Player Matchup

Hera
Hera
AngryBruteMinion
Hera
Level 160
God Stats
4W - 2L
1,814 SR
Queue Stats
336W - 303L
1,526 Elo+
Party 1
Serqet
Serqet
DaCatBrø
Serqet
Level 146
God Stats
1W - 3L
1,587 SR
Queue Stats
214W - 184L
1,549 Elo+
Party 1
Bellona
Bellona
DashGxD
Bellona
Level 89
God Stats
1W - 1L
1,671 SR
Queue Stats
40W - 27L
1,552 Elo+
Solo
Ullr
Ullr
Moneyballer5
Ullr
Level 99
God Stats
15W - 22L
1,377 SR
Queue Stats
16W - 28L
1,232 Elo+
Solo
Bacchus
Bacchus
xRhec
Bacchus
Level 59
God Stats
1W - 2L
1,663 SR
Queue Stats
193W - 257L
1,397 Elo+
Solo
Team Averages
Level 111
1,622 SR
1,452 Elo+

VS

Team Averages
Level 94
1,621 SR
1,524 Elo+
Gilgamesh
Gilgamesh
OutLAstshybo
Gilgamesh
Level 65
God Stats
17W - 13L
1,813 SR
Queue Stats
496W - 491L
1,532 Elo+
Solo
Janus
Janus
PhartSuckerbrrg
Janus
Level 81
God Stats
20W - 25L
1,520 SR
Queue Stats
333W - 351L
1,551 Elo+
Party 2
Osiris
Osiris
S4HTSAP
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
haydeng43
Chiron
Level 107
God Stats
5W - 1L
1,910 SR
Queue Stats
347W - 310L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
ianelpapu
Jormungandr
Level 63
God Stats
6W - 11L
1,363 SR
Queue Stats
26W - 31L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 2
4,317
863
1,774
1,008
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
DaCatBrø
Serqet
7
5 / 1 / 2
4,461
892
2,939
2,895
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DashGxD
Bellona
6
0 / 0 / 0
3,549
710
1,916
2,628
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
957
191
0
0
0
Bacchus
xRhec
Bacchus
6
0 / 1 / 3
3,281
656
848
2,445
1,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OutLAstshybo
Gilgamesh
6
0 / 0 / 0
3,657
731
1,110
3,494
1,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 3 / 0
3,343
669
573
2,605
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
S4HTSAP
Osiris
5
1 / 2 / 0
3,334
667
945
3,208
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
haydeng43
Chiron
5
0 / 1 / 1
3,273
655
1,053
2,142
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
ianelpapu
Jormungandr
5
1 / 2 / 0
3,511
702
441
2,985
934
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
L
Serqet
DaCatBrø
Serqet
5
1
2
6
L
Bellona
DashGxD
Bellona
0
0
0
0
L
0
0
0
0
W
Gilgamesh
OutLAstshybo
Gilgamesh
0
0
0
0
W
0
3
0
0
W
Osiris
S4HTSAP
Osiris
1
2
0
0.5
W
Chiron
haydeng43
Chiron
0
1
1
0.5
W
Jormungandr
ianelpapu
Jormungandr
1
2
0
0.5
L
Bacchus
xRhec
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,477
Damage
4,122
8,976
Taken
14,434
3,569
Mitigated
4,378
3,887
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,774
417
0
604
1,008
215
0
361
619
12,734
0
L
Serqet
DaCatBrø
Serqet
2,939
916
0
1,152
2,895
762
0
217
2,654
0
13,690
L
Bellona
DashGxD
Bellona
1,916
497
0
1,075
2,628
1,557
0
0
2,628
0
12,817
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
OutLAstshybo
Gilgamesh
1,110
203
0
1,571
3,494
1,094
0
0
3,494
0
13,027
W
573
200
0
265
2,605
604
0
912
1,579
16,068
0
W
Osiris
S4HTSAP
Osiris
945
541
0
535
3,208
1,259
0
326
2,680
0
10,441
W
Chiron
haydeng43
Chiron
1,053
294
112
804
2,142
487
0
383
1,719
0
12,033
W
Jormungandr
ianelpapu
Jormungandr
441
77
0
431
2,985
934
7
761
2,040
7,972
0
L
Bacchus
xRhec
Bacchus
848
250
0
1,056
2,445
1,035
0
384
2,061
7,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,565
Gold Earned
17,118
117
Minions Killed
134
0
Camps Cleared
0
459,325
Distance Traveled
483,372
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,317
863
28
6
0
109,257
0
L
Serqet
4,461
892
40
8
0
125,046
0
L
Bellona
3,549
710
33
7
0
124,142
2
L
Ullr
957
191
0
0
0
0
0
W
Gilgamesh
3,657
731
33
7
0
104,378
0
W
Janus
3,343
669
26
5
0
85,041
1
W
Osiris
3,334
667
29
6
0
109,458
1
W
Chiron
3,273
655
29
6
0
83,131
2
W
Jormungandr
3,511
702
17
3
0
101,364
1
L
Bacchus
3,281
656
16
3
0
100,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role