Player Matchup

Cthulhu
Cthulhu
DCMonster9
Cthulhu
Level 28
God Stats
18W - 13L
1,575 SR
Queue Stats
207W - 195L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
DrBadfingers
Sun Wukong
Level 30
God Stats
5W - 3L
1,660 SR
Queue Stats
38W - 40L
1,368 Elo+
Solo
Neith
Neith
ElChuy291191
Neith
Level 29
God Stats
6W - 3L
1,710 SR
Queue Stats
46W - 43L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Mex64bits
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 164L
1,445 Elo+
Solo
Pele
Pele
codefakie
Pele
Level 29
God Stats
5W - 0L
1,576 SR
Queue Stats
104W - 94L
1,416 Elo+
Solo
Team Averages
Level 28
1,604 SR
1,450 Elo+

VS

Team Averages
Level 19
1,482 SR
1,448 Elo+
Scylla
Scylla
CantGuardIchi
Scylla
Level 16
God Stats
11W - 13L
1,441 SR
Queue Stats
78W - 80L
1,287 Elo+
Party 1
Ah Puch
Ah Puch
Dark_Zerkrom
Ah Puch
Level 29
God Stats
25W - 22L
1,548 SR
Queue Stats
94W - 106L
1,414 Elo+
Solo
Hou Yi
Hou Yi
XBeastlySnipesX
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Solo
Cupid
Cupid
Xshad0wrec0nX
Cupid
Level 13
God Stats
0W - 2L
1,148 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Zeus
Zeus
noobmastef69
Zeus
Level 35
God Stats
24W - 15L
1,772 SR
Queue Stats
240W - 244L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCMonster9
Cthulhu
17
8 / 1 / 9
11,224
534
11,666
17,890
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
DrBadfingers
Sun Wukong
18
7 / 0 / 10
11,313
539
8,280
12,599
8,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 2
11,464
546
8,628
11,097
4,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Mex64bits
Baron Samedi
18
9 / 3 / 7
11,366
541
12,746
18,621
12,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
20
10 / 2 / 9
12,557
598
11,333
22,245
12,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,216
344
6,935
14,254
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Dark_Zerkrom
Ah Puch
16
4 / 5 / 1
10,203
486
18,004
14,924
5,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 8 / 3
7,731
368
7,925
12,564
3,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 10 / 0
8,933
425
3,610
14,150
4,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 1
8,842
421
10,738
11,580
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
38
Kills
7
7
Deaths
40
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Cthulhu
DCMonster9
Cthulhu
8
1
9
12.5
L
Ah Puch
Dark_Zerkrom
Ah Puch
4
5
1
0.9
W
Sun Wukong
DrBadfingers
Sun Wukong
7
0
10
12
W
4
1
2
5
W
Baron Samedi
Mex64bits
Baron Samedi
9
3
7
4.17
L
1
8
3
0.31
L
2
10
0
0.2
W
Pele
10
2
9
7.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,653
Damage
47,212
82,452
Taken
67,472
55,549
Mitigated
20,922
26,502
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,935
979
0
2,530
14,254
3,453
0
6,137
8,117
27,186
0
W
Cthulhu
DCMonster9
Cthulhu
11,666
782
100
898
17,890
17,575
964
8,355
9,535
49,848
0
L
Ah Puch
Dark_Zerkrom
Ah Puch
18,004
872
0
4,236
14,924
5,806
342
5,519
9,405
65,635
0
W
Sun Wukong
DrBadfingers
Sun Wukong
8,280
2,170
0
2,286
12,599
8,916
803
3,876
8,723
0
73,993
W
8,628
5,528
378
4,675
11,097
4,851
3,070
7,240
3,857
0
78,495
W
Baron Samedi
Mex64bits
Baron Samedi
12,746
412
1,207
5,616
18,621
12,011
1,139
10,083
8,538
64,965
0
L
7,925
2,631
0
1,572
12,564
3,301
0
5,524
7,040
0
26,074
L
3,610
1,121
99
1,291
14,150
4,556
0
4,865
9,285
0
35,042
W
Pele
11,333
2,635
0
11,342
22,245
12,196
2,086
6,123
16,122
0
92,925
L
10,738
1,042
0
1,331
11,580
3,806
610
2,367
9,213
57,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
42,925
641
Minions Killed
331
0
Camps Cleared
0
1,943,492
Distance Traveled
1,516,090
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,216
344
31
1
0
249,384
0
W
Cthulhu
11,224
534
90
4
0
422,202
1
L
Ah Puch
10,203
486
87
4
0
336,845
9
W
Sun Wukong
11,313
539
108
5
0
370,171
0
W
Neith
11,464
546
142
7
0
322,513
3
W
Baron Samedi
11,366
541
138
7
0
370,828
2
L
Hou Yi
7,731
368
48
2
0
294,800
0
L
Cupid
8,933
425
58
3
0
329,442
1
W
Pele
12,557
598
163
8
0
457,778
0
L
Zeus
8,842
421
107
5
0
305,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role