
674
2,577
2,670
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaSetApolloDanzaburouSobek

VS

Bans
TiamatGebCerberusNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,802
475
772
4,100
1,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Saiyuh
Anubis
8
1 / 4 / 0
4,374
547
894
4,309
1,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
8
1 / 2 / 2
5,086
636
2,178
4,486
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
TikiDooo
Fenrir
7
4 / 2 / 3
4,901
613
3,791
4,656
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
WatchMeGetUlts
Tsukuyomi
8
1 / 0 / 2
4,721
590
2,514
4,286
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
11
Kills
7
7
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bang
Gilgamesh
4
3
1
1.5
L
0
3
0
0
W
Chernobog
Pokimeme
Chernobog
1
3
1
0.5
W
1
0
1
1.5
L
Anubis
Saiyuh
Anubis
1
4
0
0.25
L
Anhur
1
2
2
1
L
Fenrir
TikiDooo
Fenrir
4
2
3
2.75
L
Tsukuyomi
WatchMeGetUlts
Tsukuyomi
1
0
2
2
W
Hercules
YaBoyJ0hnny
Hercules
3
1
1
3.5
W
Poseidon
YaigoKot
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,571
Damage
10,149
21,710
Taken
21,837
8,248
Mitigated
6,963
5,236
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bang
Gilgamesh
2,672
703
0
188
5,798
2,346
0
322
5,476
0
10,955
L
772
345
0
932
4,100
1,325
0
614
3,486
0
12,195
W
Chernobog
Pokimeme
Chernobog
3,389
2,397
0
1,095
4,510
885
0
0
4,510
0
26,029
W
1,445
137
0
579
2,759
596
0
105
2,654
21,832
0
L
Anubis
Saiyuh
Anubis
894
59
0
722
4,309
1,854
0
2,541
1,768
18,480
0
L
Anhur
2,178
1,182
0
1,454
4,486
955
0
0
4,486
0
24,558
L
Fenrir
TikiDooo
Fenrir
3,791
1,664
0
1,324
4,656
1,626
0
155
4,501
0
8,989
L
Tsukuyomi
WatchMeGetUlts
Tsukuyomi
2,514
674
0
2,193
4,286
1,203
0
712
3,574
0
18,592
W
Hercules
YaBoyJ0hnny
Hercules
3,488
1,891
0
2,384
5,973
3,798
240
183
5,790
0
19,099
W
Poseidon
YaigoKot
Poseidon
2,577
513
0
990
2,670
623
402
284
2,386
30,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
22,884
246
Minions Killed
177
0
Camps Cleared
0
789,856
Distance Traveled
697,901
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,195
649
20
3
0
162,882
1
L
Guan Yu
3,802
475
20
3
0
100,299
1
W
Chernobog
5,065
633
56
7
0
146,307
1
W
He Bo
4,785
598
60
8
0
175,863
1
L
Anubis
4,374
547
37
5
0
136,133
3
L
Anhur
5,086
636
60
8
0
120,624
1
L
Fenrir
4,901
613
12
2
0
163,641
2
L
Tsukuyomi
4,721
590
48
6
0
177,204
1
W
Hercules
5,244
656
40
5
0
133,511
0
W
Poseidon
5,388
674
70
9
0
171,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role