Player Matchup

King Arthur
King Arthur
HPK62
King Arthur
Level 22
God Stats
7W - 5L
1,502 SR
Queue Stats
32W - 27L
1,514 Elo+
Solo
Hou Yi
Hou Yi
MrCrabcore
Hou Yi
Level 27
God Stats
0W - 1L
1,250 SR
Queue Stats
19W - 24L
1,406 Elo+
Solo
Serqet
Serqet
ObeseChild420
Serqet
Level 18
God Stats
3W - 3L
1,750 SR
Queue Stats
13W - 13L
1,411 Elo+
Party 3
Danzaburou
Danzaburou
SpaghettoEater69
Danzaburou
Level 12
God Stats
1W - 4L
1,320 SR
Queue Stats
6W - 13L
1,269 Elo+
Solo
Bakasura
Bakasura
waeyow
Bakasura
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Team Averages
Level 17
1,464 SR
1,420 Elo+

VS

Team Averages
Level 30
1,538 SR
1,510 Elo+
Nemesis
Nemesis
Carmadon
Nemesis
Level 4
God Stats
3W - 1L
1,606 SR
Queue Stats
3W - 1L
1,547 Elo+
Party 2
Ymir
Ymir
Kinemal
Ymir
Level 28
God Stats
13W - 9L
1,530 SR
Queue Stats
48W - 49L
1,427 Elo+
Solo
King Arthur
King Arthur
Ocean999
King Arthur
Level 6
God Stats
63W - 48L
1,734 SR
Queue Stats
445W - 335L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
RandomSniper
Gilgamesh
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 3L
1,331 Elo+
Party 2
Skadi
Skadi
flowervillain
Skadi
Level 85
God Stats
4W - 4L
1,563 SR
Queue Stats
192W - 151L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HPK62
King Arthur
16
3 / 7 / 7
10,515
478
12,167
24,323
20,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
MrCrabcore
Hou Yi
17
5 / 7 / 1
10,225
465
8,800
18,238
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 4
9,850
448
10,510
13,863
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
SpaghettoEater69
Danzaburou
14
3 / 9 / 5
9,496
432
10,643
13,985
4,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
waeyow
Bakasura
14
3 / 7 / 4
9,766
444
10,051
16,800
6,715
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carmadon
Nemesis
19
5 / 2 / 7
11,752
534
9,576
15,287
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Kinemal
Ymir
18
5 / 3 / 9
11,440
520
13,235
15,892
17,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Ocean999
King Arthur
17
4 / 3 / 8
10,862
494
9,284
17,743
8,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RandomSniper
Gilgamesh
18
7 / 6 / 7
12,412
564
13,406
18,418
12,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 3 / 3
14,642
666
18,368
18,878
8,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
17
Kills
35
36
Deaths
17
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Carmadon
Nemesis
5
2
7
4.25
L
King Arthur
HPK62
King Arthur
3
7
7
0.93
W
Ymir
Kinemal
Ymir
5
3
9
3.17
L
Hou Yi
MrCrabcore
Hou Yi
5
7
1
0.79
L
3
6
4
0.83
W
King Arthur
Ocean999
King Arthur
4
3
8
2.67
W
Gilgamesh
RandomSniper
Gilgamesh
7
6
7
1.75
L
Danzaburou
SpaghettoEater69
Danzaburou
3
9
5
0.61
W
14
3
3
5.17
L
Bakasura
waeyow
Bakasura
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
63,869
87,209
Taken
86,218
44,360
Mitigated
54,568
18,906
Healing
28,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Carmadon
Nemesis
9,576
5,110
0
7,785
15,287
8,216
220
0
14,761
0
87,806
L
King Arthur
HPK62
King Arthur
12,167
1,529
0
6,847
24,323
20,661
185
2,597
21,726
0
56,869
W
Ymir
Kinemal
Ymir
13,235
1,619
0
2,734
15,892
17,491
867
0
15,344
65,857
0
L
Hou Yi
MrCrabcore
Hou Yi
8,800
4,062
0
6,285
18,238
6,401
174
5,371
12,867
0
60,812
L
10,510
1,647
0
2,100
13,863
5,974
0
1,631
12,232
0
48,048
W
King Arthur
Ocean999
King Arthur
9,284
1,708
0
6,535
17,743
8,559
387
0
17,327
0
65,327
W
Gilgamesh
RandomSniper
Gilgamesh
13,406
4,363
0
1,314
18,418
12,225
0
0
16,664
0
71,195
L
Danzaburou
SpaghettoEater69
Danzaburou
10,643
6,162
0
948
13,985
4,609
944
3,189
10,796
0
41,831
W
18,368
11,560
0
9,815
18,878
8,077
3,357
0
17,330
0
109,834
L
Bakasura
waeyow
Bakasura
10,051
5,978
0
2,726
16,800
6,715
0
447
16,353
0
40,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
61,108
442
Minions Killed
633
0
Camps Cleared
0
1,758,948
Distance Traveled
2,071,059
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,752
534
129
6
0
445,753
0
L
King Arthur
10,515
478
112
5
0
370,898
4
W
Ymir
11,440
520
116
5
0
415,231
5
L
Hou Yi
10,225
465
104
5
0
318,475
2
L
Serqet
9,850
448
85
4
0
383,610
1
W
King Arthur
10,862
494
96
4
0
425,181
7
W
Gilgamesh
12,412
564
108
5
0
382,821
1
L
Danzaburou
9,496
432
62
3
0
340,142
4
W
Skadi
14,642
666
184
8
0
402,073
1
L
Bakasura
9,766
444
79
4
0
345,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role