Player Matchup

Bakasura
Bakasura
DMPirates
Bakasura
Level 37
God Stats
35W - 32L
1,549 SR
Queue Stats
74W - 77L
1,499 Elo+
Solo
Artemis
Artemis
MxS Frogki
Artemis
Level 106
God Stats
12W - 17L
1,652 SR
Queue Stats
349W - 429L
1,443 Elo+
Solo
Janus
Janus
Puffy_DomoZz
Janus
Level 45
God Stats
1W - 7L
1,257 SR
Queue Stats
272W - 254L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedecanOG
Cu Chulainn
Level 85
God Stats
14W - 15L
1,536 SR
Queue Stats
168W - 163L
1,509 Elo+
Solo
Athena
Athena
Valeterasu7
Athena
Level 37
God Stats
7W - 5L
1,706 SR
Queue Stats
148W - 161L
1,552 Elo+
Solo
Team Averages
Level 62
1,540 SR
1,506 Elo+

VS

Team Averages
Level 51
1,539 SR
1,500 Elo+
Cabrakan
Cabrakan
AvrgMstrpc
Cabrakan
Level 68
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 9L
1,455 Elo+
Party 1
Chaac
Chaac
S Conn123
Chaac
Level 42
God Stats
6W - 6L
1,730 SR
Queue Stats
12W - 14L
1,467 Elo+
Solo
Set
Set
Savbat15
Set
Level 68
God Stats
14W - 24L
1,239 SR
Queue Stats
68W - 87L
1,423 Elo+
Solo
Anubis
Anubis
TwoF8tez
Anubis
Level 36
God Stats
10W - 3L
1,943 SR
Queue Stats
268W - 200L
1,609 Elo+
Solo
Apollo
Apollo
bobward-tentpant
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DMPirates
Bakasura
19
2 / 6 / 1
11,448
498
3,780
15,690
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MxS Frogki
Artemis
19
3 / 5 / 1
12,474
542
11,957
18,096
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 7 / 0
10,816
470
16,323
14,784
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
RedecanOG
Cu Chulainn
17
4 / 4 / 1
10,853
472
20,160
26,725
26,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
13
1 / 4 / 4
9,345
406
8,548
23,270
14,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AvrgMstrpc
Cabrakan
17
2 / 0 / 11
12,936
562
8,339
20,337
28,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
S Conn123
Chaac
20
5 / 2 / 4
13,912
605
17,438
25,353
29,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 6 / 3
11,784
512
11,240
19,864
8,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
TwoF8tez
Anubis
20
10 / 3 / 4
14,351
624
25,803
21,029
12,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 9
12,755
555
8,387
12,825
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
13
Kills
25
26
Deaths
13
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AvrgMstrpc
Cabrakan
2
0
11
7.5
L
Bakasura
DMPirates
Bakasura
2
6
1
0.42
L
Artemis
MxS Frogki
Artemis
3
5
1
0.7
L
3
7
0
0.43
L
Cu Chulainn
RedecanOG
Cu Chulainn
4
4
1
1.13
W
Chaac
S Conn123
Chaac
5
2
4
3.5
W
6
6
3
1.25
W
Anubis
TwoF8tez
Anubis
10
3
4
4
L
Athena
1
4
4
0.75
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,768
Damage
71,207
98,565
Taken
99,408
56,596
Mitigated
84,101
25,855
Healing
46,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AvrgMstrpc
Cabrakan
8,339
1,281
0
3,157
20,337
28,620
314
6,154
13,906
34,371
0
L
Bakasura
DMPirates
Bakasura
3,780
2,441
0
4,658
15,690
7,549
2,998
2,146
13,544
0
92,975
L
Artemis
MxS Frogki
Artemis
11,957
6,602
0
5,585
18,096
4,427
490
9,941
8,155
0
91,212
L
16,323
790
0
3,156
14,784
3,350
132
8,560
6,224
78,531
0
L
Cu Chulainn
RedecanOG
Cu Chulainn
20,160
4,086
0
9,260
26,725
26,703
0
4,041
22,684
13,986
56,897
W
Chaac
S Conn123
Chaac
17,438
4,612
0
14,183
25,353
29,810
1,419
4,125
20,076
0
100,176
W
11,240
5,747
0
7,623
19,864
8,679
0
3,703
15,866
0
56,697
W
Anubis
TwoF8tez
Anubis
25,803
2,080
0
16,792
21,029
12,205
1,420
10,968
9,370
144,119
0
L
Athena
8,548
2,902
0
3,196
23,270
14,567
0
9,565
13,705
31,426
0
W
8,387
5,137
0
4,695
12,825
4,787
3,531
4,822
7,939
0
85,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
65,738
633
Minions Killed
647
0
Camps Cleared
0
2,125,105
Distance Traveled
2,128,631
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,936
562
50
2
0
460,304
13
L
Bakasura
11,448
498
181
8
0
459,823
2
L
Artemis
12,474
542
151
7
0
364,532
0
L
Janus
10,816
470
147
6
0
426,643
3
L
Cu Chulainn
10,853
472
109
5
0
428,324
2
W
Chaac
13,912
605
177
8
0
380,791
0
W
Set
11,784
512
86
4
0
440,292
1
W
Anubis
14,351
624
195
8
0
388,887
3
L
Athena
9,345
406
45
2
0
445,783
7
W
Apollo
12,755
555
139
6
0
458,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role