Player Matchup

Medusa
Medusa
Anger Llama
Medusa
Level 122
God Stats
16W - 15L
1,665 SR
Queue Stats
132W - 140L
1,521 Elo+
Solo
Bacchus
Bacchus
FlipyBeFlip
Bacchus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 97L
1,352 Elo+
Party 4
Fenrir
Fenrir
Munior Jints
Fenrir
Level 65
God Stats
1W - 2L
1,111 SR
Queue Stats
106W - 111L
1,450 Elo+
Party 1
Chaac
Chaac
XxLE6ITSCOPEZxX
Chaac
Level 109
God Stats
3W - 5L
1,622 SR
Queue Stats
46W - 64L
1,494 Elo+
Party 4
Chang'e
Chang'e
nafar3
Chang'e
Level 103
God Stats
5W - 3L
1,683 SR
Queue Stats
209W - 199L
1,460 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,455 Elo+

VS

Team Averages
Level 103
1,546 SR
1,402 Elo+
Anhur
Anhur
COOL GUY 1249
Anhur
Level 151
God Stats
2W - 0L
1,435 SR
Queue Stats
52W - 50L
1,481 Elo+
Party 3
King Arthur
King Arthur
MercVillain333
King Arthur
Level 93
God Stats
2W - 1L
1,423 SR
Queue Stats
41W - 54L
1,393 Elo+
Party 2
Cerberus
Cerberus
MintMaryCrunch
Cerberus
Level 122
God Stats
2W - 0L
1,867 SR
Queue Stats
38W - 52L
1,416 Elo+
Party 2
Anubis
Anubis
SpacePenguin374
Anubis
Level 83
God Stats
5W - 8L
1,499 SR
Queue Stats
10W - 16L
1,317 Elo+
Party 3
Olorun
Olorun
YeeYeeYosh
Olorun
Level 68
God Stats
1W - 0L
1,507 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 7 / 10
10,910
727
11,202
12,430
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
FlipyBeFlip
Bacchus
17
4 / 3 / 10
11,658
777
13,642
20,392
14,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
17
6 / 4 / 3
11,553
770
8,352
20,312
11,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 6 / 7
11,476
765
12,417
18,831
12,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
nafar3
Chang'e
17
1 / 5 / 9
9,891
659
8,480
11,486
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
12,950
863
13,264
12,080
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MercVillain333
King Arthur
17
3 / 6 / 14
11,504
767
12,256
14,741
12,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
17
1 / 4 / 18
11,062
737
14,941
21,137
21,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 5 / 9
12,956
864
16,642
12,567
8,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
YeeYeeYosh
Olorun
19
4 / 2 / 14
11,680
779
14,350
7,512
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
88
17
Kills
25
25
Deaths
18
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
10
1
W
9
1
8
13
L
Bacchus
FlipyBeFlip
Bacchus
4
3
10
3
W
King Arthur
MercVillain333
King Arthur
3
6
14
1.67
W
Cerberus
1
4
18
2.5
L
Fenrir
6
4
3
1.88
W
8
5
9
2.5
L
4
6
7
1.25
W
Olorun
YeeYeeYosh
Olorun
4
2
14
5.5
L
Chang'e
nafar3
Chang'e
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,093
Damage
71,453
83,451
Taken
68,037
47,924
Mitigated
51,001
14,338
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,202
4,328
0
386
12,430
5,256
490
6,898
5,532
0
58,321
W
13,264
7,733
0
1,402
12,080
5,750
903
3,946
7,782
0
43,522
L
Bacchus
FlipyBeFlip
Bacchus
13,642
641
0
3,121
20,392
14,312
237
9,975
10,417
21,606
0
W
King Arthur
MercVillain333
King Arthur
12,256
1,374
0
0
14,741
12,545
306
3,942
10,530
0
26,550
W
Cerberus
14,941
984
0
5,467
21,137
21,024
0
6,497
14,167
38,103
0
L
Fenrir
8,352
715
0
756
20,312
11,451
603
12,887
7,425
0
28,505
W
16,642
401
0
5,032
12,567
8,043
468
3,512
8,845
52,630
0
L
12,417
2,843
0
4,223
18,831
12,542
0
12,424
6,407
0
42,867
W
Olorun
YeeYeeYosh
Olorun
14,350
4,792
352
1,968
7,512
3,639
1,934
3,601
3,645
45,787
0
L
Chang'e
nafar3
Chang'e
8,480
467
3,365
2,487
11,486
4,363
408
4,069
7,417
29,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
60,152
322
Minions Killed
360
10
Camps Cleared
6
1,381,921
Distance Traveled
1,306,131
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,910
727
107
7
5
248,197
1
W
Anhur
12,950
863
83
6
1
258,735
1
L
Bacchus
11,658
777
33
2
0
282,060
0
W
King Arthur
11,504
767
40
3
1
289,636
3
W
Cerberus
11,062
737
79
5
2
250,319
6
L
Fenrir
11,553
770
58
4
2
313,477
1
W
Anubis
12,956
864
82
5
1
215,371
0
L
Chaac
11,476
765
67
4
2
291,402
3
W
Olorun
11,680
779
76
5
1
292,070
3
L
Chang'e
9,891
659
57
4
1
246,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role