Player Matchup

Tiamat
Tiamat
Coletrain656
Tiamat
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,419 Elo+
Party 1
Serqet
Serqet
LondonLobsters
Serqet
Level 28
God Stats
7W - 5L
1,738 SR
Queue Stats
66W - 61L
1,452 Elo+
Solo
Anubis
Anubis
LuckD5281
Anubis
Level 7
God Stats
0W - 2L
1,365 SR
Queue Stats
9W - 14L
1,026 Elo+
Solo
Sun Wukong
Sun Wukong
PIattnium
Sun Wukong
Level 17
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 15L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
SoulKiller12
Ne Zha
Level 26
God Stats
0W - 1L
1,271 SR
Queue Stats
59W - 56L
1,515 Elo+
Solo
Team Averages
Level 23
1,439 SR
1,360 Elo+

VS

Team Averages
Level 14
1,409 SR
1,480 Elo+
Athena
Athena
Castle_Crasher77
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Osiris
Osiris
DepressionXD321
Osiris
Level 16
God Stats
3W - 3L
1,327 SR
Queue Stats
68W - 46L
1,528 Elo+
Solo
Vulcan
Vulcan
SsBongReaper
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
bryam2605
Tsukuyomi
Level 17
God Stats
4W - 6L
1,220 SR
Queue Stats
106W - 98L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jr2828
Ah Muzen Cab
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 5 / 1
5,726
409
4,497
8,039
3,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
6,333
452
3,988
11,252
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
LuckD5281
Anubis
9
1 / 8 / 0
5,668
405
1,292
7,586
2,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PIattnium
Sun Wukong
9
2 / 7 / 1
5,903
422
6,296
10,326
6,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
0 / 5 / 0
6,017
430
2,057
9,605
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
8,115
580
7,706
11,781
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 0 / 3
8,563
612
8,701
8,368
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
13
6 / 2 / 4
7,945
568
3,897
4,224
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
bryam2605
Tsukuyomi
12
4 / 2 / 7
7,635
545
7,183
8,619
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
jr2828
Ah Muzen Cab
13
3 / 1 / 8
7,739
553
8,540
8,925
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
27
29
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Tiamat
1
5
1
0.3
W
7
0
3
8.5
L
2
4
2
0.75
L
Anubis
LuckD5281
Anubis
1
8
0
0.13
L
Sun Wukong
PIattnium
Sun Wukong
2
7
1
0.36
L
Ne Zha
0
5
0
0
W
Vulcan
6
2
4
4
W
Tsukuyomi
bryam2605
Tsukuyomi
4
2
7
3.75
W
Ah Muzen Cab
jr2828
Ah Muzen Cab
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,130
Damage
36,027
46,808
Taken
41,917
18,461
Mitigated
23,919
7,692
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,706
2,720
0
1,745
11,781
10,707
498
2,322
9,459
24,482
0
L
Tiamat
4,497
1,362
234
1,803
8,039
3,299
0
2,479
5,530
22,166
0
W
8,701
3,370
0
4,740
8,368
5,746
198
47
8,141
0
50,288
L
3,988
953
0
431
11,252
3,546
0
3,277
7,887
0
29,210
L
Anubis
LuckD5281
Anubis
1,292
148
0
384
7,586
2,612
0
1,724
5,780
12,443
0
L
Sun Wukong
PIattnium
Sun Wukong
6,296
1,987
0
1,488
10,326
6,137
0
3,498
6,828
0
18,330
L
Ne Zha
2,057
849
0
3,352
9,605
2,867
0
425
9,180
0
28,954
W
Vulcan
3,897
798
0
883
4,224
1,425
486
413
3,714
38,006
0
W
Tsukuyomi
bryam2605
Tsukuyomi
7,183
1,651
0
3,726
8,619
2,673
307
627
7,830
0
42,798
W
Ah Muzen Cab
jr2828
Ah Muzen Cab
8,540
3,973
270
5,192
8,925
3,368
307
2,380
6,545
0
51,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
39,997
215
Minions Killed
382
0
Camps Cleared
0
1,204,424
Distance Traveled
1,364,077
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,115
580
36
3
0
294,545
1
L
Tiamat
5,726
409
49
4
0
236,257
4
W
Osiris
8,563
612
103
7
0
283,347
2
L
Serqet
6,333
452
57
4
0
300,990
0
L
Anubis
5,668
405
21
2
0
202,162
1
L
Sun Wukong
5,903
422
24
2
0
250,511
0
L
Ne Zha
6,017
430
64
5
0
214,504
0
W
Vulcan
7,945
568
82
6
0
274,636
2
W
Tsukuyomi
7,635
545
78
6
0
280,860
1
W
Ah Muzen Cab
7,739
553
83
6
0
230,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role