Player Matchup

Hel
Hel
Just Jesters
Hel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Skadi
Skadi
Kit Dragoness
Skadi
Level 26
God Stats
3W - 5L
1,636 SR
Queue Stats
34W - 26L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Soul8329
Gilgamesh
Level 146
God Stats
7W - 3L
1,586 SR
Queue Stats
121W - 98L
1,602 Elo+
Party 2
Team Averages
Level 60
1,574 SR
1,497 Elo+

VS

Team Averages
Level 100
1,520 SR
1,538 Elo+
Gilgamesh
Gilgamesh
DocterRad
Gilgamesh
Level 69
God Stats
4W - 3L
1,344 SR
Queue Stats
123W - 143L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
NitoStayFly
Heimdallr
Level 125
God Stats
3W - 2L
1,509 SR
Queue Stats
194W - 214L
1,492 Elo+
Party 1
Anubis
Anubis
corvuxz
Anubis
Level 105
God Stats
38W - 25L
1,706 SR
Queue Stats
135W - 133L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,555
596
1,102
4,377
1,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 3
6,854
623
2,732
6,546
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Soul8329
Gilgamesh
11
4 / 3 / 0
8,313
756
5,971
9,094
4,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DocterRad
Gilgamesh
11
5 / 2 / 4
8,594
781
4,648
5,938
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
NitoStayFly
Heimdallr
12
2 / 0 / 7
7,898
718
6,280
3,544
1,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
corvuxz
Anubis
11
2 / 2 / 7
7,718
702
5,576
5,321
2,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DocterRad
Gilgamesh
5
2
4
3.5
L
0
2
3
0.75
L
0
4
3
0.38
W
Heimdallr
NitoStayFly
Heimdallr
2
0
7
5.5
L
Gilgamesh
Soul8329
Gilgamesh
4
3
0
1.33
W
Anubis
corvuxz
Anubis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,805
Damage
16,504
20,017
Taken
14,803
7,533
Mitigated
5,414
2,597
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DocterRad
Gilgamesh
4,648
559
624
622
5,938
2,066
192
349
5,589
0
25,536
L
1,102
0
927
1,257
4,377
1,322
0
978
3,398
8,445
0
L
2,732
899
0
274
6,546
1,439
0
2,135
4,411
0
22,519
W
Heimdallr
NitoStayFly
Heimdallr
6,280
1,496
608
1,942
3,544
1,213
1,122
460
3,084
0
26,787
L
Gilgamesh
Soul8329
Gilgamesh
5,971
399
0
139
9,094
4,772
0
2,499
6,595
0
25,271
W
Anubis
corvuxz
Anubis
5,576
390
374
335
5,321
2,135
466
387
4,934
32,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,722
Gold Earned
24,210
99
Minions Killed
138
0
Camps Cleared
0
619,940
Distance Traveled
568,068
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,594
781
30
3
0
188,690
5
L
Hel
6,555
596
19
2
0
179,662
0
L
Skadi
6,854
623
40
4
0
169,788
0
W
Heimdallr
7,898
718
53
5
0
196,744
2
L
Gilgamesh
8,313
756
40
4
0
270,490
1
W
Anubis
7,718
702
55
5
0
182,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role