Player Matchup

Tyr
Tyr
Platinum V
Batsman Liezert
Tyr
Platinum V
Level 152
God Stats
12W - 17L
1,380 SR
Queue Stats
388W - 396L
1,704 MMR
Party 1
Chiron
Chiron
Gold IV
Classic Imrie
Chiron
Gold IV
Level 145
God Stats
252W - 229L
1,558 SR
Queue Stats
418W - 427L
1,420 MMR
Party 1
Ra
Ra
Gold I
Doxmas
Ra
Gold I
Level 154
God Stats
9W - 8L
1,514 SR
Queue Stats
590W - 598L
1,585 MMR
Solo
Fenrir
Fenrir
Gold IV
GingerSlaysOut
Fenrir
Gold IV
Level 82
God Stats
4W - 0L
1,517 SR
Queue Stats
50W - 46L
1,576 MMR
Solo
Ymir
Ymir
Gold I
JossV
Ymir
Gold I
Level 143
God Stats
6W - 8L
1,818 SR
Queue Stats
525W - 514L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,557 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,530 SR
1,565 MMR
Anhur
Anhur
Gold II
OhWassupSuki
Anhur
Gold II
Level 159
God Stats
0W - 2L
1,504 SR
Queue Stats
259W - 232L
1,535 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
YT-KingsOfKings2
Cu Chulainn
Gold II
Level 109
God Stats
5W - 8L
1,443 SR
Queue Stats
268W - 266L
1,573 MMR
Solo
Sobek
Sobek
Gold III
arriz54g
Sobek
Gold III
Level 119
God Stats
1W - 5L
1,516 SR
Queue Stats
394W - 403L
1,517 MMR
Party 2
Tiamat
Tiamat
Gold III
iGuitxr
Tiamat
Gold III
Level 107
God Stats
1W - 1L
1,810 SR
Queue Stats
66W - 58L
1,658 MMR
Party 2
Set
Set
Gold II
x_Mr-Joose_x
Set
Gold II
Level 145
God Stats
6W - 4L
1,377 SR
Queue Stats
107W - 98L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,458
564
6,383
8,974
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 1 / 6
7,785
519
7,493
12,051
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
3 / 3 / 8
8,186
546
7,798
8,649
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 2 / 6
9,124
608
10,716
11,716
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
JossV
Ymir
15
2 / 1 / 3
9,169
611
8,324
10,232
8,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresTsukuyomiArtioGilgameshPoseidon

VS

Bans
AthenaDanzaburouKing ArthurApolloGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,881
525
6,387
10,210
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
YT-KingsOfKings2
Cu Chulainn
13
1 / 4 / 1
7,652
510
6,205
13,092
6,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
arriz54g
Sobek
9
1 / 5 / 1
6,774
452
3,619
13,393
6,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
iGuitxr
Tiamat
12
0 / 6 / 3
6,989
466
5,644
8,095
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 2
7,677
512
9,239
13,233
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
8
8
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
1
1
6
4
W
Ra
3
3
8
2.33
W
11
2
6
7
W
Ymir
JossV
Ymir
2
1
3
3.5
L
2
4
1
0.63
L
Cu Chulainn
YT-KingsOfKings2
Cu Chulainn
1
4
1
0.38
L
Sobek
arriz54g
Sobek
1
5
1
0.3
L
Tiamat
iGuitxr
Tiamat
0
6
3
0.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
31,094
51,622
Taken
58,023
25,666
Mitigated
25,743
20,983
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,383
1,246
0
3,624
8,974
4,913
140
1,212
7,684
0
20,841
W
7,493
3,398
226
6,592
12,051
3,289
1,218
1,396
10,581
0
60,031
W
Ra
7,798
457
856
2,750
8,649
2,759
1,272
1,956
6,491
51,875
0
W
10,716
1,350
0
4,209
11,716
6,182
0
3,122
8,452
0
41,583
W
Ymir
JossV
Ymir
8,324
3,052
0
2,726
10,232
8,523
45
1,029
9,151
66,012
0
L
6,387
3,138
0
3,829
10,210
2,812
301
90
10,120
0
41,523
L
Cu Chulainn
YT-KingsOfKings2
Cu Chulainn
6,205
1,774
0
3,356
13,092
6,574
0
7,725
5,367
0
48,896
L
Sobek
arriz54g
Sobek
3,619
238
0
2,493
13,393
6,041
0
1,580
11,813
18,360
0
L
Tiamat
iGuitxr
Tiamat
5,644
289
0
1,092
8,095
5,046
0
2,255
5,840
46,560
0
L
9,239
3,988
0
3,142
13,233
5,270
0
4,472
8,761
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
36,973
449
Minions Killed
376
0
Camps Cleared
0
1,413,815
Distance Traveled
1,318,143
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,458
564
30
2
0
308,007
4
W
Chiron
7,785
519
98
7
0
247,736
3
W
Ra
8,186
546
102
7
0
304,457
7
W
Fenrir
9,124
608
69
5
0
294,895
3
W
Ymir
9,169
611
150
10
0
258,720
1
L
Anhur
7,881
525
79
5
0
215,069
5
L
Cu Chulainn
7,652
510
96
6
0
273,592
3
L
Sobek
6,774
452
21
1
0
297,103
2
L
Tiamat
6,989
466
100
7
0
264,857
2
L
Set
7,677
512
80
5
0
267,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role