Player Matchup

Nemesis
Nemesis
Elwelia
Nemesis
Level 24
God Stats
14W - 13L
1,330 SR
Queue Stats
18W - 21L
1,185 Elo+
Solo
Rama
Rama
deepkisS2
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Chang'e
Chang'e
kimjerebko
Chang'e
Level 4
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
福建人可真好吃
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 1
Merlin
Merlin
蒸饭机器人
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Team Averages
Level 8
1,412 SR
1,323 Elo+

VS

Team Averages
Level 19
1,479 SR
1,276 Elo+
Medusa
Medusa
LitCoolAid
Medusa
Level 24
God Stats
10W - 5L
1,688 SR
Queue Stats
155W - 122L
1,412 Elo+
Solo
Fenrir
Fenrir
MrSmiggo
Fenrir
Level 16
God Stats
2W - 3L
1,313 SR
Queue Stats
15W - 24L
1,280 Elo+
Solo
Hel
Hel
andyroga567-andy
Hel
Level 31
God Stats
14W - 14L
1,541 SR
Queue Stats
321W - 412L
1,310 Elo+
Party 2
Anubis
Anubis
the1llama
Anubis
Level 7
God Stats
8W - 8L
1,505 SR
Queue Stats
12W - 17L
1,142 Elo+
Solo
Izanami
Izanami
yelqlc
Izanami
Level 16
God Stats
23W - 27L
1,349 SR
Queue Stats
60W - 105L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elwelia
Nemesis
16
5 / 7 / 5
10,091
459
10,748
20,431
10,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
13
3 / 10 / 6
8,855
403
9,935
17,067
9,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
kimjerebko
Chang'e
14
3 / 7 / 8
9,122
415
9,586
14,252
9,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 10 / 5
10,725
488
11,118
19,082
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 14 / 3
11,297
514
14,600
16,392
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LitCoolAid
Medusa
20
12 / 5 / 8
14,233
647
17,975
21,151
9,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
MrSmiggo
Fenrir
20
16 / 2 / 8
13,795
627
17,100
18,567
14,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 8 / 11
12,040
547
12,909
17,282
9,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
the1llama
Anubis
17
5 / 2 / 5
11,367
517
11,013
8,843
4,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
yelqlc
Izanami
16
3 / 5 / 16
11,576
526
10,479
16,710
7,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
22
Kills
47
48
Deaths
22
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Elwelia
Nemesis
5
7
5
1.07
W
Medusa
LitCoolAid
Medusa
12
5
8
3.2
W
Fenrir
MrSmiggo
Fenrir
16
2
8
10
W
11
8
11
2.06
L
Rama
3
10
6
0.6
L
Chang'e
kimjerebko
Chang'e
3
7
8
1
W
Anubis
the1llama
Anubis
5
2
5
3.75
W
Izanami
yelqlc
Izanami
3
5
16
2.2
L
4
10
5
0.65
L
7
14
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,987
Damage
69,476
87,224
Taken
82,553
43,934
Mitigated
45,425
11,845
Healing
31,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Elwelia
Nemesis
10,748
5,277
0
5,334
20,431
10,410
0
3,931
16,500
0
51,209
W
Medusa
LitCoolAid
Medusa
17,975
10,067
0
9,845
21,151
9,222
4,982
2,547
18,425
0
107,012
W
Fenrir
MrSmiggo
Fenrir
17,100
4,763
0
4,809
18,567
14,268
1,771
5,208
13,123
0
89,110
W
12,909
1,125
5,030
6,751
17,282
9,955
1,324
6,156
10,910
36,577
0
L
Rama
9,935
7,816
0
915
17,067
9,085
444
4,700
12,367
0
37,689
L
Chang'e
kimjerebko
Chang'e
9,586
448
2,370
2,196
14,252
9,086
406
6,804
7,448
28,137
0
W
Anubis
the1llama
Anubis
11,013
365
0
3,798
8,843
4,813
2,968
2,121
6,580
43,532
0
W
Izanami
yelqlc
Izanami
10,479
7,329
486
1,128
16,710
7,167
1,797
7,221
9,329
0
62,506
L
11,118
2,886
0
630
19,082
8,477
0
3,417
15,665
0
52,955
L
14,600
1,054
0
400
16,392
6,876
256
5,070
11,322
53,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
63,011
350
Minions Killed
518
0
Camps Cleared
0
1,727,856
Distance Traveled
1,880,655
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,091
459
87
4
0
419,405
0
W
Medusa
14,233
647
133
6
0
366,361
3
W
Fenrir
13,795
627
144
7
0
394,027
0
W
Hel
12,040
547
55
3
0
383,982
1
L
Rama
8,855
403
62
3
0
296,560
1
L
Chang'e
9,122
415
50
2
0
381,483
2
W
Anubis
11,367
517
76
3
0
369,039
3
W
Izanami
11,576
526
110
5
0
367,246
0
L
Tsukuyomi
10,725
488
80
4
0
337,105
2
L
Merlin
11,297
514
71
3
0
293,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role