Player Matchup

Hou Yi
Hou Yi
GodZephyruS
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Solo
Danzaburou
Danzaburou
ImNewDontShame
Danzaburou
Level 18
God Stats
4W - 4L
1,707 SR
Queue Stats
48W - 38L
1,617 Elo+
Solo
Agni
Agni
Kyūketsuk
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,866 Elo+
Solo
Anhur
Anhur
NøTears
Anhur
Level 16
God Stats
9W - 11L
1,477 SR
Queue Stats
37W - 34L
1,559 Elo+
Solo
Ares
Ares
chowchow1994
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,424 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,655 Elo+

VS

Team Averages
Level 11
1,579 SR
1,603 Elo+
Medusa
Medusa
Arthax90
Medusa
Level 18
God Stats
10W - 8L
1,897 SR
Queue Stats
207W - 191L
1,668 Elo+
Solo
Arachne
Arachne
HuoratHirteen
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MrKucyk
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 1
Thanatos
Thanatos
ahmaneth
Thanatos
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,614 Elo+
Solo
Olorun
Olorun
vPapryk
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 11 / 3
8,829
441
5,799
15,523
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ImNewDontShame
Danzaburou
5
0 / 3 / 0
6,205
310
1,391
5,318
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 4 / 1
10,407
520
16,594
9,542
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
NøTears
Anhur
18
7 / 5 / 5
11,171
559
16,144
16,338
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 7 / 6
10,172
509
4,063
14,531
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arthax90
Medusa
20
14 / 1 / 6
14,583
729
18,038
15,800
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
20
9 / 1 / 2
13,751
688
13,241
22,073
12,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
MrKucyk
Ares
14
2 / 5 / 10
11,277
564
2,167
13,394
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ahmaneth
Thanatos
18
4 / 3 / 4
12,452
623
6,810
12,184
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
vPapryk
Olorun
14
1 / 8 / 2
11,324
566
5,692
13,324
4,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
18
Kills
30
30
Deaths
18
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arthax90
Medusa
14
1
6
17
L
Hou Yi
3
11
3
0.41
W
Arachne
9
1
2
10
L
Danzaburou
ImNewDontShame
Danzaburou
0
3
0
0
L
4
4
1
1.13
W
Ares
MrKucyk
Ares
2
5
10
1.4
L
Anhur
NøTears
Anhur
7
5
5
1.9
W
Thanatos
ahmaneth
Thanatos
4
3
4
2
L
4
7
6
1
W
Olorun
vPapryk
Olorun
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,991
Damage
45,948
61,252
Taken
76,775
29,730
Mitigated
38,767
7,590
Healing
36,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arthax90
Medusa
18,038
8,626
0
5,510
15,800
5,984
7,025
2,430
13,370
0
132,135
L
Hou Yi
5,799
2,704
0
1,239
15,523
4,311
0
1,832
13,691
0
47,238
W
Arachne
13,241
8,695
0
14,632
22,073
12,129
1,971
8,419
12,234
0
107,097
L
Danzaburou
ImNewDontShame
Danzaburou
1,391
625
0
670
5,318
1,140
0
452
4,866
0
11,101
L
16,594
2,358
184
1,308
9,542
2,551
770
1,542
8,000
77,549
0
W
Ares
MrKucyk
Ares
2,167
399
0
2,131
13,394
12,305
1,571
5,693
7,701
19,386
0
L
Anhur
NøTears
Anhur
16,144
7,613
0
3,570
16,338
7,788
2,439
2,220
14,118
0
86,626
W
Thanatos
ahmaneth
Thanatos
6,810
1,111
0
10,874
12,184
4,249
1,979
1,550
10,634
0
79,834
L
4,063
671
0
619
14,531
13,940
119
1,813
12,718
13,690
0
W
Olorun
vPapryk
Olorun
5,692
2,686
666
2,305
13,324
4,100
3,680
5,224
8,100
45,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
63,387
415
Minions Killed
598
0
Camps Cleared
0
1,506,966
Distance Traveled
1,870,312
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,583
729
194
10
0
374,822
2
L
Hou Yi
8,829
441
81
4
0
340,968
6
W
Arachne
13,751
688
159
8
0
440,189
4
L
Danzaburou
6,205
310
27
1
0
91,330
0
L
Agni
10,407
520
156
8
0
359,078
6
W
Ares
11,277
564
33
2
0
365,531
0
L
Anhur
11,171
559
131
7
0
318,936
9
W
Thanatos
12,452
623
115
6
0
361,226
6
L
Ares
10,172
509
20
1
0
396,654
3
W
Olorun
11,324
566
97
5
0
328,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role