Player Matchup

Nike
Nike
Elite Merican76
Nike
Level 69
God Stats
3W - 13L
1,172 SR
Queue Stats
302W - 319L
1,473 Elo+
Party 1
King Arthur
King Arthur
Tactix007
King Arthur
Level 119
God Stats
2W - 5L
1,576 SR
Queue Stats
479W - 422L
1,545 Elo+
Party 1
Ra
Ra
midway087
Ra
Level 61
God Stats
2W - 1L
1,455 SR
Queue Stats
10W - 10L
1,588 Elo+
Party 1
Team Averages
Level 83
1,401 SR
1,535 Elo+

VS

Team Averages
Level 41
1,580 SR
1,586 Elo+
Ymir
Ymir
Pacheco2202
Ymir
Level 77
God Stats
10W - 5L
1,739 SR
Queue Stats
75W - 52L
1,658 Elo+
Party 2
Medusa
Medusa
quiensoy7w7
Medusa
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 55L
1,598 Elo+
Party 2
Scylla
Scylla
roxliz
Scylla
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,919
686
7,283
8,594
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Tactix007
King Arthur
13
5 / 2 / 9
9,464
728
10,046
10,455
8,885
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 2 / 8
9,404
723
9,179
6,772
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
8,572
659
7,913
17,110
11,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
1 / 4 / 4
8,144
626
7,513
10,083
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
roxliz
Scylla
9
0 / 5 / 3
7,092
546
1,835
6,209
1,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
5
5
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
4
5
0
0.8
W
King Arthur
Tactix007
King Arthur
5
2
9
4.75
W
6
2
8
5
L
Medusa
1
4
4
0.75
L
Scylla
roxliz
Scylla
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
17,261
25,821
Taken
33,402
16,981
Mitigated
16,899
7,387
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,283
931
0
824
8,594
5,496
1,153
4,564
4,030
0
25,126
L
7,913
818
394
2,818
17,110
11,409
0
5,907
10,802
26,912
0
W
King Arthur
Tactix007
King Arthur
10,046
1,483
0
800
10,455
8,885
213
2,039
8,416
0
43,319
W
9,179
784
2,841
2,922
6,772
2,600
214
3,180
3,592
37,857
0
L
Medusa
7,513
3,261
0
2,932
10,083
3,558
0
1,700
8,283
0
32,830
L
Scylla
roxliz
Scylla
1,835
533
0
224
6,209
1,932
0
1,598
4,461
9,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
23,808
153
Minions Killed
96
0
Camps Cleared
0
697,013
Distance Traveled
539,929
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,919
686
49
4
0
220,206
0
L
Ymir
8,572
659
36
3
0
183,850
1
W
King Arthur
9,464
728
62
5
0
236,864
4
W
Ra
9,404
723
42
3
0
239,943
0
L
Medusa
8,144
626
41
3
0
198,082
0
L
Scylla
7,092
546
19
1
0
157,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role