Player Matchup

Cernunnos
Cernunnos
Levi2Paradox
Cernunnos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 23L
1,524 Elo+
Party 2
Chaac
Chaac
MediumMiddle
Chaac
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 123L
1,625 Elo+
Party 2
Janus
Janus
NuclearGangrene
Janus
Level 88
God Stats
6W - 1L
1,435 SR
Queue Stats
110W - 76L
1,632 Elo+
Party 2
Team Averages
Level 78
1,478 SR
1,594 Elo+

VS

Team Averages
Level 31
1,432 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
FreeRAM
Cu Chulainn
Level 8
God Stats
1W - 3L
1,296 SR
Queue Stats
4W - 13L
1,314 Elo+
Solo
Hachiman
Hachiman
HighlyFlavored
Hachiman
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 145L
1,597 Elo+
Party 1
Thor
Thor
Zelphz
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 91L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Levi2Paradox
Cernunnos
11
0 / 4 / 13
8,912
686
4,548
7,079
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
7 / 0 / 10
10,080
775
9,580
10,683
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
11 / 1 / 6
11,246
865
14,801
7,039
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FreeRAM
Cu Chulainn
10
0 / 5 / 4
7,593
584
4,957
11,225
9,994
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
12
2 / 7 / 3
8,873
683
8,937
11,245
3,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Zelphz
Thor
11
3 / 6 / 2
8,294
638
4,813
12,239
5,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
5
5
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FreeRAM
Cu Chulainn
0
5
4
0.4
L
Hachiman
2
7
3
0.5
W
Cernunnos
Levi2Paradox
Cernunnos
0
4
13
1.63
W
7
0
10
12
W
11
1
6
14
L
Thor
Zelphz
Thor
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
18,707
24,801
Taken
34,709
14,702
Mitigated
19,238
8,140
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FreeRAM
Cu Chulainn
4,957
1,099
39
963
11,225
9,994
0
4,647
6,097
0
18,122
L
Hachiman
8,937
4,748
0
1,252
11,245
3,773
0
4,145
6,686
0
34,811
W
Cernunnos
Levi2Paradox
Cernunnos
4,548
1,859
0
810
7,079
2,458
654
0
7,079
0
17,981
W
9,580
1,528
0
4,281
10,683
9,982
1,327
32
10,651
0
32,219
W
14,801
904
0
3,049
7,039
2,262
1,050
12
7,027
66,109
0
L
Thor
Zelphz
Thor
4,813
1,163
0
0
12,239
5,471
0
5,398
6,421
0
26,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
24,760
171
Minions Killed
101
0
Camps Cleared
0
692,957
Distance Traveled
642,557
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,593
584
13
1
0
207,389
1
L
Hachiman
8,873
683
52
4
0
220,764
0
W
Cernunnos
8,912
686
22
2
0
203,748
0
W
Chaac
10,080
775
23
2
0
239,163
1
W
Janus
11,246
865
126
10
0
250,046
5
L
Thor
8,294
638
36
3
0
214,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role