Player Matchup

Bakasura
Bakasura
I_Reapzz310
Bakasura
Level 18
God Stats
17W - 12L
1,500 SR
Queue Stats
142W - 104L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Stauffenberg03
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,770 Elo+
Solo
Anhur
Anhur
Vampirefiredark
Anhur
Level 18
God Stats
17W - 13L
1,551 SR
Queue Stats
167W - 86L
1,722 Elo+
Party 1
Nemesis
Nemesis
azeert630
Nemesis
Level 8
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 2L
1,748 Elo+
Solo
Ymir
Ymir
railyd
Ymir
Level 43
God Stats
10W - 8L
1,703 SR
Queue Stats
432W - 309L
1,659 Elo+
Party 1
Team Averages
Level 18
1,559 SR
1,695 Elo+

VS

Team Averages
Level 17
1,748 SR
1,738 Elo+
Skadi
Skadi
Benny0078743
Skadi
Level 12
God Stats
2W - 1L
1,876 SR
Queue Stats
12W - 13L
1,692 Elo+
Solo
Neith
Neith
Cebbyy
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 19L
1,695 Elo+
Solo
Chang'e
Chang'e
HashiraYami
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
KevinLz
Gilgamesh
Level 29
God Stats
8W - 1L
2,004 SR
Queue Stats
16W - 6L
1,965 Elo+
Solo
Cerberus
Cerberus
RottingCoffin
Cerberus
Level 28
God Stats
3W - 2L
1,860 SR
Queue Stats
56W - 39L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
I_Reapzz310
Bakasura
11
1 / 4 / 1
6,584
506
4,093
12,294
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Stauffenberg03
Baron Samedi
13
2 / 2 / 4
7,158
551
10,002
10,300
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 2
7,291
561
5,390
8,861
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
azeert630
Nemesis
7
1 / 7 / 2
5,435
418
1,801
7,464
2,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
railyd
Ymir
12
5 / 1 / 5
8,294
638
6,047
9,356
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 0
7,650
588
5,773
8,685
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Cebbyy
Neith
10
2 / 3 / 1
6,394
492
2,603
4,736
1,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
HashiraYami
Chang'e
10
1 / 5 / 2
6,307
485
6,133
8,627
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KevinLz
Gilgamesh
14
6 / 1 / 3
8,143
626
11,211
12,637
6,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
RottingCoffin
Cerberus
11
3 / 1 / 4
7,692
592
7,036
9,477
4,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
13
Kills
18
18
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
W
Neith
Cebbyy
Neith
2
3
1
0.83
W
Chang'e
HashiraYami
Chang'e
1
5
2
0.4
L
Bakasura
I_Reapzz310
Bakasura
1
4
1
0.38
W
Gilgamesh
KevinLz
Gilgamesh
6
1
3
7.5
W
Cerberus
RottingCoffin
Cerberus
3
1
4
5
L
Baron Samedi
Stauffenberg03
Baron Samedi
2
2
4
2
L
4
4
2
1.25
L
Nemesis
azeert630
Nemesis
1
7
2
0.29
L
Ymir
railyd
Ymir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
32,756
48,275
Taken
44,162
17,571
Mitigated
17,274
14,626
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,773
2,756
0
372
8,685
2,326
0
1,747
6,913
0
53,855
W
Neith
Cebbyy
Neith
2,603
1,461
0
359
4,736
1,201
122
2,120
2,588
0
14,422
W
Chang'e
HashiraYami
Chang'e
6,133
924
542
2,414
8,627
2,275
168
2,966
5,661
29,607
0
L
Bakasura
I_Reapzz310
Bakasura
4,093
3,342
0
4,111
12,294
4,493
1,100
2,933
9,024
0
24,959
W
Gilgamesh
KevinLz
Gilgamesh
11,211
3,408
0
4,050
12,637
6,479
0
4,987
7,435
5,809
45,643
W
Cerberus
RottingCoffin
Cerberus
7,036
348
0
3,265
9,477
4,993
0
4,229
5,140
21,596
0
L
Baron Samedi
Stauffenberg03
Baron Samedi
10,002
1,947
481
5,201
10,300
3,905
0
2,593
7,620
47,559
0
L
5,390
2,742
0
2,243
8,861
2,633
1,241
2,690
6,081
0
37,361
L
Nemesis
azeert630
Nemesis
1,801
618
0
532
7,464
2,134
124
1,284
6,086
0
11,562
L
Ymir
railyd
Ymir
6,047
991
0
2,058
9,356
4,406
0
3,870
5,145
27,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
36,186
317
Minions Killed
341
0
Camps Cleared
0
1,143,114
Distance Traveled
1,170,308
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,650
588
99
8
0
225,177
2
W
Neith
6,394
492
35
3
0
174,540
1
W
Chang'e
6,307
485
54
4
0
242,970
2
L
Bakasura
6,584
506
77
6
0
232,194
5
W
Gilgamesh
8,143
626
114
9
0
253,439
4
W
Cerberus
7,692
592
39
3
0
274,182
8
L
Baron Samedi
7,158
551
93
7
0
242,670
0
L
Anhur
7,291
561
62
5
0
213,313
2
L
Nemesis
5,435
418
27
2
0
190,128
2
L
Ymir
8,294
638
58
4
0
264,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role