Player Matchup

Chernobog
Chernobog
Mrfoxthefox8073
Chernobog
Level 24
God Stats
7W - 4L
1,959 SR
Queue Stats
156W - 146L
1,526 Elo+
Solo
Yemoja
Yemoja
TTV_King_Borri
Yemoja
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 176L
1,500 Elo+
Solo
Skadi
Skadi
Taikeno
Skadi
Level 24
God Stats
15W - 11L
1,647 SR
Queue Stats
250W - 245L
1,568 Elo+
Solo
Medusa
Medusa
YShun5540
Medusa
Level 19
God Stats
32W - 26L
1,673 SR
Queue Stats
146W - 167L
1,562 Elo+
Solo
Cthulhu
Cthulhu
džňůțź
Cthulhu
Level 17
God Stats
1W - 2L
1,683 SR
Queue Stats
9W - 6L
1,440 Elo+
Solo
Team Averages
Level 18
1,692 SR
1,519 Elo+

VS

Team Averages
Level 16
1,589 SR
1,469 Elo+
Cthulhu
Cthulhu
BirdDa3rd
Cthulhu
Level 23
God Stats
11W - 5L
1,772 SR
Queue Stats
76W - 52L
1,529 Elo+
Solo
Vamana
Vamana
Certifam_Movemen
Vamana
Level 16
God Stats
1W - 1L
1,618 SR
Queue Stats
1W - 2L
1,581 Elo+
Solo
Artemis
Artemis
IIAmarraII
Artemis
Level 28
God Stats
17W - 20L
1,556 SR
Queue Stats
31W - 40L
1,382 Elo+
Solo
Merlin
Merlin
QuellsGod
Merlin
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
240W - 244L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Will_Richard_
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mrfoxthefox8073
Chernobog
18
7 / 5 / 5
11,792
454
14,032
19,891
7,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 4 / 13
11,693
450
8,765
18,970
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Taikeno
Skadi
19
7 / 6 / 3
12,435
478
16,640
20,277
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
YShun5540
Medusa
20
10 / 5 / 5
13,117
505
15,235
17,186
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
džňůțź
Cthulhu
20
11 / 1 / 3
14,230
547
26,239
27,644
31,341
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BirdDa3rd
Cthulhu
19
8 / 3 / 3
12,810
493
24,078
25,496
17,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 9 / 0
8,780
338
4,656
21,400
8,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
IIAmarraII
Artemis
15
1 / 10 / 2
9,824
378
13,699
17,257
6,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
QuellsGod
Merlin
20
10 / 5 / 1
13,553
521
25,865
20,913
9,504
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Will_Richard_
Jormungandr
14
1 / 8 / 5
9,323
359
4,690
19,251
15,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
35
Kills
20
21
Deaths
35
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BirdDa3rd
Cthulhu
8
3
3
3.17
L
0
9
0
0
L
Artemis
IIAmarraII
Artemis
1
10
2
0.2
W
Chernobog
Mrfoxthefox8073
Chernobog
7
5
5
1.9
L
Merlin
QuellsGod
Merlin
10
5
1
2.1
W
0
4
13
1.63
W
Skadi
Taikeno
Skadi
7
6
3
1.42
L
Jormungandr
Will_Richard_
Jormungandr
1
8
5
0.44
W
Medusa
YShun5540
Medusa
10
5
5
2.5
W
Cthulhu
džňůțź
Cthulhu
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,911
Damage
72,988
103,968
Taken
104,317
67,193
Mitigated
57,863
32,318
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BirdDa3rd
Cthulhu
24,078
1,596
599
9,073
25,496
17,698
174
9,908
15,182
80,835
0
L
4,656
2,137
0
1,856
21,400
8,667
899
7,558
13,552
0
44,564
L
Artemis
IIAmarraII
Artemis
13,699
4,832
243
757
17,257
6,190
568
6,047
11,035
0
60,189
W
Chernobog
Mrfoxthefox8073
Chernobog
14,032
9,224
0
6,345
19,891
7,480
440
10,046
9,666
0
75,606
L
Merlin
QuellsGod
Merlin
25,865
622
0
8,017
20,913
9,504
1,522
6,426
14,312
111,000
0
W
8,765
1,484
3,172
2,789
18,970
14,508
210
11,111
7,666
49,744
0
W
Skadi
Taikeno
Skadi
16,640
8,046
0
2,645
20,277
7,490
40
12,191
7,810
0
90,134
L
Jormungandr
Will_Richard_
Jormungandr
4,690
489
292
1,315
19,251
15,804
312
3,994
15,232
32,480
0
W
Medusa
YShun5540
Medusa
15,235
7,346
0
120
17,186
6,374
2,725
6,610
10,302
0
112,389
W
Cthulhu
džňůțź
Cthulhu
26,239
742
2,058
15,189
27,644
31,341
0
13,580
13,891
105,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,267
Gold Earned
54,290
658
Minions Killed
516
0
Camps Cleared
0
2,299,382
Distance Traveled
2,199,756
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,810
493
112
4
0
489,093
0
L
Vamana
8,780
338
85
3
0
504,036
0
L
Artemis
9,824
378
99
4
0
380,201
0
W
Chernobog
11,792
454
108
4
0
447,719
3
L
Merlin
13,553
521
180
7
0
419,449
1
W
Yemoja
11,693
450
80
3
0
474,948
0
W
Skadi
12,435
478
138
5
0
423,519
3
L
Jormungandr
9,323
359
40
2
0
406,977
0
W
Medusa
13,117
505
164
6
0
447,648
3
W
Cthulhu
14,230
547
168
6
0
505,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role