Player Matchup

Sobek
Sobek
AinzTV
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
emoloto
Neith
Level 69
God Stats
2W - 0L
1,783 SR
Queue Stats
5W - 1L
1,566 Elo+
Party 1
Eset
Eset
Лингвини
Eset
Level 156
God Stats
3W - 0L
1,904 SR
Queue Stats
84W - 46L
1,699 Elo+
Party 1
Team Averages
Level 127
1,729 SR
1,588 Elo+

VS

Team Averages
Level 147
1,503 SR
1,674 Elo+
Thor
Thor
Průjem
Thor
Level 155
God Stats
1W - 1L
1,604 SR
Queue Stats
319W - 220L
1,714 Elo+
Party 2
Nox
Nox
Smitney77
Nox
Level 140
God Stats
0W - 3L
1,127 SR
Queue Stats
115W - 90L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
ŠunkaPárek
Gilgamesh
Level 147
God Stats
94W - 31L
1,779 SR
Queue Stats
271W - 187L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AinzTV
Sobek
16
1 / 5 / 11
13,049
687
6,042
19,039
23,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
emoloto
Neith
17
6 / 6 / 8
13,534
712
18,660
20,533
8,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
8 / 6 / 4
13,821
727
20,558
15,441
8,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Průjem
Thor
17
9 / 4 / 6
13,114
690
17,125
16,416
6,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 11
11,449
603
10,850
12,484
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ŠunkaPárek
Gilgamesh
17
7 / 4 / 7
13,166
693
15,031
23,521
19,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
15
Kills
17
17
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
AinzTV
Sobek
1
5
11
1.3
L
Thor
Průjem
Thor
9
4
6
3
L
1
7
11
0.93
W
Neith
emoloto
Neith
6
6
8
1.67
L
Gilgamesh
ŠunkaPárek
Gilgamesh
7
4
7
2.63
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,260
Damage
43,006
55,013
Taken
52,421
40,527
Mitigated
29,896
13,700
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AinzTV
Sobek
6,042
468
0
4,221
19,039
23,465
84
5,306
13,212
22,577
0
L
Thor
Průjem
Thor
17,125
1,838
0
1,596
16,416
6,270
730
7,317
8,815
0
50,069
L
10,850
141
0
968
12,484
4,449
508
6,404
5,888
46,039
0
W
Neith
emoloto
Neith
18,660
10,404
0
5,905
20,533
8,083
2,702
3,594
16,781
0
87,932
L
Gilgamesh
ŠunkaPárek
Gilgamesh
15,031
2,672
0
2,235
23,521
19,177
351
11,907
11,030
648
64,205
W
20,558
1,099
322
3,252
15,441
8,979
755
1,723
13,598
60,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
37,729
227
Minions Killed
195
0
Camps Cleared
0
997,551
Distance Traveled
1,042,361
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,049
687
18
1
0
358,048
1
L
Thor
13,114
690
53
3
0
316,578
1
L
Nox
11,449
603
66
3
0
357,331
5
W
Neith
13,534
712
130
7
0
324,663
5
L
Gilgamesh
13,166
693
76
4
0
368,452
3
W
Eset
13,821
727
79
4
0
314,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role