Player Matchup

Fenrir
Fenrir
Gold IV
Dreamz-Awakened
Fenrir
Gold IV
Level 128
God Stats
9W - 3L
1,622 SR
Queue Stats
53W - 32L
1,674 MMR
Solo
Scylla
Scylla
Gold IV
HerLonelyStar_
Scylla
Gold IV
Level 130
God Stats
4W - 2L
1,652 SR
Queue Stats
89W - 84L
1,663 MMR
Party 2
Tyr
Tyr
Gold I
LxrdKari
Tyr
Gold I
Level 108
God Stats
4W - 4L
1,233 SR
Queue Stats
127W - 125L
1,681 MMR
Party 2
Ymir
Ymir
Platinum III
MASTER xXx YODA
Ymir
Platinum III
Level 156
God Stats
2W - 0L
1,739 SR
Queue Stats
128W - 121L
1,675 MMR
Solo
Artemis
Artemis
Platinum III
XxCERTIFIED_ACxX
Artemis
Platinum III
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
171W - 158L
1,657 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,549 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,539 SR
1,633 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
iGuitxr
Janus
Gold III
Level 107
God Stats
0W - 1L
1,705 SR
Queue Stats
66W - 58L
1,705 MMR
Solo
Set
Set
Gold II
ultimatestorm34
Set
Gold II
Level 129
God Stats
3W - 2L
1,532 SR
Queue Stats
123W - 119L
1,654 MMR
Solo
Sobek
Sobek
Gold II
vComp Demonn
Sobek
Gold II
Level 116
God Stats
13W - 15L
1,637 SR
Queue Stats
148W - 139L
1,616 MMR
Party 1
King Arthur
King Arthur
Gold I
x Jay NF x
King Arthur
Gold I
Level 147
God Stats
1W - 5L
1,320 SR
Queue Stats
155W - 160L
1,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
10,378
610
11,456
12,315
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 7
8,751
515
10,916
6,831
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 5
9,847
579
10,409
14,951
14,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 13
9,259
545
7,792
13,196
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 4 / 2
10,028
590
11,384
14,919
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GebTsukuyomiGilgameshAthenaArachne

VS

Bans
TiamatApolloIzanamiDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 7 / 2
8,520
501
9,505
12,983
4,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
iGuitxr
Janus
14
3 / 6 / 1
8,794
517
6,065
13,016
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 3
9,439
555
7,701
10,631
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 6 / 3
7,834
461
4,076
15,720
9,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
x Jay NF x
King Arthur
15
3 / 4 / 5
9,193
541
9,971
17,971
12,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
26
Kills
13
13
Deaths
26
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
2
0.57
W
7
2
7
5.25
W
3
3
7
2.17
W
4
3
5
2.17
W
2
1
13
8.5
W
10
4
2
2.75
L
Janus
iGuitxr
Janus
3
6
1
0.58
L
4
3
3
1.83
L
0
6
3
0.25
L
King Arthur
x Jay NF x
King Arthur
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,957
Damage
37,318
62,212
Taken
70,321
39,324
Mitigated
36,060
22,087
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,505
3,757
0
1,533
12,983
4,512
637
2,492
10,491
0
56,472
W
11,456
3,120
0
6,008
12,315
6,709
0
2,007
10,278
0
72,951
W
10,916
1,091
0
375
6,831
2,471
295
2,785
3,952
60,969
0
W
10,409
1,790
0
4,831
14,951
14,292
1,289
113
14,838
0
61,669
W
7,792
2,256
0
4,672
13,196
10,893
0
4,199
8,853
30,420
0
W
11,384
6,132
0
6,201
14,919
4,959
954
769
14,150
0
59,258
L
Janus
iGuitxr
Janus
6,065
181
0
1,022
13,016
4,358
0
8,349
4,667
54,943
0
L
7,701
3,404
0
490
10,631
5,437
0
500
10,131
0
72,057
L
4,076
376
0
2,404
15,720
9,212
33
4,946
10,774
16,899
0
L
King Arthur
x Jay NF x
King Arthur
9,971
751
0
5,165
17,971
12,541
0
2,421
15,550
0
53,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
43,780
509
Minions Killed
457
0
Camps Cleared
0
1,675,991
Distance Traveled
1,577,380
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,520
501
89
5
0
274,634
5
W
Fenrir
10,378
610
128
8
0
399,435
2
W
Scylla
8,751
515
112
7
0
319,566
4
W
Tyr
9,847
579
125
7
0
345,283
1
W
Ymir
9,259
545
40
2
0
320,213
3
W
Artemis
10,028
590
104
6
0
291,494
6
L
Janus
8,794
517
111
7
0
296,474
4
L
Set
9,439
555
121
7
0
361,556
10
L
Sobek
7,834
461
23
1
0
322,282
4
L
King Arthur
9,193
541
113
7
0
322,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role