Player Matchup

Pele
Pele
BongRippp
Pele
Level 29
God Stats
12W - 6L
1,654 SR
Queue Stats
147W - 141L
1,505 Elo+
Solo
Fafnir
Fafnir
CharlieTheFrog
Fafnir
Level 17
God Stats
1W - 1L
1,276 SR
Queue Stats
100W - 98L
1,517 Elo+
Solo
Ra
Ra
JcBIessing
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,543 Elo+
Solo
Rama
Rama
guidotron569
Rama
Level 29
God Stats
8W - 4L
1,542 SR
Queue Stats
337W - 283L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
novastar_ttv
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,524 Elo+

VS

Team Averages
Level 16
1,525 SR
1,644 Elo+
Ymir
Ymir
Alex is Avg
Ymir
Level 15
God Stats
2W - 7L
1,514 SR
Queue Stats
4W - 8L
1,822 Elo+
Party 1
Hou Yi
Hou Yi
BluntTrauma112
Hou Yi
Level 14
God Stats
4W - 6L
1,737 SR
Queue Stats
4W - 7L
1,822 Elo+
Party 1
Guan Yu
Guan Yu
Quaranton
Guan Yu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,621 Elo+
Solo
Kukulkan
Kukulkan
danielmoffat1
Kukulkan
Level 9
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 9L
1,428 Elo+
Solo
Pele
Pele
wardenofshadows
Pele
Level 29
God Stats
36W - 30L
1,568 SR
Queue Stats
97W - 114L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 4 / 4
10,362
545
9,861
14,951
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 5
9,732
512
3,676
7,042
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 0 / 2
12,633
665
9,950
7,262
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 5
9,665
509
10,610
12,917
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
novastar_ttv
Sun Wukong
15
0 / 4 / 1
9,374
493
5,286
11,980
7,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,860
414
2,048
11,256
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 4 / 2
7,315
385
6,231
10,617
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Quaranton
Guan Yu
15
4 / 1 / 1
9,007
474
9,060
12,416
12,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
danielmoffat1
Kukulkan
12
0 / 7 / 1
7,690
405
6,427
10,359
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 2
8,547
450
7,441
12,326
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
8
8
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
2
0.25
W
Pele
4
4
4
1.5
W
2
0
5
4.5
W
9
0
2
10
L
Guan Yu
Quaranton
Guan Yu
4
1
1
4.5
L
Kukulkan
danielmoffat1
Kukulkan
0
7
1
0.07
W
4
0
5
6.5
W
Sun Wukong
novastar_ttv
Sun Wukong
0
4
1
0.13
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,383
Damage
31,207
54,152
Taken
56,974
27,810
Mitigated
32,075
21,474
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,048
106
0
2,651
11,256
9,850
17
2,267
8,962
25,665
0
L
6,231
2,141
0
1,931
10,617
2,788
366
3,169
7,354
0
39,827
W
Pele
9,861
2,817
0
5,115
14,951
5,255
68
733
14,154
0
72,413
W
3,676
748
0
2,286
7,042
6,689
178
2,868
3,990
23,229
0
W
9,950
488
547
4,424
7,262
3,597
877
1,573
5,593
101,495
0
L
Guan Yu
Quaranton
Guan Yu
9,060
1,665
484
3,326
12,416
12,655
444
0
12,416
0
48,415
L
Kukulkan
danielmoffat1
Kukulkan
6,427
924
0
0
10,359
3,273
587
5,709
4,356
39,831
0
W
10,610
9,274
0
8,821
12,917
5,262
671
2,857
9,960
0
88,072
W
Sun Wukong
novastar_ttv
Sun Wukong
5,286
1,555
0
281
11,980
7,007
18
0
11,980
0
51,408
L
7,441
1,368
0
4,162
12,326
3,509
0
1,944
10,260
0
43,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,766
Gold Earned
40,419
612
Minions Killed
369
0
Camps Cleared
0
1,825,551
Distance Traveled
1,687,740
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,860
414
36
2
0
325,865
2
L
Hou Yi
7,315
385
86
5
0
327,381
2
W
Pele
10,362
545
133
7
0
393,753
2
W
Fafnir
9,732
512
47
2
0
356,800
6
W
Ra
12,633
665
209
11
0
386,101
2
L
Guan Yu
9,007
474
88
5
0
344,250
3
L
Kukulkan
7,690
405
80
4
0
292,762
0
W
Rama
9,665
509
123
6
0
335,908
4
W
Sun Wukong
9,374
493
100
5
0
352,989
0
L
Pele
8,547
450
79
4
0
397,482
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role