Player Matchup

Apollo
Apollo
Egyoshi
Apollo
Level 26
God Stats
4W - 3L
1,416 SR
Queue Stats
16W - 13L
1,256 Elo+
Party 2
Anubis
Anubis
Himself_and_died
Anubis
Level 30
God Stats
7W - 1L
1,571 SR
Queue Stats
37W - 54L
1,303 Elo+
Party 3
Merlin
Merlin
JaegerMDA
Merlin
Level 16
God Stats
1W - 0L
1,651 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
King Arthur
King Arthur
Shenjai
King Arthur
Level 18
God Stats
2W - 2L
1,759 SR
Queue Stats
14W - 12L
1,256 Elo+
Party 2
Nemesis
Nemesis
TxZenman
Nemesis
Level 28
God Stats
10W - 5L
1,599 SR
Queue Stats
161W - 170L
1,288 Elo+
Party 3
Team Averages
Level 24
1,599 SR
1,321 Elo+

VS

Team Averages
Level 18
1,384 SR
1,198 Elo+
Neith
Neith
CarryMeHomePls
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 1
Olorun
Olorun
Dryhaldar
Olorun
Level 20
God Stats
21W - 19L
1,500 SR
Queue Stats
83W - 107L
1,265 Elo+
Solo
Nemesis
Nemesis
OTFeclipse
Nemesis
Level 10
God Stats
0W - 2L
1,212 SR
Queue Stats
12W - 20L
1,225 Elo+
Party 4
Mulan
Mulan
Sytheris
Mulan
Level 43
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 5L
1,042 Elo+
Party 1
Ares
Ares
bbcgobbler
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Egyoshi
Apollo
17
13 / 2 / 10
12,389
590
15,377
13,119
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
15 / 6 / 13
13,084
623
26,049
24,206
14,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JaegerMDA
Merlin
16
10 / 5 / 8
11,056
526
15,848
10,198
3,863
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Shenjai
King Arthur
17
8 / 2 / 15
11,360
541
10,361
14,754
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TxZenman
Nemesis
16
4 / 4 / 18
10,658
508
11,781
17,185
9,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
10,177
485
15,731
12,531
3,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Dryhaldar
Olorun
13
4 / 11 / 4
9,136
435
9,938
17,393
5,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OTFeclipse
Nemesis
13
5 / 9 / 4
9,110
434
9,645
18,850
7,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Sytheris
Mulan
15
2 / 10 / 5
9,901
471
9,213
20,755
14,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 13 / 9
8,916
425
7,605
25,976
22,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
50
Kills
17
19
Deaths
50
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Olorun
Dryhaldar
Olorun
4
11
4
0.55
W
Apollo
Egyoshi
Apollo
13
2
10
9
W
15
6
13
3.58
W
Merlin
JaegerMDA
Merlin
10
5
8
2.8
L
Nemesis
OTFeclipse
Nemesis
5
9
4
0.78
W
King Arthur
Shenjai
King Arthur
8
2
15
7.75
L
Mulan
Sytheris
Mulan
2
10
5
0.45
W
Nemesis
TxZenman
Nemesis
4
4
18
3.25
L
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,416
Damage
52,132
79,462
Taken
95,505
48,859
Mitigated
53,736
25,747
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,731
5,268
0
1,676
12,531
3,984
0
4,496
7,808
0
36,323
L
Olorun
Dryhaldar
Olorun
9,938
5,525
295
2,812
17,393
5,555
486
9,227
8,116
44,659
0
W
Apollo
Egyoshi
Apollo
15,377
11,326
0
3,005
13,119
5,267
4,357
3,873
9,221
0
70,455
W
26,049
1,237
775
15,917
24,206
14,217
1,153
4,728
19,228
86,896
0
W
Merlin
JaegerMDA
Merlin
15,848
1,091
0
0
10,198
3,863
1,298
2,570
7,628
47,873
0
L
Nemesis
OTFeclipse
Nemesis
9,645
3,872
0
2,012
18,850
7,451
216
8,607
10,093
0
41,309
W
King Arthur
Shenjai
King Arthur
10,361
1,372
1,228
2,123
14,754
16,466
991
3,694
11,060
0
41,388
L
Mulan
Sytheris
Mulan
9,213
1,792
0
1,642
20,755
14,445
776
9,249
11,481
0
42,992
W
Nemesis
TxZenman
Nemesis
11,781
5,649
292
2,407
17,185
9,046
607
2,678
14,407
0
65,356
L
7,605
431
0
863
25,976
22,301
0
10,318
15,408
27,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,547
Gold Earned
47,240
432
Minions Killed
312
0
Camps Cleared
0
1,903,732
Distance Traveled
1,686,991
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,177
485
57
3
0
346,132
2
L
Olorun
9,136
435
76
4
0
282,869
0
W
Apollo
12,389
590
100
5
0
376,936
1
W
Anubis
13,084
623
130
6
0
315,830
0
W
Merlin
11,056
526
64
3
0
354,730
2
L
Nemesis
9,110
434
73
3
0
376,109
0
W
King Arthur
11,360
541
65
3
0
427,677
4
L
Mulan
9,901
471
79
4
0
350,666
0
W
Nemesis
10,658
508
73
3
0
428,559
0
L
Ares
8,916
425
27
1
0
331,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role