Player Matchup

Heimdallr
Heimdallr
Bronze III
 
Heimdallr
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
DeRob09
Sobek
Bronze III
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 36L
1,496 MMR
Party 2
Guan Yu
Guan Yu
Gold III
GrandTomek15
Guan Yu
Gold III
Level 125
God Stats
40W - 26L
1,693 SR
Queue Stats
144W - 141L
1,391 MMR
Party 3
Loki
Loki
Gold IV
Stubborn_Saber
Loki
Gold IV
Level 155
God Stats
47W - 48L
1,690 SR
Queue Stats
80W - 75L
1,602 MMR
Solo
Scylla
Scylla
Platinum IV
The_RuSHER_220
Scylla
Platinum IV
Level 129
God Stats
8W - 3L
1,692 SR
Queue Stats
905W - 917L
1,733 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,615 SR
1,544 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,640 SR
1,572 MMR
Erlang Shen
Erlang Shen
Silver IV
LudwygLG
Erlang Shen
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,520 MMR
Solo
Bacchus
Bacchus
Bronze III
LxAvenger
Bacchus
Bronze III
Level 129
God Stats
0W - 3L
1,194 SR
Queue Stats
12W - 14L
1,500 MMR
Solo
Ymir
Ymir
Gold V
PacnymuH
Ymir
Gold V
Level 158
God Stats
13W - 10L
1,732 SR
Queue Stats
270W - 263L
1,376 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Y_SleepY_l
Nu Wa
Platinum IV
Level 129
God Stats
4W - 3L
1,905 SR
Queue Stats
516W - 519L
1,793 MMR
Party 1
Apollo
Apollo
Platinum III
wtffury
Apollo
Platinum III
Level 157
God Stats
7W - 3L
1,870 SR
Queue Stats
575W - 561L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
12 / 1 / 3
9,674
645
14,146
10,617
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
DeRob09
Sobek
12
5 / 1 / 11
8,175
545
8,013
12,615
9,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
GrandTomek15
Guan Yu
15
4 / 1 / 8
9,038
603
10,381
15,154
11,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

15
6 / 2 / 9
8,812
587
9,002
10,746
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 7
7,223
482
6,040
6,522
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BellonaGilgameshAthenaTiamatSet

VS

Bans
TsukuyomiKing ArthurNemesisCu ChulainnPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LudwygLG
Erlang Shen
12
0 / 6 / 2
6,542
436
8,072
16,240
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
LxAvenger
Bacchus
9
1 / 7 / 5
6,587
439
6,202
14,642
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
10
1 / 4 / 2
6,519
435
2,403
11,904
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
14
5 / 4 / 0
8,526
568
11,576
10,857
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
wtffury
Apollo
11
0 / 6 / 3
6,791
453
5,991
10,307
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
27
Kills
7
7
Deaths
27
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
1
3
13.5
W
Sobek
DeRob09
Sobek
5
1
11
10.5
W
Guan Yu
GrandTomek15
Guan Yu
4
1
8
8
L
Erlang Shen
LudwygLG
Erlang Shen
0
6
2
0.17
L
Bacchus
LxAvenger
Bacchus
1
7
5
0.5
L
Ymir
1
4
2
0.5
W
6
2
9
5.25
W
0
2
7
1.75
L
Nu Wa
5
4
0
1.25
L
Apollo
wtffury
Apollo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,582
Damage
34,244
55,654
Taken
63,950
30,943
Mitigated
29,005
20,917
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,146
7,066
0
5,334
10,617
4,284
880
3,766
6,851
0
61,816
W
Sobek
DeRob09
Sobek
8,013
1,317
0
4,804
12,615
9,186
245
4,309
8,306
23,414
0
W
Guan Yu
GrandTomek15
Guan Yu
10,381
2,259
654
5,248
15,154
11,588
0
3,058
12,096
0
48,642
L
Erlang Shen
LudwygLG
Erlang Shen
8,072
4,942
0
6,666
16,240
6,062
0
1,973
14,209
0
35,871
L
Bacchus
LxAvenger
Bacchus
6,202
730
0
1,736
14,642
10,789
29
4,466
10,085
15,684
0
L
Ymir
2,403
470
0
1,877
11,904
5,177
0
2,007
9,805
30,285
0
W
9,002
3,036
0
4,052
10,746
4,096
92
5,024
5,722
0
60,064
W
6,040
206
0
825
6,522
1,789
234
4,024
2,498
39,387
0
L
Nu Wa
11,576
1,833
0
1,149
10,857
3,745
60
3,135
7,574
59,241
0
L
Apollo
wtffury
Apollo
5,991
3,382
0
820
10,307
3,232
0
2,051
8,224
0
39,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
34,965
434
Minions Killed
325
0
Camps Cleared
0
1,407,641
Distance Traveled
1,341,241
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,674
645
104
7
0
265,218
1
W
Sobek
8,175
545
24
2
0
309,052
2
W
Guan Yu
9,038
603
106
7
0
260,976
3
L
Erlang Shen
6,542
436
69
5
0
272,404
3
L
Bacchus
6,587
439
8
1
0
269,191
2
L
Ymir
6,519
435
66
4
0
257,081
3
W
Loki
8,812
587
104
7
0
312,251
4
W
Scylla
7,223
482
96
6
0
260,144
4
L
Nu Wa
8,526
568
108
7
0
269,741
6
L
Apollo
6,791
453
74
5
0
272,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role