Player Matchup

Bacchus
Bacchus
AlejoLeon91
Bacchus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AverageErick
Guan Yu
Level 5
God Stats
14W - 7L
1,500 SR
Queue Stats
19W - 17L
1,171 Elo+
Solo
Neith
Neith
Johadab08
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Janus
Janus
Menordi
Janus
Level 20
God Stats
1W - 2L
1,589 SR
Queue Stats
6W - 14L
1,143 Elo+
Solo
Fafnir
Fafnir
speedyWeeb
Fafnir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,518 SR
1,363 Elo+

VS

Team Averages
Level 16
1,542 SR
1,263 Elo+
Izanami
Izanami
AleLN010
Izanami
Level 12
God Stats
7W - 5L
1,601 SR
Queue Stats
80W - 56L
1,254 Elo+
Solo
Yemoja
Yemoja
Angel29937
Yemoja
Level 16
God Stats
24W - 33L
1,752 SR
Queue Stats
62W - 97L
1,295 Elo+
Party 1
Olorun
Olorun
KingMalz
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,219 Elo+
Solo
Ah Puch
Ah Puch
menzaap
Ah Puch
Level 23
God Stats
6W - 2L
1,450 SR
Queue Stats
37W - 50L
1,300 Elo+
Solo
Rama
Rama
Ðęíțý
Rama
Level 22
God Stats
24W - 37L
1,409 SR
Queue Stats
120W - 194L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlejoLeon91
Bacchus
17
9 / 3 / 11
11,234
511
14,324
14,566
17,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
AverageErick
Guan Yu
17
0 / 4 / 8
10,223
465
6,111
13,829
13,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Johadab08
Neith
16
4 / 1 / 6
10,925
497
7,412
8,352
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Menordi
Janus
18
10 / 2 / 7
11,754
534
19,785
8,525
2,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
speedyWeeb
Fafnir
15
1 / 6 / 6
9,630
438
2,746
11,807
10,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleLN010
Izanami
6
0 / 1 / 0
6,858
312
142
1,749
390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Angel29937
Yemoja
15
1 / 5 / 3
9,298
423
3,148
15,121
10,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
KingMalz
Olorun
17
10 / 5 / 2
11,243
511
12,606
17,300
6,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
menzaap
Ah Puch
15
2 / 7 / 5
9,726
442
12,122
16,670
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 5
9,728
442
8,378
17,545
6,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
24
Kills
16
16
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
AleLN010
Izanami
0
1
0
0
W
Bacchus
AlejoLeon91
Bacchus
9
3
11
4.83
L
Yemoja
Angel29937
Yemoja
1
5
3
0.5
W
Guan Yu
AverageErick
Guan Yu
0
4
8
1
W
Neith
Johadab08
Neith
4
1
6
7
L
Olorun
KingMalz
Olorun
10
5
2
2.2
W
Janus
Menordi
Janus
10
2
7
6.75
L
Ah Puch
menzaap
Ah Puch
2
7
5
0.64
W
Fafnir
speedyWeeb
Fafnir
1
6
6
0.67
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,378
Damage
36,396
57,079
Taken
68,385
47,282
Mitigated
30,112
13,221
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AleLN010
Izanami
142
142
0
431
1,749
390
0
95
1,654
0
13,020
W
Bacchus
AlejoLeon91
Bacchus
14,324
1,554
53
2,548
14,566
17,593
152
7,953
6,613
41,775
0
L
Yemoja
Angel29937
Yemoja
3,148
1,436
1,880
3,623
15,121
10,296
1,222
8,764
6,207
24,891
0
W
Guan Yu
AverageErick
Guan Yu
6,111
937
888
3,509
13,829
13,024
1,795
5,026
8,803
0
44,765
W
Neith
Johadab08
Neith
7,412
2,736
0
3,036
8,352
2,968
5,050
4,175
4,177
0
62,018
L
Olorun
KingMalz
Olorun
12,606
7,062
156
6,056
17,300
6,950
2,122
12,627
4,648
58,536
0
W
Janus
Menordi
Janus
19,785
1,846
93
1,469
8,525
2,887
1,226
4,186
4,339
67,511
0
L
Ah Puch
menzaap
Ah Puch
12,122
254
0
5,867
16,670
6,016
224
5,505
11,065
61,529
0
W
Fafnir
speedyWeeb
Fafnir
2,746
966
0
1,625
11,807
10,810
731
6,536
5,271
26,745
0
L
8,378
6,497
0
5,037
17,545
6,460
836
9,864
7,456
0
58,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
46,853
429
Minions Killed
377
0
Camps Cleared
0
1,989,779
Distance Traveled
1,413,465
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,858
312
30
1
0
55,620
0
W
Bacchus
11,234
511
57
3
0
423,727
1
L
Yemoja
9,298
423
40
2
0
315,458
0
W
Guan Yu
10,223
465
89
4
0
422,229
0
W
Neith
10,925
497
124
6
0
351,686
4
L
Olorun
11,243
511
108
5
0
305,805
3
W
Janus
11,754
534
111
5
0
409,960
3
L
Ah Puch
9,726
442
102
5
0
387,766
0
W
Fafnir
9,630
438
48
2
0
382,177
3
L
Rama
9,728
442
97
4
0
348,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role