Player Matchup

Ares
Ares
Dragonzzzzzzz
Ares
Level 88
God Stats
1W - 0L
1,851 SR
Queue Stats
22W - 20L
1,521 Elo+
Party 1
Fenrir
Fenrir
LDG BigMan
Fenrir
Level 20
God Stats
12W - 6L
1,516 SR
Queue Stats
19W - 12L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
Mr clean in me
Danzaburou
Level 64
God Stats
6W - 11L
1,557 SR
Queue Stats
31W - 42L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Pun tan oing
Baron Samedi
Level 77
God Stats
13W - 4L
1,784 SR
Queue Stats
60W - 64L
1,551 Elo+
Solo
Horus
Horus
Xl0Wr1DAHxX
Horus
Level 48
God Stats
3W - 1L
1,281 SR
Queue Stats
167W - 155L
1,489 Elo+
Solo
Team Averages
Level 59
1,598 SR
1,509 Elo+

VS

Team Averages
Level 52
1,511 SR
1,480 Elo+
Zeus
Zeus
ARXTYRANNUS
Zeus
Level 50
God Stats
64W - 49L
1,687 SR
Queue Stats
75W - 63L
1,675 Elo+
Party 2
Amaterasu
Amaterasu
Nerglefyer
Amaterasu
Level 29
God Stats
0W - 1L
1,328 SR
Queue Stats
34W - 33L
1,580 Elo+
Party 2
Merlin
Merlin
Oreonum
Merlin
Level 103
God Stats
2W - 2L
1,790 SR
Queue Stats
561W - 560L
1,504 Elo+
Solo
Hou Yi
Hou Yi
cybertecx
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,400 Elo+
Solo
Nemesis
Nemesis
halofan163
Nemesis
Level 48
God Stats
0W - 3L
1,250 SR
Queue Stats
1W - 3L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 17
11,820
1,182
14,509
21,424
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
LDG BigMan
Fenrir
16
5 / 3 / 15
10,367
1,037
10,621
12,222
8,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Mr clean in me
Danzaburou
17
8 / 1 / 10
11,136
1,114
14,894
11,383
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Pun tan oing
Baron Samedi
17
2 / 0 / 15
10,233
1,023
13,069
7,687
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 18
10,118
1,012
8,480
21,663
20,961
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

261

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,195
1,020
30,641
8,738
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Nerglefyer
Amaterasu
15
1 / 5 / 6
9,300
930
9,082
17,922
10,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Oreonum
Merlin
14
0 / 7 / 5
8,682
868
10,841
11,353
4,131
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
cybertecx
Hou Yi
14
0 / 6 / 4
8,518
852
6,092
12,503
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
halofan163
Nemesis
15
3 / 5 / 3
9,704
970
10,518
14,451
5,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
26
Kills
7
7
Deaths
26
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
7
2
17
7.75
W
Fenrir
LDG BigMan
Fenrir
5
3
15
4.17
W
Danzaburou
Mr clean in me
Danzaburou
8
1
10
13
L
Amaterasu
Nerglefyer
Amaterasu
1
5
6
0.8
L
Merlin
Oreonum
Merlin
0
7
5
0.36
W
Baron Samedi
Pun tan oing
Baron Samedi
2
0
15
9.5
W
4
1
18
13
L
Hou Yi
cybertecx
Hou Yi
0
6
4
0.33
L
Nemesis
halofan163
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,573
Damage
67,174
74,379
Taken
64,967
65,120
Mitigated
27,149
30,087
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,641
3,334
0
1,451
8,738
2,853
0
3,525
5,085
68,251
0
W
14,509
646
0
2,858
21,424
25,654
0
11,788
9,636
23,979
0
W
Fenrir
LDG BigMan
Fenrir
10,621
1,138
0
190
12,222
8,155
0
7,053
5,169
0
19,987
W
Danzaburou
Mr clean in me
Danzaburou
14,894
6,056
0
3,875
11,383
5,770
0
6,994
4,389
0
35,294
L
Amaterasu
Nerglefyer
Amaterasu
9,082
4,274
0
2,828
17,922
10,674
0
5,984
11,757
0
14,388
L
Merlin
Oreonum
Merlin
10,841
930
0
0
11,353
4,131
0
4,868
6,357
29,472
0
W
Baron Samedi
Pun tan oing
Baron Samedi
13,069
261
2,630
1,956
7,687
4,580
0
4,112
3,575
39,190
0
W
8,480
5,252
7,408
11,170
21,663
20,961
0
11,535
10,128
0
16,457
L
Hou Yi
cybertecx
Hou Yi
6,092
3,068
0
325
12,503
4,330
0
6,702
5,669
0
18,304
L
Nemesis
halofan163
Nemesis
10,518
4,355
0
1,892
14,451
5,161
0
5,666
8,521
0
21,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
46,399
183
Minions Killed
181
10
Camps Cleared
4
965,618
Distance Traveled
886,192
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,195
1,020
84
8
1
192,811
1
W
Ares
11,820
1,182
13
1
1
196,595
0
W
Fenrir
10,367
1,037
25
3
0
196,434
2
W
Danzaburou
11,136
1,114
62
6
2
167,552
1
L
Amaterasu
9,300
930
14
1
1
207,849
3
L
Merlin
8,682
868
43
4
2
152,763
1
W
Baron Samedi
10,233
1,023
63
6
5
184,991
3
W
Horus
10,118
1,012
20
2
2
220,046
0
L
Hou Yi
8,518
852
20
2
0
127,321
0
L
Nemesis
9,704
970
20
2
0
205,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role