Player Matchup

Chaac
Chaac
CrZyAss1
Chaac
Level 28
God Stats
15W - 14L
1,551 SR
Queue Stats
62W - 77L
1,361 Elo+
Party 1
Hercules
Hercules
DocterRad
Hercules
Level 69
God Stats
5W - 4L
1,441 SR
Queue Stats
59W - 70L
1,408 Elo+
Party 1
Thor
Thor
Furisumoku
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 124L
1,459 Elo+
Party 1
Hera
Hera
Gavin Pepper
Hera
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,452 Elo+
Party 1
Tiamat
Tiamat
NitoStayFly
Tiamat
Level 125
God Stats
0W - 1L
1,575 SR
Queue Stats
131W - 116L
1,474 Elo+
Party 1
Team Averages
Level 63
1,513 SR
1,431 Elo+

VS

Team Averages
Level 51
1,495 SR
1,436 Elo+
Guan Yu
Guan Yu
Ligma Gibinator
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
Ligma Snatch
Zhong Kui
Level 85
God Stats
37W - 20L
1,609 SR
Queue Stats
205W - 196L
1,425 Elo+
Party 2
Bellona
Bellona
Ligma Tadger
Bellona
Level 68
God Stats
14W - 17L
1,492 SR
Queue Stats
86W - 90L
1,429 Elo+
Party 2
Chaac
Chaac
LigmaPew
Chaac
Level 58
God Stats
4W - 5L
1,451 SR
Queue Stats
37W - 35L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
tkoKingofHearts
Jing Wei
Level 38
God Stats
12W - 13L
1,422 SR
Queue Stats
62W - 62L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CrZyAss1
Chaac
13
2 / 2 / 0
8,065
538
3,937
9,534
5,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
DocterRad
Hercules
11
1 / 1 / 0
6,615
441
1,894
7,416
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
2 / 7 / 1
6,759
451
4,072
13,904
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 2
6,546
436
5,983
9,489
2,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
12
1 / 0 / 1
7,671
511
6,495
5,095
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,665
444
2,126
4,682
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Ligma Snatch
Zhong Kui
15
7 / 1 / 2
9,004
600
12,384
13,266
10,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ligma Tadger
Bellona
13
5 / 4 / 4
8,204
547
11,730
14,246
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
LigmaPew
Chaac
12
0 / 0 / 1
6,561
437
3,586
7,660
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
12
1 / 0 / 0
6,839
456
2,462
5,227
1,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
15
15
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
CrZyAss1
Chaac
2
2
0
1
L
Hercules
DocterRad
Hercules
1
1
0
1
L
2
7
1
0.36
L
0
5
2
0.2
W
2
2
1
1.25
W
Zhong Kui
Ligma Snatch
Zhong Kui
7
1
2
8
W
Bellona
Ligma Tadger
Bellona
5
4
4
1.75
W
Chaac
LigmaPew
Chaac
0
0
1
0.5
L
Tiamat
1
0
1
1.5
W
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
32,288
45,438
Taken
45,081
18,834
Mitigated
26,444
15,415
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CrZyAss1
Chaac
3,937
898
219
2,854
9,534
5,827
287
1,774
7,476
0
38,600
L
Hercules
DocterRad
Hercules
1,894
783
288
3,560
7,416
3,279
0
0
7,416
0
27,313
L
4,072
1,369
0
4,254
13,904
4,217
0
4,566
9,313
0
30,324
L
5,983
2,218
0
1,168
9,489
2,871
820
6,044
3,445
34,809
0
W
2,126
313
225
854
4,682
3,039
0
403
4,279
0
11,346
W
Zhong Kui
Ligma Snatch
Zhong Kui
12,384
1,073
243
7,712
13,266
10,276
2,786
4,964
8,302
62,756
0
W
Bellona
Ligma Tadger
Bellona
11,730
6,375
0
3,934
14,246
8,681
358
1,717
12,529
0
50,750
W
Chaac
LigmaPew
Chaac
3,586
849
309
3,573
7,660
2,854
0
2,722
4,938
0
31,261
L
Tiamat
6,495
601
527
2,545
5,095
2,640
86
0
5,095
35,766
0
W
Jing Wei
2,462
1,356
0
2,738
5,227
1,594
64
2,672
2,555
0
34,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
37,273
336
Minions Killed
344
0
Camps Cleared
0
1,336,771
Distance Traveled
1,348,757
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,065
538
87
6
0
290,036
3
L
Hercules
6,615
441
62
4
0
254,580
4
L
Thor
6,759
451
71
5
0
253,857
4
L
Hera
6,546
436
53
4
0
250,913
0
W
Guan Yu
6,665
444
22
1
0
285,109
0
W
Zhong Kui
9,004
600
103
7
0
264,680
1
W
Bellona
8,204
547
73
5
0
265,562
0
W
Chaac
6,561
437
63
4
0
289,370
3
L
Tiamat
7,671
511
63
4
0
287,385
0
W
Jing Wei
6,839
456
83
6
0
244,036
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role