Player Matchup

Bellona
Bellona
BrownHouse
Bellona
Level 47
God Stats
1W - 2L
1,674 SR
Queue Stats
3W - 4L
1,546 Elo+
Party 1
Neith
Neith
DoubtedMarmot19
Neith
Level 13
God Stats
1W - 1L
1,832 SR
Queue Stats
18W - 13L
1,684 Elo+
Party 4
Olorun
Olorun
GenesseAvenue
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 1
Thor
Thor
RagePotatoe918
Thor
Level 107
God Stats
0W - 1L
1,530 SR
Queue Stats
141W - 151L
1,421 Elo+
Party 4
Bacchus
Bacchus
thefrickword
Bacchus
Level 57
God Stats
8W - 11L
1,484 SR
Queue Stats
411W - 356L
1,609 Elo+
Party 1
Team Averages
Level 49
1,604 SR
1,565 Elo+

VS

Team Averages
Level 53
1,640 SR
1,528 Elo+
Izanami
Izanami
Epikfeil
Izanami
Level 44
God Stats
43W - 40L
1,572 SR
Queue Stats
222W - 244L
1,439 Elo+
Solo
Jormungandr
Jormungandr
Pea1p
Jormungandr
Level 28
God Stats
29W - 25L
1,615 SR
Queue Stats
318W - 299L
1,579 Elo+
Party 3
Anubis
Anubis
Preechie
Anubis
Level 28
God Stats
2W - 1L
1,551 SR
Queue Stats
81W - 69L
1,542 Elo+
Party 2
Pele
Pele
VanRees
Pele
Level 125
God Stats
13W - 6L
1,708 SR
Queue Stats
300W - 270L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
lerealchrisrock
Sylvanus
Level 39
God Stats
3W - 2L
1,752 SR
Queue Stats
71W - 68L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrownHouse
Bellona
10
1 / 6 / 0
6,331
452
6,611
10,997
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 0
7,525
538
5,053
8,523
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 9 / 1
5,632
402
2,827
10,546
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 6 / 0
7,102
507
3,804
13,235
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
thefrickword
Bacchus
10
0 / 5 / 1
6,283
449
5,932
11,249
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Epikfeil
Izanami
13
3 / 2 / 10
7,767
555
6,399
6,211
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Pea1p
Jormungandr
12
6 / 0 / 12
7,835
560
9,424
8,614
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Preechie
Anubis
15
6 / 1 / 14
9,194
657
9,820
8,006
4,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
VanRees
Pele
16
13 / 0 / 4
9,819
701
12,898
8,556
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
13
1 / 2 / 6
8,079
577
2,526
8,454
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
5
Kills
29
29
Deaths
5
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrownHouse
Bellona
1
6
0
0.17
L
2
3
0
0.67
W
Izanami
Epikfeil
Izanami
3
2
10
4
L
0
9
1
0.06
W
Jormungandr
Pea1p
Jormungandr
6
0
12
12
W
Anubis
Preechie
Anubis
6
1
14
13
L
2
6
0
0.33
W
Pele
VanRees
Pele
13
0
4
15
W
Sylvanus
1
2
6
2
L
Bacchus
thefrickword
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
41,067
54,550
Taken
39,841
22,165
Mitigated
20,341
10,727
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrownHouse
Bellona
6,611
3,376
0
1,255
10,997
5,949
0
5,029
5,668
0
27,774
L
5,053
2,699
0
3,656
8,523
2,553
420
2,730
5,768
0
49,250
W
Izanami
Epikfeil
Izanami
6,399
4,116
0
2,283
6,211
1,779
2,311
781
5,430
0
46,514
L
2,827
1,491
102
1,480
10,546
2,983
234
5,670
4,801
19,088
0
W
Jormungandr
Pea1p
Jormungandr
9,424
2,091
0
1,712
8,614
7,176
120
2,819
5,795
27,443
0
W
Anubis
Preechie
Anubis
9,820
718
0
4,270
8,006
4,166
237
2,836
5,170
51,473
0
L
3,804
928
0
2,621
13,235
3,970
0
3,024
10,186
0
39,304
W
Pele
VanRees
Pele
12,898
2,455
0
4,862
8,556
3,109
1,510
756
7,800
0
64,457
W
Sylvanus
2,526
699
618
2,999
8,454
4,111
195
1,567
6,887
19,627
0
L
Bacchus
thefrickword
Bacchus
5,932
771
0
1,613
11,249
6,710
102
4,775
6,357
31,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
42,694
355
Minions Killed
367
0
Camps Cleared
0
1,220,939
Distance Traveled
1,372,008
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,331
452
58
4
0
297,345
0
L
Neith
7,525
538
112
8
0
218,455
1
W
Izanami
7,767
555
81
6
0
246,879
2
L
Olorun
5,632
402
43
3
0
212,736
0
W
Jormungandr
7,835
560
50
4
0
286,387
0
W
Anubis
9,194
657
97
7
0
262,839
7
L
Thor
7,102
507
93
7
0
244,728
1
W
Pele
9,819
701
110
8
0
330,223
2
W
Sylvanus
8,079
577
29
2
0
245,680
4
L
Bacchus
6,283
449
49
4
0
247,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role