Player Matchup

Cernunnos
Cernunnos
Enlightz
Cernunnos
Level 108
God Stats
0W - 1L
1,664 SR
Queue Stats
52W - 50L
1,545 Elo+
Party 3
Jormungandr
Jormungandr
Gh0stP3wP3w
Jormungandr
Level 160
God Stats
0W - 1L
1,738 SR
Queue Stats
216W - 226L
1,543 Elo+
Party 2
Nemesis
Nemesis
Meaty__Clackers
Nemesis
Level 128
God Stats
14W - 9L
1,619 SR
Queue Stats
270W - 300L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Nativehoozle
Sylvanus
Level 98
God Stats
12W - 11L
1,536 SR
Queue Stats
190W - 155L
1,558 Elo+
Party 3
Raijin
Raijin
WeDisney
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,550 Elo+
Party 3
Team Averages
Level 131
1,611 SR
1,543 Elo+

VS

Team Averages
Level 98
1,536 SR
1,593 Elo+
Sun Wukong
Sun Wukong
Jxstt
Sun Wukong
Level 89
God Stats
8W - 9L
1,480 SR
Queue Stats
253W - 242L
1,540 Elo+
Solo
Vulcan
Vulcan
MrBomp
Vulcan
Level 89
God Stats
4W - 11L
1,500 SR
Queue Stats
85W - 78L
1,618 Elo+
Party 1
Medusa
Medusa
VinAF
Medusa
Level 116
God Stats
3W - 1L
1,648 SR
Queue Stats
206W - 175L
1,650 Elo+
Party 1
Sylvanus
Sylvanus
herrDoktorFaust
Sylvanus
Level 141
God Stats
6W - 5L
1,482 SR
Queue Stats
355W - 340L
1,599 Elo+
Party 1
Pele
Pele
joebizzle
Pele
Level 56
God Stats
11W - 5L
1,571 SR
Queue Stats
88W - 87L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Enlightz
Cernunnos
16
2 / 7 / 1
10,241
488
9,961
13,646
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Gh0stP3wP3w
Jormungandr
20
0 / 2 / 0
11,939
569
9,112
15,894
16,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 6 / 2
11,304
538
6,848
19,008
8,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Nativehoozle
Sylvanus
15
2 / 10 / 5
9,616
458
13,987
19,816
15,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
WeDisney
Raijin
15
4 / 7 / 2
10,517
501
11,487
16,922
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jxstt
Sun Wukong
19
1 / 0 / 3
12,690
604
9,181
16,155
8,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
MrBomp
Vulcan
19
10 / 3 / 9
12,692
604
18,604
8,039
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
VinAF
Medusa
20
9 / 3 / 9
13,572
646
12,879
18,915
7,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
7 / 4 / 16
11,511
548
11,378
20,511
21,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
19
5 / 4 / 11
12,513
596
16,220
23,080
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
11
Kills
32
32
Deaths
14
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Enlightz
Cernunnos
2
7
1
0.36
L
Jormungandr
Gh0stP3wP3w
Jormungandr
0
2
0
0
W
Sun Wukong
Jxstt
Sun Wukong
1
0
3
2.5
L
3
6
2
0.67
W
Vulcan
MrBomp
Vulcan
10
3
9
4.83
L
Sylvanus
Nativehoozle
Sylvanus
2
10
5
0.45
W
Medusa
VinAF
Medusa
9
3
9
4.5
L
Raijin
WeDisney
Raijin
4
7
2
0.71
W
Sylvanus
7
4
16
3.75
W
Pele
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
68,262
85,286
Taken
86,700
51,683
Mitigated
49,292
12,360
Healing
38,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Enlightz
Cernunnos
9,961
4,371
0
429
13,646
5,370
2,754
3,865
9,755
0
57,545
L
Jormungandr
Gh0stP3wP3w
Jormungandr
9,112
2,985
0
5,151
15,894
16,366
0
2,962
12,880
92,519
0
W
Sun Wukong
Jxstt
Sun Wukong
9,181
2,866
0
8,009
16,155
8,740
1,855
10,035
5,620
0
91,131
L
6,848
2,075
0
2,076
19,008
8,247
0
6,832
11,880
0
82,910
W
Vulcan
MrBomp
Vulcan
18,604
3,726
0
1,836
8,039
3,420
1,699
3,585
4,454
87,968
0
L
Sylvanus
Nativehoozle
Sylvanus
13,987
4,547
742
2,091
19,816
15,829
0
7,499
12,185
30,941
5,881
W
Medusa
VinAF
Medusa
12,879
6,185
0
7,097
18,915
7,483
2,245
6,511
12,354
0
98,846
L
Raijin
WeDisney
Raijin
11,487
948
0
1,871
16,922
5,871
150
7,653
9,037
64,215
0
W
Sylvanus
11,378
2,789
3,018
8,038
20,511
21,065
425
7,098
13,388
34,657
11,440
W
Pele
16,220
4,050
0
10,670
23,080
8,584
803
9,177
13,878
0
102,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
62,978
641
Minions Killed
663
0
Camps Cleared
0
1,769,401
Distance Traveled
2,028,273
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,241
488
107
5
0
333,789
2
L
Jormungandr
11,939
569
203
10
0
358,228
6
W
Sun Wukong
12,690
604
192
9
0
426,903
9
L
Nemesis
11,304
538
154
7
0
485,684
6
W
Vulcan
12,692
604
123
6
0
436,203
6
L
Sylvanus
9,616
458
50
2
0
313,557
2
W
Medusa
13,572
646
133
6
0
387,950
8
L
Raijin
10,517
501
127
6
0
278,143
0
W
Sylvanus
11,511
548
60
3
0
358,983
5
W
Pele
12,513
596
155
7
0
418,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role